noteful: (I remember that note taking)
Meg Ford ([personal profile] noteful) wrote in [community profile] ways_back_room2012-05-02 08:09 am
Entry tags:

Borrowed DE

I'm not stealing DE . . . I'm just sort of borrowing it.

If you were to write a sort of User's Guide to Interacting with Your Pup, what are two or three things that would be at the top of your list as being helpful for the other mun to know?

It might be especially useful if they're things it may be hard to work into narration. Or if they're things that are unique to your take on the character, because you're pre-canon/post-canon/all this stuff happened in Milliways that changed them from canon/etc.

And because examples are handy things, see my answer for Meg in the comments.
crabbycustomer: a floating chat bubble that shows the Cancer symbol/Karkat's sign (DEVICE)

[personal profile] crabbycustomer 2012-05-02 12:33 pm (UTC)(link)
This is a good one!

1) Karkat is an alien, from a culture that is not at all afraid of conflict. He is capable of tact when he feels like it's called for, but most of the time he just says what he thinks. If you upset him, you'll know; if he upsets you, he doesn't care. But the thing is, he doesn't expect you to care either. And he doesn't feel like just because two people don't get along, they aren't friends. Trolls can fail to get along in a constructive, enjoyable way. Most of Karkat's friends irritate the hell out of him. So just because a conversation gets angry, doesn't mean Karkat doesn't think your character is his friend.

If Karkat really doesn't want to interact with you, he will just... not interact with you. The bare minimum necessary to get out of the conversation without being rude enough to be mistaken for provocation of an argument, which would just mean more conversation.

2. Karkat is thirteen in human terms. This is in his description, and in narration when I can remember it, but I feel like people treat him like an adult a lot. Which he is fine with, and in many respects he has been living independently for a long time and acts/talks like an adult, but he does look like a kid, and it's good to keep in mind. If he is acting irrational or throwing a hysterical tantrum, it's probably because he's a teenager.

3. Karkat has seen some shit. If he was human, he would probably be PTSD past the point of functioning; trolls can take more punishment, but they are all enormously dysfunctional, and so is he. He is not comfortable with sympathy or comfort, especially from adults. It freaks him out, and he will lash out.

(Your character may well take this personally, but hopefully OOCly we can all agree that when someone is being triggered and they don't react the way you expect to your attempt to help, it isn't their fault for being an asshole...)

4. Karkat doesn't have an internal monologue. Well, very rarely. Most of what goes through his head comes out of his mouth.

and 5) Karkat is not always yelling! His text represents a voice that is loud but hoarse, but he is not actually screaming everything. He's just... eminently audible.

gavin62truck: (jackass)

[personal profile] gavin62truck 2012-05-02 10:22 pm (UTC)(link)
One day I want my loudmouth to meet yours! I'll get around to it.
hopeitsworthit: (Default)

[personal profile] hopeitsworthit 2012-05-02 12:58 pm (UTC)(link)
1) Dean was raised in a very strict family culture of 'we do not talk about fight club'. The one time he did open up to someone not-family about it, with a woman he loved, she thought he was fucking crazy and ditched him like there was no tomorrow. He is very unlikely to open up about anything relating to the family business without a solid history of conversation, and even with the people he counts as friends he tends toward being super-cagey. He will make a few exceptions for people who are obviously supernatural and he either has no real reason to distrust, or who have helped him out at any point, see: Coyote and Artemis.

2) He doesn't ask for help.

3) He is a functioning alcoholic.

4) Dean thinks feelings are for losers and other people. His are off limits unless he brings them up, and if people push he shuts down, then he shuts the conversation down. No offense, that's just how he's built. It makes for fun times!
aaaaaaaagh_sky: (Default)

[personal profile] aaaaaaaagh_sky 2012-05-02 02:50 pm (UTC)(link)
One day we are going to have to either get him a robot, or show him Ellen's butler robot or something. Or, hell, a visit to the Capital Wasteland even if it's just a short one ("can't talk! Giant ants! Dammit, I thought we killed all the ones that breathe fire!").

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camwyn: Me in a bomber jacket and jeans standing next to a green two-man North Andover Flight Academy helicopter. (Default)

[personal profile] camwyn 2012-05-02 01:00 pm (UTC)(link)
Gordon:

1. Gordon doesn't talk to people he doesn't respect, or people who make him angry. If he stops talking to you or his sentences drop off to minimal, this is a bad sign.

2. He has the crowbar with him even if it's not described in his posing or narration. There's a quasi-scabbard for it on his belt if he's wearing pants. If he's going swimming for some reason he'll find some other way to have it with him, but he always has the crowbar.

Don't ask him to put it away or take it off. This won't happen.

Adrian:

1. Adrian swears and does not think about it, unless he's around young children or women. Nine times out of ten he doesn't mean anything by it. He's not actively trying to be vulgar, usually, it's just habit, like some people's 'um' or 'uh'.

2. His speech is both heavily accented and very, very fast. He tends to drop not only consonants, but entire inconvenient words from his sentences, even when he's speaking at what he considers a slow pace (his baseline is the speed of a stereotypical New Yorker).

3. His natural right arm terminates about two inches below the elbow, and everything else from there to the fingertips is some kind of living silver. After losing that part of his arm in the assault on the Combine facilities in Mongolia, he and Kreyu went off to her world to persuade a master smith of the local Fair Folk to craft him a new one.

4. He calls his friends things like 'asshole' or 'fucker'. If he calls you 'friend' in conversation, there is a problem. He usually addresses people as 'friend' when he needs to threaten someone.
ashen_key: (the mask and the mirror)

[personal profile] ashen_key 2012-05-02 01:09 pm (UTC)(link)
I'll do Medusa before bed:

1) Medusa is not looking at your character unless explicitly mentioned. Even if she's wearing glasses (which is an 'if'), she's trained herself far too much to look down to casually look up at people.

2) she's a 5'3, very attractive North African female humanoid, with a 12 foot wingspan of living gold feathers and moving snakes throughout her hair. The wings are more noticeable than the snakes, although the snakes are probably more disconcerting once people notice them.

3) She's a monster. This is her species - she doesn't have a human conscience, she doesn't have a linear, coherent memory, and she's a predator who has (and will) hunt and eat humans. Unless you are a friend, she would happily eat you. And then probably forget your existence (refer to not having a human memory).

4) She's shy and skittish and tends to smile a lot, mostly because she's shy and skittish. But it's a shy and skittish the way a hawk or a big cat might be shy and skittish - there is still the possibility of fight instead of flight.

5) She doesn't sound human, either. Her voice is too clear, too eerie, too similar to flutes to be human.
yakalskovich: (Mun and pups)

[personal profile] yakalskovich 2012-05-02 07:53 pm (UTC)(link)
It might be dangerous fun to have Medusa and Tamara meet...
auraofmystery: (trust me)

[personal profile] auraofmystery 2012-05-02 01:19 pm (UTC)(link)
1. Mac lies about himself. This is not because he doesn't like you, or because he has anything particularly big to hide; he just doesn't trust anyone, even his best friend, with knowledge about his back story. It's partly that he's ashamed of his origins and status in life. Partly that knowledge of one's past can be used against him.

Telling you a lie does not mean he doesn't like you. Poking at those lies may lead him to draw away from you, however.

2. It's OK to tell him you've heard of him! Just bear in mind that when he writes The Prince he will be satirical. Mac thinks Machiavellian ruling is BAD and WRONG.

3. Unless otherwise stated, Mac is grinning.
againsttherules: (Default)

[personal profile] againsttherules 2012-05-02 01:23 pm (UTC)(link)
Jack's accent is weird. - He was raised as on Army bases around the States, but has spent most of the past three years either in Australia - on Army bases, or Dublin, Ireland. Mind, it'll probably evolve over the next few years of canon, more towards an Australian accent.

He has issues with his father. These will get severely exaggerated over the coming series of pre-canon ooms. Do not be surprised if he starts studiously avoiding talking about his family.
muji: (Default)

[personal profile] muji 2012-05-02 01:27 pm (UTC)(link)
Mal:

1. Is waaaaaaaaaaaaaaay post-canon, and far less actively angry about the Alliance than he used to be, especially post-movieplot.

Sallie:

1. Newfound sorta-telepathy!
2. She is usually in skirts, in Milliways at least, and somehow I never get around to describing that.

Iris:

1. Her wings, when not extended, almost touch the ground.

More later!
cantdiequiteyet: (Clare: Truly happy)

[personal profile] cantdiequiteyet 2012-05-02 01:33 pm (UTC)(link)
1. I do tend to mention it in every tag, because it's important - Teresa's constant expression is one of a self satisfied faint smile. Especially when she's killing things.

2. She is not used to social interaction! She never associated with humans and society between Claymores is very dependent on the Claymores involved. Teresa didn't, really.

3. During life, Teresa's ability to read yoma aura was honed to the point at which a yoma or Claymore using her yoma power, could not move without Teresa predicting the move in advance. In the past six months of death, she's been sitting outside studying the different auras that pass through the bar. If there's something supernatural about your pup, I'd really appreciate a narrative description!

4. Canon never really tells us just how powerful Teresa is. It does, however, describe all the crazy powerful things that Teresa is stronger than while only using a little bit of her yoma power. She makes no attempt to hide that she's very strong, but that fact that she's very very very strong isn't something she'll bring up.

5. Teresa likes it when people like her! She likes to think she doesn't care what people think, but this is because she doesn't really know how to make people like her. But gratitude and admiration are the closest things she's come from people not Clare, and she's pleased about that.

6. Not relevant until they meet in bar, but. If you threaten Clare, Teresa will try to kill you. So, um. Don't do that.
(Why would anyone threaten Clare? I don't know.)
interrogoiterum: (confident)

[personal profile] interrogoiterum 2012-05-02 01:43 pm (UTC)(link)
1. Renee is probably wearing a fedora. It looks exactly like Charlie's fedora because, surprise surprise, it's the same one, duplicated by magic.

- well, this isn't entirely true. She has more than one hat, but they're all very similar.

2. If your character has a sense of smell, even within the upper range of normal human smell, then know that Renee smells of binary gas and the chemical she treats her clothes and hair with to react to binary gas. Canon tells us this smells of cardamon and baby powder. Smelling "like Charlie" is also applicable here.

3. Renee has a scar below her collar bone: an acid burn in the shape of a double Venus. It's faded over the years, but it's there.

4. She is a total lech over women. If your character is a woman and good looking, then you'll have to excuse her a certain amount of staring.
hear_the_voices: (blue skies or not the storm is a-coming)

[personal profile] hear_the_voices 2012-05-02 01:45 pm (UTC)(link)
1. Anna does not really believe that she has long left to exist. Granted, in angel terms, "not long" could be a few centuries, but she only really sees one end to the path she's currently on. It makes her reckless in a burn-the-candle-at-both-ends sort of way.

2. She's unhinged, to say the least. My working assumption is that she simply wasn't designed to be an angel who used to be a human who used to be an angel. Just as her human brain couldn't really handle her angelic memories, her angelic brain can't really handle the human ones.

3. She's dangerous, but she's not evil or aggressively malicious. The recklessness and the unhingedness make her unpredictable, in both actions and reactions, and she probably won't hesitate to try and stop you if she thinks she needs to (whether her reasoning is sound on that or not). That said, she's not out to cause harm or mayhem for the sake of causing harm or mayhem. And there are people and things that she cares about, and cares about deeply. Her ways of showing this, however, are not necessarily par for the course.

4. Honestly, she's kind of like a bomb with a fuse of unknown length that may or may not have been lit, and which may do harm or good by going off, and there's not always any way to tell until it does. If it does.
missmarybennet: (Chart A Course)

[personal profile] missmarybennet 2012-05-02 01:53 pm (UTC)(link)
Mary Bennet:

1) She's from a different time and bound by fairly strict rules of propriety (and sees nothing wrong with those rules for the most part). At the same time, she's pre-Victorian; by comparison, her era is kind of free and easy about a lot of things. So, while she'll never wear trousers or call a male acquaintance by first name, she's also surprisingly non-prudish.

2) Because of those societal rules, she'll automatically be deferential so someone who she recognizes as being of a higher social rank (Queen Amy) or is just that good at commanding respect (Sallie Reynolds).

Castiel:
1)He cannot be embarrassed.

2)Faith in God is the rock upon which his entire character is built.

Parker:
1) She'll automatically try to look out for anyone who seems to be having a problem.

2) She has zero tolerance for anyone who victimizes others.

3) She has a mean streak, but tries to only use it for good (like making Meg's stalker piss himself).

Luna:
1) I think she's actually incapable of angst. Even when acknowledging bad things that happen to her, she does it in a way that's matter-of-fact, not self-pitying.

Dumbledore:
1) Is the poster child for caginess. While he may talk about problems, I don't know that he'll ever discuss them in a personal way.
withherhands: (24 - The trench of hotness)

[personal profile] withherhands 2012-05-02 01:54 pm (UTC)(link)
1) Jack doesn't really smile; not a real, true smile. Hence why I put so many modifiers in front of that word--it'll be a wry smile or a polite smile or a sad smile, but a smile never really reaches his eyes.

2) He's pretty good at feigning normalcy and having conversations with pups a number of times without mentioning anything about his past. A lot of times, he falls back on asking questions, under the assumption that people like talking about themselves so if he asks them questions about themselves and their world they likely won't ask him any. It's also his way of "vetting" people, really. (Though this habit can sometimes make things difficult for his mun, so any pups willing to break it are more than invited to talk to Jack. ;) )

3) Like I said, he's pretty god at feigning normalcy, but there are still a few small things that might tip people off that he is not okay. The habit of sitting where he can see the entire room started long before his time in a Chinese prison, but he's gotten more compulsive about it since. He still doesn't like being touched by people he doesn't know well, and can jump if someone touches him unexpectedly. He still has a bit of a problem looking people with an air of authority in the eye (until he knows them better, at least). He tends to rub the scar that covers the back of his right hand when he's nervous/stressed/thinking about certain things, and most of the time he doesn't realize he's doing it.

4) Oh, one more thing: Jack always wears long sleeves and pants. If he's not, there'll be a Big Deal in the narration about is as he has scars everywhere and he does. not. let other people see them (except for the aforementioned scar on the back of his right hand, as he can't help that one).
Edited 2012-05-02 21:28 (UTC)
respectthegun: (costumed and shooting)

[personal profile] respectthegun 2012-05-02 01:57 pm (UTC)(link)
1. Lawton wants you to dislike him. That is the point. Friends are for losers. He just wants to use the bar to have a drink and a smoke and when he's rude to people it's because he doesn't want to form attachments.

2. If he does form attachments to you (Ellen and Urquhart, so far?) he will kill or threaten to kill for you. And by 'for you' we mean 'if someone looks at you funny'.

3. Floyd hero-worshipped his older brother Ed. Their parents manipulated the boys in their feud, and Floyd blames them for him killing his brother. He had a son, who was kidnapped, raped and murdered. He blames his mother for this. He has a daughter, but he has broken off all ties with her after a group of supervillains threatened his life in front of her.

He has put a gun into someone's mouth for implying he wouldn't be a good father.

If you say something negative about Lawton and his family, he will react violently.
calmhrtprevails: (Default)

[personal profile] calmhrtprevails 2012-05-02 02:04 pm (UTC)(link)
Fawkes:

1. Despite his best efforts to the contrary, Fawkes hasn't really got an 'indoor voice'. He can dial the volume down to some degree, but due to the shape of his throat and upper respiratory tract he always sounds as if he's shouting even at lower volumes.

2. He's over two hundred years old, although he doesn't remember much of it due to how long it took him to pull himself back together after his HEV infection. He spent most of that time learning from the computer terminal in his isolation cell and either exercising or meditating to keep his mind occupied and prevent the other mutants from taking what little he had away. He's kind of brilliant at academic subjects, and at sheer physical violence, but he's not always clear on things like human interaction and socialization.

3. He refers to most people by name, if they give him one to use. The exception is Ellen, who he refers to as 'my friend', as she was the first.
needs_fern: Fluttershy, wide-eyed but calm (Default)

[personal profile] needs_fern 2012-05-02 02:11 pm (UTC)(link)
1. Fluttershy is really shy, and quiet, and submissive. Especially around strangers, and especially if those strangers are non-ponies who can speak in words. So, be gentle, and if she goes quiet it's probably more her than you.

2. If you have an animal with you, one that seems to trust you, Fluttershy will trust you much more easily. Even if it's an animal she's never seen before, even if it's from a world of sufficient difference that she can't understand it beyond the vaguest of body-language cues.

3. Though she is easily spooked, Fluttershy is not a coward. The only thing she's basically unwilling to stand up to is dragons, and even then there are exceptions.

4. You do not. Hurt. Fluttershy's. Friends. If Fluttershy considers someone her friend, and considers you a threat to that friend, and believes that said friend can't handle your threat on their own (or with whatever group may be relevant), she will come for you. There's no overt violence involved, but this is the state in which she was able to cow a dragon in mid-rampage and convince a cockatrice to not just stop turning her to stone, but also undo the petrifications it had already done.
herdivineshadow: (on the arrow)

[personal profile] herdivineshadow 2012-05-02 02:15 pm (UTC)(link)
For [personal profile] landlesslord

1. Don't destroy his emotional universe if he's holding a sword.

2. He doesn't really talk about anything from his past/[personal profile] queenofmay's future in any concrete detail. Partly because he believes there's little chance of changing any of it, partly because even the good bits are painful to think about.

3. Guy's a lot mellower now he's dead. Mostly down to the fact that he's just waiting for the door to Hell to swallow him up and that he's given up all hope of achieving anything he wanted in life. That and no more Sheriff to wind him up.
genarti: River from Firefly on the catwalk's railings, with text "strange little girl" ([ff] strange little girl)

[personal profile] genarti 2012-05-02 02:31 pm (UTC)(link)
Oooh. I like this DE! My answers will probably be scattered throughout the day (oh work), but I'm already enjoying everybody else's.

Here's River, to start with:

1) Her eye contact is not normal. Ever. She stares too long, or too briefly; her gaze wanders away to nothing in particular, or to the table, or to your shoulder, or to anything moving nearby. Even if this weirds your character out, it's not really something she can fix for more than a few seconds at a time.

2) River is very tactile, and she uses touch as a way to ground herself in general, and as a specific way to tell if what she's seeing is accurate. So she's nearly always touching things -- toying with the hem of something she's wearing, running her fingers along a table or chair's edge, etc. Even if her hands are mostly still, she's probably paying attention to her feet instead. She doesn't gesture a lot with her hands, though, especially deliberately.

She's also very aware always of what her own weight and balance are doing. This predates any Academy stuff; she's a lifelong dancer, and she's always very much inhabited her body.

3) A part of her mind is always aware of how she could injure or kill whoever she's talking to. In general and in a "their hand lifted, I could grab their wrist and twists this way, I could strike at this or that spot beneath, I could grab here and turn and throw--" sort of instant-by-instant assessment.

4) She rarely knows exactly what she's said, in terms of words. She knows what she wants to say, but she doesn't really know how it came out. This means that she gets very cranky (from frustration) if she's asked to explain some bit of wording she used, because she honestly has no idea. She's generally happy to try to rephrase, though, and see if another try works better.

5) She rarely talks about a lot of her past because she doesn't find it easy to talk about, either emotionally or in terms of pure wording. But she rarely minds people knowing.

6) Mental privacy is really not a big deal for her. She became a psychic in a 'school' full of other uncontrolled psychics, and everybody was wandering in and out of each other's heads all the time; besides that, hardly anybody has mental privacy from her, and it doesn't seem fair to insist on what she can't give anybody else. So unless she actively mistrusts your intentions towards her specifically, she really doesn't care if you know what she's thinking.

However, she also carries a lot of other people's secrets around in her head, and she cares very much about making sure you don't pick up any of those from her. Her own secrets are fair game; other people's are not. (Unfortunately, there's very little she can do to enforce that. About all she can depend on is the fact that she has a kind of confusing brain to start with, and she doesn't go around actively thinking about other people's secrets all the time, so presumably it'd take some digging, and if she noticed someone doing that she'd get out of there as swiftly as she could.)
Edited 2012-05-02 14:37 (UTC)
ellectrical: (like a rocker chick now)

[personal profile] ellectrical 2012-05-02 02:32 pm (UTC)(link)
1) This is one that could apply/have applied to any of my characters, and is the one I've had the most trouble with: IC behavior =/= OOC sentiment. If my character is being sharp or closed-off or otherwise unfriendly towards yours, it has nothing to do with how I feel. It's just the character. And when we're talking about Elle... yeah. Really specific things can set her off. But it's all about her, not me.

2) Elle isn't stupid. There are some things she's very good at understanding and anticipating. While she sometimes has issues with patience or planning ahead, usually her issue is that she just hasn't been raised to understand or prioritize certain concepts. She hasn't thought much about things like religion or philosophy or science because they were either absent entirely from her upbringing, or she was never taught about them in any meaningful way because what she was going to be in life was already chosen for her. Elle was soundly discouraged from engaging in independent thought, and the extent to which she has and does was born of pure force of will. So when things that come easily to others don't to her, it's not because she's thick or stupid - it's often because she's an outsider looking in.

3) Elle is in a very weird mindspace right now. Surviving a telepath and her own memories has meant she's more or less perfected a sort of empty, detached personality that she often now defaults to. Her memories have also come more in the form of distinct personalities reflecting who she was at different points in her life, and she has difficulty engaging with them, particularly as certain ones would probably cause her to lose immediate control of herself, and she doesn't want to do that around others. So she's trying to sort this all out to reach some kind of whole, but as it is, it may mean she'll act very still and detached, or behave in dramatically different ways depending on what's going on and if she decides to engage in a particular identity. (The ones she'll likely pick from, though, are how she was most recently, and roughly her mindset when she was six or so, as these are the most stable.)
Edited 2012-05-02 14:34 (UTC)
alsoagreengrass: trying to be sauve - is it working?, playing it cool (like we found a way eventually)

[personal profile] alsoagreengrass 2012-05-02 02:35 pm (UTC)(link)
> Has pale-blond hair. Like, really pale-blond hair. PB does not do justice. I mean, that stuff is noticeable from space, okay? It's a Malfoy thing. (Let's be real, he could probably pass as a Targaryen in the GoT universe.)

> He tends to dress like this these days, unless otherwise noted. He's still not big on wearing robes.

> He gets a tiny crush on almost everyone he talks to. Don't be fooled, though: Albus still trumps all. He loves his boyfriend like a five dollar foot long song stuck on re-peat-peat-peat-peat. Others cannot compare.

> He's a boy. A gifted, creative wizard, but a boy. He'll talk magic and explain how his world works - happily so, even! - and he's proud to be a wizard, but, in the end, he's just a boy. So, remember that he's a human being who has no special powers and who can feel pain, who can have his heart broken, who can make mistakes and misunderstand and all of that.
Edited 2012-05-02 14:47 (UTC)
cutting_edgex23: ([older] calm bandage)

[personal profile] cutting_edgex23 2012-05-02 02:36 pm (UTC)(link)
1) X is always wearing fingerless gloves unless narration explicitly mentions she is not. Generally they are the electro-responsive ones from Bruce. X's lower forearms are also always covered, whether by the gloves themselves or from black bandage wrapping. She covers her forearms because they are covered in cross-hatched scars from her time in the Facility pre-healing factor.

2) X now has a star-shaped burn scar on the palm of her left hand. It is vaguely mystical.

3) Even when narration has X making an expression, it is generally a very small expression. Usually she just looks pretty blank, and her voice does not have a lot of emotion in it. Further info re: voice. X sounds like Clea Duvall, particularly in her role as Stokely in The Faculty.

4) She really does not care if people fight, as long as a) they are not fighting against someone that lacks the capability to fight back and b) they are not stupid enough to get caught. The stupid people she judges. So hard. Even when they are her friends.

5) X regards all the stuff that happened to her in the Facility as just that, things that happened. She attaches very little emotional significance to any of it, except for the existence of Kimura (and even that is long-faded because Kimura is dead). It made her who she is, and she is not sorry for it. But because of this, she has no real visceral emotional understanding of how other people react to terrible things, or to fear of mortality, or any of that. She's got an intellectual appreciation of some sort because she has friends who explained, and she wants to help them, but her understanding will always be faulty, and her gut reaction will always be 'okay, it happened, now what is next'.
ellectrical: (sparkling)

[personal profile] ellectrical 2012-05-02 06:21 pm (UTC)(link)
I have to admit, I have a really clear idea in my head of what X's voice sounds like, and I'm pretty sure it's completely wrong. I haven't seen The Faculty, but what I imagine is much deeper than I've ever heard Clea Duvall speak.

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aaaaaaaagh_sky: (Default)

[personal profile] aaaaaaaagh_sky 2012-05-02 02:39 pm (UTC)(link)
Ellen:

1. Has steel-grey hair and a good number of facial scars despite being about a month shy of her twentieth birthday. The scars are relatively faded- they look to be a few years old, thanks to the miracle of stimpak healing- but they're definitely present. She also has several nicks in one ear that won't ever go away. This is what happens when you can't find a helmet in the Capital Wasteland.

2. Always has her Pip-Boy on. Her left forearm, regardless of what else she is wearing, will be covered by a metal-and-glass gauntlety thing that looks like this.

3. If I don't describe what she's wearing, it's almost certainly her old armored Vault suit, which looks like this. Otherwise it's a dark green set of Brotherhood of Steel fatigues, which were fished out of the ruins of the post-war Pentagon and so look rather like someone took the fatigues a soldier might wear in an Irving Berlin movie and made them dark green instead of brown.

Most of the other important stuff about her I try to make a point of mentioning in tags, but I feel like I'm being repetitive if I mention the clothes/scars/Pip-Boy every time, so.
baron_dragoon: (Default)

[personal profile] baron_dragoon 2012-05-02 02:50 pm (UTC)(link)
Kain:

1. Does not like you. But that's okay, he doesn't really like anybody. Including himself. So don't take it personally.

2. Prefers to remain silent, if he doesn't think he has anything to say. Part of this is because it unnerves people, especially when he's got his helmet on, and he honestly likes to unnerve people; part of it is because for a commander to chatter makes his men nervous; part of it is because, deep down, he's not sure anything he ever has to say is really that important.
minkhollow: (whiskey tango foxtrot)

[personal profile] minkhollow 2012-05-02 03:03 pm (UTC)(link)
Let's see what tidbits I can dig up.

*Cata and Sam are not going by their given names, hence their habit of saying 'call me (name)' when they introduce themselves. Also, while Cata might (very) occasionally show up not wearing black, at this point - one does what one must to blend in before reaching the point of fulfilling a contract - Sam is always wearing black. It's a thing, in his case.

*While Claudia talks about her job a lot in the bar - a lot more than she should, strictly speaking, but she figures the Warehouse is nothing compared to some of Milliways' other weird - she won't really talk about the things she's less confident in unless it's someone she considers a friend.

*Apollo's a lot more mellow than he was back in the mythic days; comes of having four thousand years to get a handle on his temper. But that doesn't mean said temper is gone; you hurt his sister or one of his people and he will not be pleased.

*Regulus is always wearing a robe. Usually with something else underneath, but he's been raised such that a robe is 'fully dressed.' Additionally, even when he's not setting out to impress someone, the robe in question is made of quality material. (If he's setting out to impress someone, it'll have his family's crest on it.) His robes don't tend to have Hogwarts colors/insignia unless he's actually at school, but he is fond of green in general.
He's also currently operating under the assumption that yes, your world has magic as well, even if you don't personally use it.

*Post-plot, Imp's bound to be a bit edgy about most Earth music. It's not your fault, it's his canon's!

*Red, when I get her in, will be keeping her cloak the hell on, as that time she ate her boyfriend by accident is going to be pretty fresh in her memory. For super-smeller types, she still doesn't smell baseline human, but it's going to take a lot of persuading for anyone to get her to actually use the bar as a safe space to learn more about it.
demisemidemon: Clare looking straight at the reader (Default)

[personal profile] demisemidemon 2012-05-02 03:05 pm (UTC)(link)
Clare:

1) Clare's eyes are a metallic silver. They are instantly very recognizable as inhuman, and kind of unsettlingly to so people in her world. (Milliways people, of course, may have a looser definition of what counts as 'inhuman' or 'unsettling,' so I'm not saying your character needs to parse it that way. But they are not a normal human grey.)

2) Like all Claymores, Clare is not just blond, but bleached, in a way some of her icons do justice to and some don't. Her skin is very pale, and her hair is white-blond. The standard Claymore uniform -- which is what she wears all the time, right now -- is white and silver, partly to highlight that even more.

3) "Claymore" is a term that other people apply to her kind. They don't use it for themselves. They in fact don't have any name for themselves, or for the nameless organization that makes them. I try to avoid it in narration too, outside of meta stuff like DEs. This is why you'll see things like "warriors," "her kind," "we half-yoma," and so forth; the closest to the name you'll get is "the warriors called Claymores" or some such.

4) Clare is inhumanly fast and inhumanly strong. (So are all Claymores.) No, really, a lot. If she draws on her yoma power, she gets progressively faster and stronger.

5) Clare hasn't honed her power-sensing ability as much as Teresa at this point in her life, but she has the same potential. And she has honed it quite a lot. So, basically, see Debi's comment about Teresa for me too: I'd appreciate knowing anything supernatural about your character! We can absolutely talk out details about how it reads to Clare and so forth.

6) Clare's silence and social awkwardness are to a large extent because she hasn't spent a lot of time around friendly humans since she was younger than ten. (Her backstory involved lots of trauma, then hanging out with Claymores, then becoming one which is a long and isolated process, and nowadays she follows the standard Claymore path of wandering around alone from place to place except for brief visits to a town to kill yoma.) She's not averse to conversation, but she really doesn't know how anymore. She can fake it for a role and a mission if she has to (which is rare), but that's different than people asking about her.

7) Her world is composed of isolated pre-industrial villages and a few very well-defended cities, and the constant threat of your neighbors turning out to be disguised yoma. She literally cannot imagine a world without yoma in any detailed way, or a more comfortably populous world. She's tried, but she doesn't have enough context to get detail.

Sooner or later, of course, that will change when she visits some.

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