http://forbiddensailor.livejournal.com/ ([identity profile] forbiddensailor.livejournal.com) wrote in [community profile] ways_back_room2005-08-03 06:56 am

Update on a character - some important things if your pup interacts with this one

Before I head off to bed, just wanted to post this, (I'll have forgotten about the thoughts in my head after too long).

This is Hotaru-mun, Scheherazade (if you're meeting me for the first time).

Before Hotaru left, she had two "great powers" within her. One was Mistress Nine - evil, took over her body, tried to kill all humans on Earth. The other was Sailor Saturn, good, and the other two things still apply. *heh...* These powers were both "asleep" in her.

Hotaru as she currently is is devoid of the Mistress Nine entity. She has died (fully, as herself, again as Sailor Saturn) and immediately after that last death, was reborn into this new life - her current one. She is fully awakened as Sailor Saturn, but, fortunately, without the nasty obligation to destroy everything all the time.

As an awakened individual, Hotaru may be recognized as a "good" force, but with a past in destroying her Solar System time, and time again, (to those endowed with powers that would *cough* notice such things. You may construe those things as you will).

She may also be interpreted as having a "negative" aura (negative in this sense meaning along the lines of "devoid of substance, or a vacuum," not evil), as I've best interpreted her Sailor Scout powers to be centered around that concept.

This is important if you interact with her, but may be used by those who won't know her, as well. Among other, "uncharted," abilities, (they're referred to in canon in small examples), Hotaru is very psychic. She isn't quite in control of these powers. She's the sort of person who would mumble a critically important truth about a circumstance or person(s) out of the blue, or, conversely, in a perfectly appropriate moment, and who will act like what she just said made perfect sense, (or maybe mumbling another line or two if questioned).


Examples: fighting with some enemies (who are actually good guys possessed by the enemy, unbeknownst to all of the other, awake Scouts, who've simply treated them as the other bad guys [kill first, ask questions later]), yelling to them, "You're controlled by nightmares! Wake up. Otherwise, you'll die." Or, a different example, being asked by other Sailor Scouts, after they have realized that she is "in the know," about what the hidden problem is with people very important to them (those individuals' bodies are slowly succumbing to an illness afflicted by the bad guys); she only takes a nearby rose in explanation, and presents it to them - it withers and turns black in her hand.

Basically, she addresses crucial and/or life-changing secrets - but, (so far) in obscure language/actions (thus, never revealing the full truth of the plot - a device Takeuchi most likely intended as such).

(If your pup is a stranger to her and you want this sort of thing - my info's on my userpage)

Thanks for reading.

D plotline

[identity profile] vampirehunterd-.livejournal.com 2005-08-04 12:10 am (UTC)(link)
So I'm thinkinh... Hotaru's a little psychic. She should probably know some random GM details, shouldn't she?