http://mallory-grace.livejournal.com/ (
mallory-grace.livejournal.com) wrote in
ways_back_room2008-11-10 03:45 pm
Opportunity for adventure!
Okay! So, back when Mallory was only thirteen years old, she was kidnapped by dwarves and taken to their realm, hidden beneath an old rock quarry not too far from her house. Inside the quarry, the dwarfs had built an amazing underground dwelling with many rooms full of treasure. Among the treasure are piles of gold, copper, silver and jewels; there are birds, insects, rodents, dogs, flowers, jewelry and weapons and an enormous tree made out of various combinations of these materials.
Here’s where the fun begins! Mallory has decided that the time has come to go back to the quarry and loot the hell out of it. She is looking for a couple of magic users to get them all inside and keep anyone in the area from noticing them, a few adventurers with strong backs and a desire to get rich, and a fighter or two, in case they find anything nasty inside. See this post.
*The dwarf realm is pretty big, with a lot of small rooms and caverns, all of which will have treasures of different sorts in them. You pup could spend hours looking trough them all, getting lost and getting found again.
*The dwarfs are master craftsmen, but a bit nuts…there will be mechanical animals and objects that can act unpredictably when wound or examined. A pup might find themselves being chased around by vicious mechanical dogs, or bitten by tiny mechanical spiders, etc.
*There is a glass coffin in one cavern that will put a body into an enchanted sleep for as long as they are locked in it.
*There are various metal working tools and long-cold forges, and quite a few weapons stored in different rooms.
*There is at least one Knocker in the caves, basically harmless, but talks to the stones and can help a person find their way, or locate hidden spaces where treasures might be hidden.
*The entire area around Mallory’s home and neighborhood has the possibility for faerie encounters (goblins, sprites, phooka, wandering clumps and stray sod, etc.). Interactions with one or more of these can be arranged in the mun would like.
*Injuries can be had, if desired, from falling, messing with something that oughtn’t be messed with, or grouchy faeries.
Mallory will let the people she chooses to go through to her world, then they will trek to the quarry, spend however long they need to gather what they can, and get back to her home, and the door to Milliways.
The treasure will be divided roughly equally between any involved, with the stipulation that a sizeable donation be made by each person to the fund for the Joe Manco Fund for those at Milliways who need help with their tab, or to the infirmary. Trust me, there is enough treasure that a sizeable donation will hardly make a dent in their final take.
Already in on the Mission are Mallory Grace, her brothers Jared and Simon, Ben Winchester and Ravin Litchvell. There is enough room for ten to fifteen more people, and threading will be broken up into smaller groups, and your pups can even go exploring on their own, if they’d like. Any other questions can be put in the comments here, or you can ping me at Aisforamy2007 or email me at aisforamy@gmail dot com.
Here’s where the fun begins! Mallory has decided that the time has come to go back to the quarry and loot the hell out of it. She is looking for a couple of magic users to get them all inside and keep anyone in the area from noticing them, a few adventurers with strong backs and a desire to get rich, and a fighter or two, in case they find anything nasty inside. See this post.
*The dwarf realm is pretty big, with a lot of small rooms and caverns, all of which will have treasures of different sorts in them. You pup could spend hours looking trough them all, getting lost and getting found again.
*The dwarfs are master craftsmen, but a bit nuts…there will be mechanical animals and objects that can act unpredictably when wound or examined. A pup might find themselves being chased around by vicious mechanical dogs, or bitten by tiny mechanical spiders, etc.
*There is a glass coffin in one cavern that will put a body into an enchanted sleep for as long as they are locked in it.
*There are various metal working tools and long-cold forges, and quite a few weapons stored in different rooms.
*There is at least one Knocker in the caves, basically harmless, but talks to the stones and can help a person find their way, or locate hidden spaces where treasures might be hidden.
*The entire area around Mallory’s home and neighborhood has the possibility for faerie encounters (goblins, sprites, phooka, wandering clumps and stray sod, etc.). Interactions with one or more of these can be arranged in the mun would like.
*Injuries can be had, if desired, from falling, messing with something that oughtn’t be messed with, or grouchy faeries.
Mallory will let the people she chooses to go through to her world, then they will trek to the quarry, spend however long they need to gather what they can, and get back to her home, and the door to Milliways.
The treasure will be divided roughly equally between any involved, with the stipulation that a sizeable donation be made by each person to the fund for the Joe Manco Fund for those at Milliways who need help with their tab, or to the infirmary. Trust me, there is enough treasure that a sizeable donation will hardly make a dent in their final take.
Already in on the Mission are Mallory Grace, her brothers Jared and Simon, Ben Winchester and Ravin Litchvell. There is enough room for ten to fifteen more people, and threading will be broken up into smaller groups, and your pups can even go exploring on their own, if they’d like. Any other questions can be put in the comments here, or you can ping me at Aisforamy2007 or email me at aisforamy@gmail dot com.

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V. tempted to get Cardea in on this. >>
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It occurs to me I've got one pup who might be interested in treasure ... and who happens to be quite short.
*grins*
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(Mal is interested. >_>;; Or young Eisenheim. Something!)
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Mal should meet Cavilo! She's a sweetie. And she promises not to marry him.
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Actually, no, she's probably telling the truth, but only because she's not in the market for anything as dinky as a Firefly. (Sorry.)
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