bjornwilde: (Doom-GotMilk?)
bjornwilde ([personal profile] bjornwilde) wrote in [community profile] ways_back_room2012-09-26 06:06 am
Entry tags:

DE: If I could read your mind

And part two of [personal profile] aberration 's suggestion:

If someone asked for an instruction manual on how to most effectively talk to/otherwise communicate with/not piss off your character, what sorts of things would be in it?

Also, a bit of housekeeping, I am taking this Friday off of work and so am sleeping in. Anyone want to take the DE?

the_gene_genie: (LoM - Piss Off)

[personal profile] the_gene_genie 2012-09-26 01:25 pm (UTC)(link)
Gene's quite easy to get on with if you're not a criminal, or on his team (and thereby constantly getting on his tits), or if he's not having a bad day. The easiest way to talk to him is over a beer, and bring up football. Or other sport, though football is his favourite. If it's the 70s version, talk about women, but don't be obscene. He's surprising prudish about some things (canonically, does not like live-action porn, though seems OK with girly mags, for example).

If you're a woman, do not attempt to engage him in conversation about anything girly. He likes gobby birds, though says he doesn't. If you need looking after, you won't find anyone better, though he's a bit rough around the edges. Challenge him, make him laugh, don't be a pain in the arse, don't whine - he'll like you. Simple as.

If actual communication about anything important is necessary - um. Hmm. Don't expect much? He can be deep, and he does care about things, but he'll avoid introspection unless he absolutely can't. So if a deep-and-meaningful is on the cards, patiently wait until he's used up all his avoidance jabs, then keep on until he gives in and talks like a grown-up.

To not piss him off - don't be a twat. Don't use people/hurt people/steal from people, particularly those worse off than you. Don't bait him if he's obviously in a mood. That'll guarantee an explosion.

Basically - Gene's one of those people who'll shout when he's pissed off, and shout louder when he's happy. But it'll be shouting happily, and with jokes, so you'll know the difference. Don't complicate his life, or be a git, and you should be fine.
kd7sov: (Default)

[personal profile] kd7sov 2012-09-26 02:02 pm (UTC)(link)
Felix is very easy-going, until he perceives something as an active threat to himself or those things he considers "his". Such things include his world and everything in it, as well as Milliways and those people there he feels particularly close to (which is not to say he'd stand by if a bunch of Milliways strangers started getting hacked up, but he wouldn't have the same sort of "you don't touch that" impetus). When there's no perceived threat, he will even go out of his way to be non-confrontational.

Fluttershy... don't be scary? Or loud or fast or big? Having an animal with you really helps, too. And under no circumstances should you hurt her friends.

I may have to come back to the others.
sky_child: ([a] but the fire is so delightful)

[personal profile] sky_child 2012-09-26 02:29 pm (UTC)(link)
How Not to Piss Off Link: Don't threaten Zelda.

Everything else is gold. o/

...okay, he actually hates being spoken to/treated as someone super special and dislikes being condescended to, but these are irritations he can quickly get over. Threatening Zelda? 'tis his berserk button.
genarti: Knees-down view of woman on tiptoe next to bookshelves (Default)

[personal profile] genarti 2012-09-26 02:59 pm (UTC)(link)
Thor: Respect him, respect his family, respect his world. You don't need to be deferential at all, but be polite about the things he cares about and don't condescend to him, and you should be good! Thor is really easy-going about most things, and happy to be friendly with people.

Oh, and don't talk about trying to destroy the world? Don't get caught lying to him, either, but lying to Thor isn't all that hard.

Trowa: Uhhhh. Be good with silence? To talk to Trowa effectively, you have to either be good at the stoic talking-with-eyebrow-shifts thing, or you have to be willing to cheerfully uphold at least 80% of the conversation. Be willing to ask questions directly, but don't repeatedly pester after more detail when he's deflecting, because he'll just stonewall more. It's really hard to piss Trowa off, but it's pretty easy to feel awkward and off-put around him.

River: Ahahaha um. River is a hard one!

Take your best guess at what she means and try to roll with it; it's okay to ask if you don't understand something, and she'll try to rephrase, but don't focus on the exact wording. (River's never sure of her exact wording either, and it's easy for her frustration at herself to spill over onto you.) It's okay to be curious, but don't study her like she's a specimen, even if it's just inside your head. Condescending to her is generally okay -- she might eyeroll, but she won't get seriously annoyed unless she feels you're not taking her seriously when she genuinely wants to be -- but if it's some kind of dangerous situation, she'll ignore you and do what she considers important anyway. Oh, and don't be evil -- moral greyness she's generally fine with, but if it hits a certain point of malice, she will a) leave hastily, and/or b) start pondering the logistics of killing you without getting caught, if she decides that would be for the good of everyone.

If you've got psychic shields she can't get through, and you never let them down, she might like you and chat with you but she'll never trust you.

Regan: Has nigh-infinite tolerance for small talk! The class gap is more pronounced with her than with a lot of mine, though -- she's not consciously snobbish, but she often comes across that way by accident. She's gotten somewhat better about that in recent years, but she'll never be folksy. Once upon a time she had a hair-trigger for silent resentment related to family issues, but thankfully not really any more, since she and Gabriel have an actual relationship with their kids again. Just don't poke after private matters and you'll be fine.

Clare: Is a lot like Trowa in terms of the other person needing to do the conversational heavy lifting, except that Trowa does it because he's a jerk who doesn't mind other people feeling awkward (and, okay, who has complicated mental boundaries about pretending to be things he's not), and Clare does it because she has no idea how to talk to people. Pop culture allusions or flights of fancy will just fly right over her head. You'll get the best responses by asking her about concrete things -- although feel free to try other tacks! You just might get silent bewilderment in response. If you show concern or care for her, she'll be really confused, but somewhere down deep she'll be confusedly touched by it.
Edited 2012-09-26 15:36 (UTC)
aaaaaaaagh_sky: (Default)

[personal profile] aaaaaaaagh_sky 2012-09-26 03:25 pm (UTC)(link)
Gordon: Don't be stupid. Seriously, don't be actively stupid when talking to him. He hates that. At least try to think through what you're saying before you say it. Don't threaten his family or make suggestive comments, either. And for the love of Heisenberg don't touch his crowbar. I'm still kind of amazed that the one entity in Milliways who actively tried to take it out of his hands didn't wind up with it buried in its skull.

Adrian: He's pretty easygoing. Don't insult the Marine Corps (unless you're Navy; they can't help being jealous, bless their hearts). Don't insult West Virginia or the people who live there, particularly not the people who live in places that aren't big cities. And do not, do not call him stupid. (Again, exception made for Navy, because he knows they just can't help it.) Also, don't try to talk to him while wearing clown makeup. It won't end well.

Ray: Don't tell him to shut up, don't insult either of his daughters, and don't indicate that you think machines are incapable of sapience or acquiring souls. He's kind of hard to genuinely piss off, though. Usually when he gets to 'annoyed' he starts trying to explain to people why they're wrong and they tend to give up and run away just to make him stop talking.

Arcade: Don't ask about his past or his family background, and don't pry into his personal affairs. He'll clam up faster than a.... well, he's never seen a clam, but you get the idea. He prefers people who demonstrate intelligence and compassion and independent thinking, so that's always good. If you can talk intelligently about history or social theories that generally gets him to listen very quickly. However, if you endorse fascism or other militaristic, repressive regime-think, esp. if it's based in any way on a previous society that failed or fell, he will first get mad and then write you off completely.

BLU Medic: Well, he tends to be snarky and condescending towards most people by default. He also prefers evidence of intelligence in the person he is speaking to if he is going to bother listening. But for the love of all things holy, do not call him a Nazi or imply that he ever was or might be one, because he will go off on a tirade about how idiotic they were and how many scientific opportunities they wasted in favor of indulging personal corruption and insane personal racial and religious nonsense not even remotely based in science. I've mentioned before he's a horrible human being, right? Oh, and if he has her with him, compliment his guinea pig, Katyusha. She's one of the very few soft spots in his black und scaly heart.

Varric: I'm gonna do the lazy thing and lift this straight from the Dragon Age wiki. "Varric likes to talk and likes Hawkes who do too. Solving problems and gaining advantage through diplomacy, outright lies, and even blackmail will impress him, while straightforward violence and thuggery leaves him cold. He also responds well to joking, flirting and sarcasm and to mild greed. Beneath his silver tongue, however, he's a goodhearted person and will appreciate Hawkes who look out for their families and are kind to dwarves. To earn rivalry with Varric, choose aggressive responses that glorify violence and combat, and show a lack of interest in his stories, his friendship, and your place in Kirkwall."

Mordin: Don't be stupidly aggressive. Listen when he talks and demonstrate that you're at least trying to follow along with what he's saying, even if he does outpace your normal listening speed. Also, try not to be a krogan.

Ellen: Be honest with her. She tends to trust what she hears straight off, although she's gotten more suspicious over time since leaving the Vault, but if she ever finds out she was lied to, she'll be mad and not drop it for, like, ever. Don't offer advice or attempt to solve problems you hear her talking about unless you've listened and gotten the background info; that sounds like you're taking things too lightly. Be aware that if she disagrees with what you're saying and doesn't feel inclined to change her mind, she may make a comment and then drop the subject in favor of something else- she's not fond of arguing points and prefers to let people go on thinking what they think, as long as they don't interfere with each other or hurt anybody.

Zira- I'm still getting used to her. It's probably best not to be overly dogmatic at her, though, she gets enough of that at work.
aaaaaaaagh_sky: (Default)

[personal profile] aaaaaaaagh_sky 2012-09-26 03:49 pm (UTC)(link)
He's a Marine, he's from West Virginia, he's a fan of heavy metal, and he's a drummer. It's like someone gave him a fistful of d20s and he rolled nothing but ones when it came to stereotypes people might have about his intelligence. It has become something of a sore spot for him.
1nv1nc1ble: (OOC)

[personal profile] 1nv1nc1ble 2012-09-26 05:27 pm (UTC)(link)
I really, really, reallllllly want to show Zira the Simpsons episode with the Planet of the Apes musical in it. Because I think that, even if she's never heard of Falco, the "Help Me, Dr. Zaius" number would leave her giggling (or the chimp equivalent).

And I saw "Rise of the Planet of the Apes" for the first time last week. Conversations between Caesar and Zira would be fascinating.
Edited 2012-09-26 17:27 (UTC)
chimpan_a: (oh gurrrrl)

[personal profile] chimpan_a 2012-09-26 05:30 pm (UTC)(link)
*snicker* Oh, lord. That'd be fun to watch. And, yeah, I've never seen Rise myself, but I've talked to someone who has and it really would be interesting to bounce her off Caesar, or vice versa...
1nv1nc1ble: (Default)

[personal profile] 1nv1nc1ble 2012-09-26 05:37 pm (UTC)(link)
Rise turned out to be better than it should have been. I think mostly because the cast brought their A Game, and they avoided having anything to do with Tim Burton's remake of the original Planet. Which was, as remakes go, not bad, until they tried to outdo the original "gotcha" ending, and then it got a bit nonsensical.
chimpan_a: (Default)

[personal profile] chimpan_a 2012-09-26 05:46 pm (UTC)(link)
The Tim Burton ending isn't entirely Tim Burton's fault. In the original Boulle novel, Ulysse and Nova and their son Sirius get away from Soror and go back to Earth only to discover that Earth has been taken over by apes in the eight hundred years since Ulysse left. Seriously, they land at Orly and a gorilla in a uniform greets them, at which point Ulysse wigs out, slams the door, and takes off again. Burton just took that and ran with it.

(At least, this is what I've heard- I've never seen the Burton version, but a comment about the ending being 'closer to the original book' was what first pointed me at the existence of a novel before the Heston movie in the first place.)
1nv1nc1ble: (Default)

[personal profile] 1nv1nc1ble 2012-09-26 07:10 pm (UTC)(link)
Eh... it's sorta like that, except with no explanation whatsoever. You have Mark Wahlberg's character crashing his spaceship (after flying through a "wormhole") on the steps of the Lincoln Memorial, except that the Memorial has the head of Tim Roth's villainous anti-human chimpanzee instead of old Honest Abe, and all the people on the street are chimps, fleeing from the monstrous human, and the cops are gorillas. It really felt like finishing Chapter 17 of a novel, where the story seemed to be settling down into the closing action, and then you turn the page and it's Chapter 20, and you have no idea what the hell is going on, and you wonder if there was a printing mistake (this has happened to me before, and it's really frustrating).
chimpan_a: (rolling her eyes)

[personal profile] chimpan_a 2012-09-26 07:13 pm (UTC)(link)
I see. Well, at least he got the professions right, since the gorillas in the book end up in law enforcement jobs a lot (especially since in the book they haven't got a military- the apes have a One World Government). But that's about the most I can give it- if you're going to switch movieverse elements for bookverse elements or vice versa, at least try to give some explanation. Really, now.
mnt_mike: (Plotting)

[personal profile] mnt_mike 2012-09-26 04:19 pm (UTC)(link)
Mike: Is pretty easy going for the most part, and is slow to anger. The problem here is that once he's angry with you...he's likely to always be angry with you. The best way to avoid getting Mike angry with you is to not threaten the safety of his home or his family.

Raph: Pretty much the same as his brother, ie: don't fuck with his home or family. With Raph though, you're far more likely to get punched in the face and then forgiven. Also...don't treat him like he's stupid. Raph doesn't weather condescension well.

Splinter: Don't threaten his family. This is a guy who single handedly raised four boys on his own to be ninja assassins. Don't push him.

Bumi: It's best if you never say anything bad about his father. Ever. Or his brother. Ever. Or his late Uncle. Ever. Kya, his sister, strangely enough...can take care of herself. As can his mother. Seriously, anyone stupid enough to say something bad about Katara just has Bumi's pity. That never ends well for them. (water triiiiiibe)

Another thing that gets him angry? Someone arguing bending supremacy, or someone making any justification for friendly fire and/or collateral damage.

He will sword-bend you within an inch of your life, then tell his mother you were talking smack about her before sending you in for healing session.

Aang: Don't take his bison, or try to take over the world, or hurt his friends. We really mean it about the bison thing though.

Ida: She already doesn't like you, and is perpetually pissed off, so really...there's nothing you can do.

The Loompas: The same can pretty much be said about the Loompas as well.
mnt_mike: (Shameless)

[personal profile] mnt_mike 2012-09-26 05:19 pm (UTC)(link)
...no. No that is not something I would consider "Bad."
1nv1nc1ble: (OOC)

[personal profile] 1nv1nc1ble 2012-09-26 07:11 pm (UTC)(link)
Statement: Keep this up, and I'm bringing in HK-47. Meatbag.
1nv1nc1ble: (OOC)

[personal profile] 1nv1nc1ble 2012-09-26 05:42 pm (UTC)(link)
Don't threaten Debbie Grayson. Both Mark and Nolan have this thing about her being safe. In canon, the first person that Mark actually out and out murders has kidnapped her and breaks her arm.

Don't call him Marcus. He hates his full name (Marcus Sebastian Grayson). He's not likely to make a big deal out of it, but he'll think you're a dick. (Mark pretty much subscribes to Wheaton's Law.)



ceitfianna: (paper butterfly)

[personal profile] ceitfianna 2012-09-26 06:05 pm (UTC)(link)
For Will, don't hurt his friends and family, don't insult Robin or else it will end badly for you. If you're some time of law enforcement person that he hasn't met before, he's going to be wary of you, also true if you're very obviously of a higher class than him, he considers himself a peasant.

Charles will be listening to your thoughts, he doesn't mean to be rude about it and if you tell him to stop he will, he's getting better at thinking about when he does it but its his norm. Also don't insult mutants or the idea of mutation as bad around him. If given the chance, he might get into lecture mode or if you have an unusual ability ask probing questions, he'll stop if you ask him to.

William's one like Will, where he's sensitive to the fact that he doesn't have a lot and if you treat him like he's poor and stupid, it won't work well. If you happen to be a friend with Ben Wade, please don't try to convince William of how nice he is, he knows more than enough about Wade.

Don't condescend to Jane or patronize her, treat her with respect and she'll do the same. She doesn't mind if you press at her ideas and appreciates someone who will push back at her, but if you treat her like a child or stupid, you'll feel the sting of her tongue.

Don't trust anything Moist says or take him too seriously, he's hard to really get angry at you, he's more likely to just leave a conversation. As his way of dealing with the world is to really go, I'm not going to be here now.

With Sameth, if you're Dead, he's going to have to do some adjusting, he'll be fine with you but nervous. If you make a big deal out of the fact that he's a prince, he'll be uncomfortable.

The big thing with Demeter is to not press her for details about her family, the gods are complicated and there are many stories most of them not terribly flattering. She will answer questions but don't ask too much.

There are very few things that are a warning with Tumnus other than he's not as used to humans yet, he has the ones he knows and then there's Milliways.

The Pirate King doesn't hear his own music.
minkhollow: VBN, text-only: half of an assassin is just an ass (half of an assassin)

[personal profile] minkhollow 2012-09-26 06:53 pm (UTC)(link)
Cata: Don't tell her she doesn't have a right to her profession. All things considered, it's a bit of a sore point. (You don't have to like it; she's aware that not all worlds have room for assassins. But don't tell her she has no right to do it.)

Sam: Same as Cata, with added DON'T CALL HIM A HERO. Heroes, to his mind, are a very specific group of people that he wants nothing to do with.

Neither of these two are very trusting of magic. Mizzamir has a way of ruining everyone's fun.

Claudia: Don't assume she's too young to be doing what she's doing; she got enough of that in high school. She can take a heck of a lot of weird in stride, between her job and Milliways. And do not screw with her family.

Apollo: Take the bad haiku in stride and don't insult his people. Especially don't threaten Artemis. His temper's more in control than it used to be (or Teja would totally have been a tree by now...), but he does still have some buttons.

Imp: Music should be free, see. That's really his biggest thing. Otherwise, just because he's from the country doesn't mean he's simple.

Regulus: If you know about his family? Don't assume he's like the worst of the lot. He's got a decent amount of class gulf, and he's still learning how to interact with Muggles (for various reasons, it's something his mother wasn't at all concerned about teaching).

Red: Only she gets to make the werewolf jokes, unless you're also a werewolf. Otherwise, don't go after the people she considers family.
chimpan_a: (Default)

[personal profile] chimpan_a 2012-09-26 07:46 pm (UTC)(link)
BTW, I tagged under the shenanigans thread a while ago. Are you sure the notifs are working?
minkhollow: (destiny! destiny!)

[personal profile] minkhollow 2012-09-26 07:47 pm (UTC)(link)
They are, I've just been trying to brain the response since then. Note to self, GET ON THAT.
chimpan_a: (slanted smile)

[personal profile] chimpan_a 2012-09-26 07:47 pm (UTC)(link)
Fair enough! Just checking.
battle_butler: (Annoyed)

[personal profile] battle_butler 2012-09-26 06:54 pm (UTC)(link)
Don't you dare threaten Bruce Wayne.
boston_bruiser: (Default)

[personal profile] boston_bruiser 2012-09-26 07:14 pm (UTC)(link)
Voodoo:

A good way to get on Voodoo's good side is to challenge him to something - a drinking contest, an arm-wrestling match, a timed run through the obstacle course, some form of PT, whatever. He's hyper-competitive and loves shit like this, but make sure your pup can keep up with him at the very least, otherwise he'll think they're stupid for having bitten off more than they can chew (this is why Koodoo works so well. Korra can easily keep up with him in just about anything he does, and she's more or less of identical temperament, to the point where Voodoo is pretty much an older, more profane, more world-weary Rule 63'd Korra). Otherwise, he's pretty easygoing.

As for don'ts:

- don't say anything remotely sexual regarding his sisters (he has three).

- don't insult the Navy, unless you want your ass beat (Shephard is the only person who get a free pass on this - poor guy's just jealous).

- only those who're very good friends with him get to insult him out of the blue (as of right now, he restricts this privilege to Korra, Tommy, Kate Barlow, Sam Anders, Shephard, and Ellen. Maybe Kenny and Atton, too, I dunno)

- don't be condescending or pitying. He's smarter than you think (for the most part), and being pitying or 'sympathizing' toward him is one of the fastest ways to have him write your character off as either a) a grade-A asshole, or b) weak-willed and a waste of his time, depending on how your pup words it.

- he's more than fine with sparring, but don't physically assault him out of the blue unless you want to seriously trigger him.

John Marston:

The best way to talk to John is simply to treat him with respect. He'll treat you like you treat him - treat him decently and he'll treat you decently. Fucking him around or otherwise being dishonest with him is an excellent way to get on his bad side. He's remarkably tolerant and patient with those who don't respect him, but he does have a breaking point.

Mako:

(Not apped yet, but idgaf.) Mako appreciates people who are straightforward and honest, first and foremost. Don't beat around the bush with him, he finds that irritating and a waste of his time. In general, be honest and upfront, don't threaten his brother or him, and you'll likely be just fine.


And I can take the DE for Friday!
Edited 2012-09-26 19:22 (UTC)
aberration: Pabu from LoK taking a nap next to an old-fashioned radio. (kashira kashira)

[personal profile] aberration 2012-09-27 01:12 am (UTC)(link)
FYI Mako, Future!Asami has quite the "ORLY?" face going on right now ;)

[personal profile] fantasticfireferret 2012-09-27 01:53 am (UTC)(link)
Alas, his precanon-ness is his only defense.
aberration: NASA Webb image of the Carina nebula (of late I cannot help but fall)

[personal profile] aberration 2012-09-26 07:34 pm (UTC)(link)
So surprising no one, I wrote this question with Elle in mind. (And admittedly, when writing Elle-Bruce. Sorry Bruce!) Because even when she's genuinely making an effort to understand and be understood, she's often… not very good at it, because she's not good at reading and recognizing social cues and typical patterns and lines of thought and communication, and so often misses or greatly misunderstands what others are trying to express to her. And fails at expressing herself. So, generally:

- Being polite and overly nice to her is likely to put her on edge, either because it makes her immediately distrustful (she gets the sense that the person speaking isn't being honest or straight with her, for whatever reason), or because she just doesn't know how to respond to it, and is very aware of that. So people who are very direct with her, or even rude to her, tend to get a better response than those who try to be nice to her from the beginning, as she feels she has a better sense of what they want, or at least what they're thinking.

- If Elle doesn't understand what you're saying, or says something that seems incomprehensible, I swear 99% of the time she is really not doing it on purpose. If she's going to be a troll, she'll be perfectly straightforward about it.

- Her immediate instinct when told something in the form of an instruction or command is to be generally deferential toward it. It's again why she tends to be more responsive if people are direct with her, rather than trying to be polite or social. She also sort of has this tendency when around medical personnel. If she were more aware of it she really wouldn't like it, but it'd also be very difficult for her to break this habit.

- The kind of thing that's likely to set Elle off is intentionally or unintentionally reminding her of how poorly she fits in with most others. At least, in terms of making her angry or grumpy.

- And apparently talking about your parent-child issues may trigger her. Sorry Tommy!

- Most of the time, if Elle is asking a question, it's because she genuinely wants to know the answer, no matter how obvious it may be it. It's not because she's trying to question the person she's talking to in some way, she just likely doesn't have the same foothold on social expectations and realities that they do.

- One kind of unexpected thing for me, however, is that despite her total social incompetence, Elle can actually be quite insightful into how people speak and react. This is because her view isn't colored by social conditioning: she isn't expecting anything, so she doesn't take anything for granted. For her, picking up on social cues means essentially mentally documenting patterns in the way people behave and interact, and if anything deviates from the patterns she's noticed, that really sticks out to her, even if it may not seem like such a noticeable thing to the person she's talking to.

... and really, this could go on for a while, so I'll leave it at that for Elle.


As for Asami, not that much really gets under her skin. Once she's pretty far along in canon, she'll start reacting pretty badly if she finds out someone is lying to her. Other than that, she's very self-possessed and self-assured, and is pretty accustomed to people not liking her or not taking her seriously when they first meet her (whether it's because she zomg wears makeup, or because she's a girl, or because she's "daddy's helpless little girl," whatever), and so there's not much that really bothers her. She's also been privileged enough to be able to afford to like people, and has been conditioned to make herself likeable to others in ways that can vary greatly depending on the situation (e.g., how she'd act during some high class gathering – or, say, just around wealthy/titled people – is different from how she'd act around Team Avatar or something), so she'll generally be willing to make the effort to get along with others. Because she tends to be emotionally reserved, she may not always make it known when she's upset or unhappy about something (and in fact may actively hide it), and if someone's making her angry, she'll likely either just walk away or make some kind of passive-aggressive response. But while she does work to remain cool and composed, and may on occasion use this composure to facilitate dishonesty… her actually doing that is just going to be very uncommon. Not unheard of, but uncommon. Generally she's going to be honest, if maybe understated, and not always direct.

Leslie sort of said it herself in canon: if she seems too passionate, it's because she cares. If she comes off strong, it's because she feels strongly. Leslie says what she's thinking, to the point where it can get awkward, and she's the worst at lying, so anything she says is going to be genuine. There is no social conditioning/dishonesty/maintained composure going on with her. She doesn't necessarily expect the same from others, but it's how she'll always act. Generally, the things that will upset her are the things you'd expect: insulting her hometown/friends/family, being a sexist/racist/etc. jerk – but "upset" for her will mean scrunching her face up and getting arguing her case until she feels there's no point in continuing. And Leslie isn't great at letting things go.

Manny... I don't really see much setting him off or making him angry. But he can be deceptive and cunning when he wants to, so he may not always be honest/upfront. And unlike Asami, for instance, he doesn't have the same moral compunctions against acting this way. Generally, though, he only does this if he feels some need to, so I don't imagine it'll come up a lot. He also likes to joke around and use terms of endearment/nicknames – I think it's a risk of the noir genre that his canon dabbles in.
varadia: (bitch please)

[personal profile] varadia 2012-09-26 07:38 pm (UTC)(link)
X's temper (stunted and brief though it and its flares may be) comes out when she feels like she is not being treated/regarded as a person, or that her ability to be a person is being attacked. She also gets cranky when the personhood of others is in question, perhaps especially people like her, whether they are her friends or not.

The quickest way to make her like you is to listen to her when she talks and talk in return. She's really kind of easy that way. (She would also prefer people not pity her or feel sorry for her, but to each their own?)
Edited 2012-09-26 19:40 (UTC)
inlovewithwords: (bound to write)

[personal profile] inlovewithwords 2012-09-26 10:09 pm (UTC)(link)
As there is a pattern which says a lot about me:

Don't insult or threaten family and friends. Don't be generally evil, unfair, superior, cruel, etc. They're all enthusiasts and idealists who will argue a point almost endlessly. Don't be stupid and think before speaking (this is mildly hypocritical). Don't push too hard if they're deflecting, because unless they trust you they will get prickly. Be prepared for a short temper, but a lot of patience if you can ignore the irritability. Snappy, snarky repartee is a plus. They almost all have some Serious Parent Issues (usually with abandonment), so be aware that going into that too much will make them twitchy.

In MM, Jason Lane: 'do not harm' list: Lois, Richard White, Clark (either ID). He is very sensitive about xenophobia. He hates being condescended to just because of his age. The dorkiness is genuine while a child. Don't be Zod or Lex Luthor.

Henry Mills: Emma is a Complicated Issue. Again, don't be condescending, or act too much like you know what's best for him. He's used to his theories getting dismissed, but he doesn't like it. DO NOT HURT HIS STORY BOOK.

Lois: Be prepared for totally tactless-but-well-meaning commentary, a lot of utter obliviousness. and yet really irritating insight (whatever is convenient, really). She is curious, and will pursue a question forever until answered or sufficiently distracted. The 'do not harm' list: genetic family and the Kents--at her current age, Clark less so than his parents (yes, I know). Don't be Lionel Luthor (Lex is later). DO NOT INSULT WHITESNAKE.

Tavi: Other than friends/family, do not threaten Alera or betray his trust. Be aware that he uses everyone--himself included--but also that he doesn't see people as tools. He's sensitive about his crafting until he's older. He will avoid sharing his emotions or thoughts unless necessary. He is also insatiably curious. Be warned that usually when he gets angry, he gets hot-cold calculating; if he actually loses his temper, this is A Very Bad Thing. Don't be the High Lords of Aquitaine, Kalare, or their minions.

Oddly, my most recent potential is... a lot less temperamental. He's got the same pings about family and friends and justice, but he's a lot more patient. He just doesn't get angry. Thankfully. That would be Bad.
gavin62truck: (Tommy & Lou: impress us)

[personal profile] gavin62truck 2012-09-26 10:19 pm (UTC)(link)
For Tommy Gavin:

Don't be annoying unless you want him to call you names. He reserves the right to be an asshole to you if you're an asshole to him first. Or hey, sometimes he'll be a jerk just for the hell of it, depending on his mood. His default mood is 'surly,' but usually that's just his face.

I've said this time and time again: if you are an adult female who he finds attractive, he will flirt with you. Do whatever you must to fend him off.

As for conversation, he has a lot of Issues, with a capital I, that he'd rather not talk about -- but he will, if he feels like he has something in common with you, or if the topic sets him off. He has PTSD and experiences survivor's guilt, but has never sought professional help. He's lost friends and family members in tragic ways. He's a recovering alcoholic. If he tells you he's a firefighter, and if the profession has some meaning for you in your world, calling him a hero will make him uncomfortable.

(All of this is not to say that you should tiptoe around Tommy, because personally I am up for any kind of spontaneous interaction if you are.)


For Lt. Kenny Shea:

Talk about food with him and you'll have a friend for life.

He also has PTSD, but he deals with it in more introverted ways. He's generally quite approachable and open to conversation -- as long as it's not about himself or what's going on in his personal life. At this particular point in his canon, asking him "what's wrong?" is most likely going to get you an evasive answer, and pressing him will either drive him away or make him snap at you.
death_gone_mad: Amascut smiling, baring and gritting her teeth. Who knows what that expression means? (shit!)

[personal profile] death_gone_mad 2012-09-27 04:34 am (UTC)(link)
Gotta share new canon since it applies to the DE.

Also, Amascut has an actual voice now!

Don't call her crazy.

Also, innuendo. Innuendo doesn't set her off, but, innuendo.
hey35andholding: (heh)

[personal profile] hey35andholding 2012-10-02 10:11 pm (UTC)(link)
Clementine loves art, music, and romance - and barely understands all three. The only people she doesn't get along with are those who try to repress her or those who get between her and what she wants.

Dixie is another social free spirit, and seeks to break down class barriers. She tends not to get along with bully figures in her canon, so if your pup is not, you should be golden.

Juliet will try to make you like her. No matter who you are, and the same for Pinkie.