bjornwilde: (Z?)
bjornwilde ([personal profile] bjornwilde) wrote in [community profile] ways_back_room2013-10-09 06:20 am
Entry tags:

DE: What is your measure?

Sorry for the late DE, I stayed up way too late last night helping the wee miss with her homework, so needed to sleep in a bit. Homework sucks man, especially when the person doing it is being intimidated by the assignment.

From [personal profile] gavin62truck :
If you play more than one character, how diverse are they? Do they share any traits or are they complete opposites?
acts_of_gord: (Default)

[personal profile] acts_of_gord 2013-10-09 02:29 pm (UTC)(link)
I had a very long tag going here and accidentally hit control-R and wiped it all out. *facepalm* Anyway, I currently play eight characters, since I'm retiring Ray: Gordon, Shephard, Ellen, Mordin, Varric, Medic, Stacker, and Santo.

Race-wise: Six humans, one near-human, one non-human. Five of the six humans are males; three northern European ancestry humans (Gordon, Shephard, Medic), one Mexican (Santo), one British of African ancestry (Stacker). Ellen's ancestry is Korean, but she comes from a genuinely post-racial society. The Capital Wasteland is more inclined to worry about whether or not a person has skin than its color (although green will get you shot at). Varric is visually equivalent to a short, stout northern European human. Mordin's species comes in a wide spectrum of colors but the only racial distinction we've heard of from them is the Lystheni 'offshoot' and Bioware didn't bother explaining that.

Education-wise: Santo went to school exactly as long as Mexican law required, Ellen went to school until she was sixteen and then got shunted into chaplain training (so basically the seminary), Shephard finished high school, Varric probably had private tutors, Stacker went to military school and then pursued advanced training in the RAF, Medic graduated medical school, Gordon has a doctorate in theoretical physics, and Mordin has multiple doctoral degrees.

Profession-wise: Two scary medical doctors (Mordin, Medic), two combat scientists (Mordin, Gordon), three professional soldiers (Ellen, Shephard, Stacker), one cleric (Ellen), one professional athlete (Santo). Two of the three military pups are at the top of their command structures.

D&D alignment wise: Four Lawful Goods (Shephard, Ellen, Santo, Stacker), two Neutral Goods (Gordon, Mordin), one True Neutral (Varric), one Neutral Evil (Medic). A case can be made for Stacker being Neutral Good, though it's a thin one, and a case can be made for Varric being Chaotic Good.

Temperament wise: They're all over the place here. Stacker is tightly controlled, with Santo coming in close behind (I have seen no evidence of Santo losing his temper in canon; he is only ever as angry as he needs to be). Shephard is amazingly easygoing for the most part (this is a part of how he got into the Scout Sniper training program in the Marines- they have rules about that kind of thing), but gets nasty when his ire is up. Mordin had to be talked down from killing a former student after a major canon event. Medic makes no bones about what he thinks of people or about his enjoyment on the battlefield. Ellen is polite, friendly, and generally not prone to aggression, and it has been said over and over again that despite everything there are really very few people in the world that she has ever genuinely wanted dead. Gordon's silent protagonist status was originally earned because it was the best way he could keep from letting his temper out at bad times. Etc.

Combat-wise: Well, they're all ass-kickers. I think Varric is probably at the bottom of the pile since we've never seen him in combat without Bianca, whereas Santo is at least capable of both wrestling and using firearms, plus we've seen his wrestling skills defeat todos los Monstruos. Stacker is at the top of the list because he's a trained RAF pilot and martial artist who created the martial art used to pilot giant robots. The man could kill you with his fists or a stick or a gun or an airplane or a Jaeger (if he didn't mind the inevitable consequences), and he doesn't even have the excuse of being a video game protagonist.

I could probably go on for a bit, as I spent a fair portion of yesterday trying to analyze my characters for trends and commonalities, but I'm afraid I'll lose it all a second time if I do so I'm just gonna stop here.
Edited 2013-10-09 14:29 (UTC)
genarti: Knees-down view of woman on tiptoe next to bookshelves (Default)

[personal profile] genarti 2013-10-09 03:20 pm (UTC)(link)
Ooh, I like this rubric. Totally stealing it!
hecu_marine: (Default)

[personal profile] hecu_marine 2013-10-09 03:31 pm (UTC)(link)
I forgot another category, now that I look at it.

Sexuality-wise: Two bisexuals (Medic, Varric), two asexuals (Ellen, Mordin), one That's Not Relevant I Have A JOB To Do (Stacker), three heterosexuals. Please note that Stacker's category has more to do with me not being able to tell just yet than any specific declarations about the character.
genarti: Knees-down view of woman on tiptoe next to bookshelves (Default)

[personal profile] genarti 2013-10-09 04:00 pm (UTC)(link)
I thought of socioeconomic class, too. Related to profession and education, but not quite the same thing.
hecu_marine: (Default)

[personal profile] hecu_marine 2013-10-09 04:34 pm (UTC)(link)
I'll probably fill that one in later. The post-apocalyptic status of three of them makes this kind of complicated.
genarti: Knees-down view of woman on tiptoe next to bookshelves (Default)

[personal profile] genarti 2013-10-09 06:19 pm (UTC)(link)
Yeah, for Clare particularly I had to answer several of them with "well, her society is pre-industrial and otherwise complicated and she's in a special category even within that, but..." But oh well. Complicated answers are fun!
acts_of_gord: (Default)

[personal profile] acts_of_gord 2013-10-09 06:03 pm (UTC)(link)
Socioeconomic-wise: Okay, well. Purely in terms of social class and money, Varric is at the top of the list with Medic close behind. Varric's family was noble caste until his father got them all exiled to the surface thanks to fixing a couple of Provings (Orzammar dwarves take their gladiatorial combats very seriously). On the surface, they've got a nice chunk of money and a nice chunk of status, and the money goes up radically in canon. Medic is from a respectable family and has access to a good bit of cash, although his job keeps him moving out of sight of respectable society. Santo has a nice home and plenty of academic friends as well as his athletic colleagues, and while he is far from upper-class he is the idol of millions; I don't think it's a stretch to say that in-canon or out of it he may very well be the most famous man in Mexico. Mordin is not a politically or socially prominent figure and I have no idea what his finances are like, but he can call on a good number of resources as needed, so he's pretty set.

Stacker Pentecost comes from a working class family- his parents' occupations are listed as 'club performer' and 'laborer'. I do not know what kind of pay being marshal of the PPDC gets you but he's probably got fairly high social status considering.

Gordon, Shephard and Ellen are all post-apocalyptic. There is no one central currency in the HL world, although barter and several different impromptu currencies have sprung up, so economic status is a little tough to pin down. Gordon is generally viewed as a successful messiah and is throwing his weight around in politics, mostly to make sure other people don't throw it around for him. Shephard comes from a working-class family in one of the lower-status counties in one of the lower-status states of the Union, and these days he's the son of the mayor of one of the largest known human settlements and the military man closest to the head of the Resistance. So there's that.

Ellen is a commissioned officer in a techno-military-religious order that is quietly becoming the backbone of the local government. She is also disturbingly famous, so while she doesn't have much official rank, she's recognized both in and out of the Brotherhood and carries a certain amount of extra status. Economically she's probably one of the richer people in the Wasteland, as she has a house, multiple cattle, a small cache of bottlecaps (she spent rather a lot of her savings on Brotherhood projects), several sets of armor, and quite a lot of guns.

ETA: Age-wise: Ellen, twenty. Shephard, somewhat over forty/somewhat over twenty-three, depending on 'years since birth' versus 'years not spent in cryo storage'. Gordon, approaching thirty. Mordin, thirty-five- in a species that rarely lives past forty. Stacker, closing in on forty. Santo, middle-aged. Varric, unknown. Medic, unknown but probably late forties/early fifties.
Edited 2013-10-09 18:07 (UTC)
lady_bols: (s1 victory salute)

[personal profile] lady_bols 2013-10-09 03:21 pm (UTC)(link)
Ooo, I like the idea of D&D alignments.

Lawful good:  Alex, Earl
Chaotic neutral: John Silver, La Fee Verte
Chaotic good:  Sherlock, Olga
Lawful evil/neutral: Vlad, depending on the weather.

I've got one detective, one angel, one vampire, one grand sorceress, one fae, one pirate and one high-functioning sociopath. I've got four that would do good in a fight, possibly five if it was an interesting enough fight.  I've got four that exist by magic, and three baseline humans.

I've got three women, four men.  I've got three Brits, one French fae, one Russian Other, and one Romanian immortal. Earl sounds like he's American, but he's an Angel, so he can appear however he wants, I'd suppose.

If I had to pin a common trait on all of them, it's a pigheaded determination that manifests itself in entirely different ways.  Vert's is subtle, but you don't survive a ban without having some moxie. Yeah, moxie is a good word.  Let's go with moxie.
not_my_sandbox: Ariel, the little mermaid, leering (Ariel)

[personal profile] not_my_sandbox 2013-10-09 04:20 pm (UTC)(link)
Lessee…

Evil Chicken is most obviously Chaotic Evil, comically so, even. Amascut is Chaotic Evil but will never admit to it. She will cheer-lead any one who falls on any place on a D&D alignment, as long as there is smiting/killing/hunting/murdering involved. Fairy Fixit is True Neutral because that is the way she was raised. She leans a bit toward lawful because she was also raised to be loyal to the Queen, but she can hide it very well and in all other matters that lawfulness bias disappears. Not enough data to determine a trend, though.

They are all different species! So, I have a jumbo-sized chicken, a small moth-like humanoid, and a variable-sized and variable-shaped goddess from a family/race of gods who all have an animal they are strongly associated with / look like / change into most often.

Um... Evil Chicken is a megalomaniac and a cannibal. Amascut seems to be pursuing a long-term revenge goal thingy and is ailurophobic and daddy issues and is generally a mess inside, but she is a good roleplayer and can usually hide those things until directly confronted with them. Fairy Fixit is nice and stable, but she is very talkative and will talk over people's heads. She does turn to alcohol to deal with stress, though. So, all over the place there too.

The only thing that I have noticed is that they all are irreligious and have a noticeable distaste for gods. Even Amascut, but maybe that shouldn't be a surprise. Gods in that canon are generally quarrelsome and don't cooperate, save for Amascut's family and a pair that fell in love, but it was not meant to be, alas, since one of them hated gods and what they do to the world to the point that he hated himself.

They are also all survivors. Well, Chicken dies all the time but Death and death-related deities can go suck on a rotten egg.
saphyria: (Tea makes evil people smile)

[personal profile] saphyria 2013-10-09 04:46 pm (UTC)(link)
Number of pups: 3. One baker, one adventurer, and one whatever.

Age-wise: Zelgadiss is 18, Sunshine is 27, and Yrael is older than the concept of measured time.

Gender-wise: One female, one male, and one who can wear whatever shape but generally defaults to male.

Race-wise: Sunshine is of northern European ancestry, Zelgadiss is a previously-human chimera, and Yrael is a Bright Shiner chao-magic creature.

Education-wise: Sunshine graduated high-school by the skin of her teeth, because of her subversive Other Literature teacher who vouched for her, and Charlie, who bribed her into not dropping out by offering her a bakery of her very own as a graduation gift. Zelgadiss was homeschooled by one of the foremost sages of his era. Yrael has never had any formal schooling.

Religion-wise: None of mine are religious.

D&D Alignment-wise: Sunshine and Zelgadiss are Neutral Goods, and Yrael is Chaotic Neutral.

Sexuality-wise: Sunshine is completely heterosexual. Zel is about a 1, 1.5 on the Kinsey Scale, and Yrael is bisexual.
minkhollow: (here at the end of all things)

[personal profile] minkhollow 2013-10-09 04:47 pm (UTC)(link)
Race/Gender/Aliveness: Five baseline humans,* one wizard, one werewolf, and one god. I have a very whitebread group at the moment. Three ladies and five men (though Apollo probably could manifest as female if he wanted). Woolly's my first dead character since Angel. Some wacky counting may result throughout as Ruby has some different qualifications to Red (blame OUaT; I do).

*Well, four, but Sam will deny it to his dying breath. We don't talk about his father.

Education: Red has the least formal education of the lot, but she is literate and knows quite a bit about woodland survival. Apollo defies categorization, so suffice to say a couple of his domains are fairly intellectual and he has 4000 years of experience to boot. Imp's schooling mostly came from the bards in Llamedos. Regulus is still in school, but most of the way done with it. Ruby finished high school (or at least, the curse says she did; due to its nature I don't think she actually spent any time in a classroom). Claudia dropped out of college after one semester, and has given up on trying to complete a degree. Woolly probably has a high-school-equivalent education, with bonus points in finance knowledge. Cata and Sam are fully Guild-trained (both could teach, but only Cata has to).

Profession: God (Apollo); student (Regulus); food service (Imp and Ruby); musician (Imp); assassin (Cata and Sam); badass commoner (Red); Warehouse agent (Claudia and Woolly).

D&D alignment: Imp's Lawful Good, and Woolly's as close to that as the Warehouse allows (the work occasionally demands Neutral Good of him). Red and Claudia are both very much Chaotic Good. Regulus is Lawful Neutral; Apollo's Chaotic Neutral. I'd peg Cata and Sam as Lawful Evil; after all, they are professionals.

Hogwarts houses: Preponderance of Hufflepuffs (Sam, Claudia, Apollo, and Woolly, though he's got a deep Gryffindor streak). Red's the only true Gryffindor of the lot. Cata's either Slytherin or Ravenclaw; Regulus should have been in Ravenclaw but felt like he had to take Slytherin. Imp is Slytherin all the way.

Sexuality: Regulus and Woolly are both painfully straight. Imp defaults to heterosexual but mostly hasn't thought about it since Susan. Sam has Kaylana and that's the end of the story. Red isn't ready to begin considering another relationship (Ruby, however, is 'yes, please'). Cata, Claudia, and Apollo are all varying shades of bisexual.

Socioeconomic class: Red and Imp are at the bottom of the pile here. Woolly, Claudia, Cata and Sam fill in the middle ground; they have decently-paying jobs, and in Claudia's case a good chunk of parents'-death trust fund, but they very much work for what they have. Regulus is rich as fuck and very aware of it - and of the responsibilities having that kind of clout, which is why he's trying to keep himself in a position to Fix Shit. Money is a thing that happens to mortals, so Apollo doesn't think about it.

Temperament: Most of mine can keep a lid on their temper, for the most part. But if you go after family (Apollo, Claudia, Woolly, Red) or rape someone (Sam), you better believe you're asking for trouble.

Combat: Imp's fucking useless in a fight. So's Ruby. Claudia's better with a Tesla. Woolly knows a bit of how to handle himself in a fight but would rather not, if he can avoid it. Regulus is really, really good at charms; in physical combat, he'd be pretty useless, but if magic's an option he can kick ass. Red's a very good archer and... well, a werewolf, which means you're up against heightened reflexes at any time of month and... a giant wolf at the full moon, if you're going after her friends. Archery in its competitive aspect is one of Apollo's domains. Cata and Sam are both combat-trained, though Cata prefers ranged work or poisons, and Sam's at his best with projectiles.

Age: Regulus is 15; he'll turn 16 before the end of the school year. Red's late-teens. Imp's in his early 20s by now. Claudia is 25. Cata and Sam are somewhere in their 30s (it's a different calendar to ours that I can't be bothered to sort out, and it's canon that Sam doesn't actually know when he was born anyway). Woolly is... 40ish at the time of his death? He lost four years, it's a bit complicated. Apollo is OVER FOUR THOUSAND (but he usually looks late-teens).
Edited (added ages and clarified the first heading) 2013-10-09 19:16 (UTC)
kd7sov: (Default)

[personal profile] kd7sov 2013-10-09 05:49 pm (UTC)(link)
Let's try this out, shall we?

My list is a bit shorter than some others, but we'll see what we come up with.

I have: Two male human, one female (small, somewhat anthropomorphic) pony, none baseline for their species/subspecies. The humans are both Caucasian-looking, though since neither comes from a place with geography much like modern Earth's that's not necessarily meaningful; indeed, I don't recall any darker-skinned people in Kain's canon except the dwarves.

Education: Felix had little formal education; vaguely-medievalish fantasy persons often don't. Kain, as king's ward, had various tutors, but he wasn't really interested in the whole thing. Fluttershy indubitably had some sort of schooling, though what was covered is difficult to say, especially since Cheerilee (who seems to teach Basics Of Cutie Marks and Advanced Physics, apparently to the same set of students) probably wasn't involved.

Profession: One unemployed/monster-killer/world-saving expert/schoolteacher/headmaster (it's very complicated), one Commander of the Dragoon Corps, one animal caretaker.

Alignment: One straddling LN/LG, one harder to say but possibly True Neutral, one Neutral Good.

Sexuality: One hetero verging on a, one bi-leaning-het, one please don't break my brain by making me think about it. (Pony romantic inclinations I can deal with; pony sexuality is more problematic for my brain.)

Combat: These days, Felix isn't far short of a one-man small army. Kain's expert, but by no means on the same power level. Fluttershy is basically noncombatant, except when functioning as an Element, in which case she's a world-class powerhouse (though it's worth noting that we haven't seen the Elements cause actual destruction).

There are similarities, but my blood sugar seems to be too low to give them proper articulation. The best I can come up with at the moment is a rambling thing involving mental colors and brain-shapes and harmonics.
bodldops: (Urahara)

[personal profile] bodldops 2013-10-09 05:55 pm (UTC)(link)
I'm pretty sure there's less variation than I'd like, but let's see...

Number of pups: 8.5 - A doctor, a victor, two companions (and one's variations), an Other, an elf, a sailor, and a sorcerer.

Age-wise: The youngest is 13, the oldest is several millenia old. .... Clara might count as 'old as the universe' but I don't think that's right.

Gender-wise: 3.5 females and 5 males

Race-wise: The humans (and Other) are all Northern European stock, and the elf is from the land that was based on that region, so.

Education-wise: A surprising number of mine have only had basic education or almost none by current standards. I can't decide if the sailor or the victor is technically lower, because there was some school in the districts, it just stopped at the end of what would be 5th-6th grade, but the sailor's schooling, while ongoing, is almost entirely restricted to sea-going life. ... Never mind, it's the sorcerer (though he's learned a lot over the years) - his formal schooling in the modern sense is nonexistent. The doctor is the most highly educated, and sometimes grumbles in my head about the rest of the pack.

Religion-wise: The elf is most religious... I guess. Can it really be religion if you've met your gods and argued with them, lived with them, had them over to your house for tea? Oswin is the least religious - if she ever did believe in a god, which I very much doubt she did, she wouldn't of after the Daleks.

D&D Alignment-wise: The sailor, the sorcerer, the doctor, and the elf are lawful good, the companions are chaotic good, the victor is neutral good, and the Other is chaotic neutral.

Sexuality-wise: Most are hetero, Katya (and maaaaybe Clara, I can't tell) are more bi, and Oswin is from the Jack Harkness school of sexuality - if you're all having a good time, definitions don't matter.

Hogwarts houses: The doctor and Clara/Oswin are Ravenclaw, the victor is practically Slytherin, and the rest are Gryffindor.

Socioeconomic status: I've got the whole gamut here - the Other has no job, needs no job, and probably will never have no job, and doesn't care. Meanwhile, the elf is in the nobility class.

Temperament: Most of mine lean towards having an explosive temper - the victor can keep his if needed (or if he isn't drunk out of his skull), and the elf can keep his if the situation requires it, but all of them pretty much can light up like a firework.

Combat: I've got a range again: Oswin is USELESS in a fight, unless she's given a computer and a system to hack. The victor, the elf, the sorcerer, the Other, and Ace (and the sailor on his proper battlefield) ... they can take your bad guys to town, yo.
jothra: (Default)

[personal profile] jothra 2013-10-09 05:58 pm (UTC)(link)
I do! Mine appear very different on the surface, but have several common threads running through them all.

All are very social and love talking to people. All of them are very good at what they do, no matter what that may be. And they all are dangerous and very able to kick ass in a physical fight.

...also, they all have different parts of my terrible sense of humor.

Everything else is pretty different. Species, gender (or lack thereof) and definitely alignment.

Duo is solidly Chaotic Good, and always has been. Donatello is Lawful Neutral. Coyote slides around from Chaotic Good to Chaotic Evil without much concern. Ambriel is the most Lawful Good you can be.

None of them have any amount of standardized education, now that I think of it. They're all smart, but learned either through personal study or training, not school.

Only Duo cares about money, and only he and Coyote have any concerns about societal relations, Don being an outsider and Ambriel not living anywhere populated.

As for sexuality, Duo is bi, Coyote's is 'Yes, but no aliens', Ambriel's is 'No', and Don is asexual.

So they have several commonalities that make them easier to play for me, and then lots of differences to make them more interesting to play.

I seem to have lost all my cisgender females, though. Hmm.
damncompass: let's try to teleport! (brb (lol))

[personal profile] damncompass 2013-10-09 06:04 pm (UTC)(link)
Race: Everyone’s pretty damn white, sorry. Joshua’s of Irish descent, Helena’s British, Val’s just Generic American, and Fantine’s French.

Education: Oddly, most of my characters don’t have much if any formal education. Helena never had a chance to go to college, but she probably has the equivalent of high school from tutoring. Fantine has shitall, and she’s barely literate, Valentine is in middle school, even though she’s a hell of a lot more advanced technically, and Joshua has a doctorate in theoretical physics. Erk.

Profession: Scientist/administration (Joshua), Warehouse Agent/Author (Helena), seamstress (Fantine), Political Pundit/student (Valentine)

D&D alignment: Joshua’s Neutral Good, Helena’s Chaotic Neutral, Fantine’s Neutral Good and Valentine’s Chaotic Good. (which is interesting because last time she was in, she was so lawful good it hurt.)

Sexuality: On the Kinsey Scale: Helena’s a 3, Joshua’s probably about a 1 or 2, Valentine doesn’t count, and Fantine’s likely solidly straight.

Socioeconomic class: Valentine and Joshua are solidly middle-class. Joshua has access to all the money ever, but generally he doesn’t do much with it. Fantine is about as poor as you can be, and Helena came from what is probably upper middle class.

Temperament: Helena’s probably got the worst temper of them all. No one is really all that aggressive, and everyone would likely yell before they hit.

Combat: Joshua, Valentine, and Fantine would all be absolutely useless in any fight situation. Val and Joshua would possibly be able to lead if absolutely needed, but they’d be terrible. Helena knows martial arts and is a damn good shot with either a gun or a Tesla.

Age: Joshua's either 39 or 27, depending on how you look at it, Helena's 146, but could also be seen as 37 or 38ish, Valentine's twelveish and Fantine's in her mid-twenties.
Edited (Adding ages and fixing a typo.) 2013-10-09 19:03 (UTC)
genarti: Knees-down view of woman on tiptoe next to bookshelves (Default)

[personal profile] genarti 2013-10-09 06:06 pm (UTC)(link)
Stealing Cam's rubric, but adding a couple of categories!

Race-wise: Four humans, one ex-human turned part-demon, one near-human alien. One Hispanic (Trowa, per one of several conflicting Word of God ethnicities, but he isn't culturally so and doesn't really identify as it); the other humans are white. Thor and Clare are both from cultures with different concepts of this, and neither one IDs as human, but Thor definitely appears white by modern standards. (Clare is bleached out to very pale, white-blond, and silver-eyed, and this is also true of Claymores who by their features and hair are of African-analogue racial heritage, but when she was a kid she had brown hair and pale skin so who knows. Also, she's from a manga, with a secondary world somewhat based on Europe, so I honestly am not sure if she's meant to read as white or as Japanese. She wouldn't understand the distinctions, because her society has different divisions.)

Gender-wise: Three males, three females, no one identifying outside that binary.

Age-wise: One middle-aged, the rest in the developmental equivalents of late teens or twenties. (Thor complicates that a bit by having had centuries of life experience, while still being totally within developmental and lifespan norms for his culture.)

Sexuality-wise: Two heterosexual (Thor and Regan), one bisexual or possibly pansexual (River), one homosexual (Trowa), two NO THANKS (Clare and Enjolras, for different reasons).

Education-wise: Thor had an Asgardian prince's education with tutors, so lots of education no matter how boring he found a lot of it. Regan has the equivalent of a Master's degree, i.e. undergraduate and graduate university education. River has taken graduate-level classes, but has no actual diplomas. Trowa has a BA equivalent from correspondence courses, and I guess his GED or equivalent (after a childhood of very informal and haphazard education outside of classrooms). Enjolras died as a university student. Clare has had the organization's lessons, which are pretty much literacy + a bunch of really random stuff + a lot of lies. (Both Enjolras and Clare live in societies where universal literacy is by no means guaranteed, although Enjolras is of a social class where it was.)

Profession-wise: Regan is a politician's wife and was a businessperson's wife before that, which basically means she's a politician and a businessperson but someone else's name is on the checks that go to their joint account. Trowa is a circus acrobat and occasional law enforcement consultant. The others are all, uh, non-traditionally employed. Thor is a warrior prince; River is a member of a sometimes-legal-sometimes-not shipping crew with a trust fund; Clare is an... indentured warrior who gets sort of paid but doesn't really have many needs to fulfill; and Enjolras was a law student living off family money.

Socioeconomic class-wise: One royalty (Thor), three rich bourgeoisie/upper middle class (Enjolras, River, and Regan), one poor/working class who's more comfortably situated in the working class or so now (Trowa), one poor who's sort of opted out of the economy (Clare).

D&D alignment wise: Oh lordy, I'm always bad at this because I want to answer it with an essay instead of a category. Uhhh. Lawful good: Thor, Regan. Neutral good: Trowa, probably Clare, maybe River. Chaotic good: maybe Clare, definitely Enjolras. Nobody neutral or evil.

Temperament wise: Heh. I play stoics and cheerful hotheads! Trowa and Clare are both very tightly controlled, with Enjolras not far behind. Of those three, Enjolras is a reserved extrovert who prefers to be around people (but mostly in the background under normal circumstances), and Trowa and Clare are both loners. Regan is a more normal kind of controlled, based on an appearances-are-important social context rather than on tightly leashing and aiming herself for maximally targeted dangerousness. River is cheerful and sociable and friendly except when she isn't, and is definitely a people person. She controls tightly certain things that she can control -- basically what she does in terms of violence and in terms of sharing other people's secrets -- and lets the rest go. And then there's Thor, who is very much an ebullient extrovert, and very much wears his feelings on his sleeve. Thor and River are the most open about everything, one by nature and one because she can't not be.

Combat-wise: Mostly badasses, but on very different scales! Regan is the outlier: she's not combat trained, she's not combat interested, and in a fight she basically knows how to keep her head down and try to panic silently. Enjolras is very good with muzzle-loading firearms and hand-to-hand, to the point of coming out of a pitched siege-breaking fight against bayonets and guns and swords without a scratch, and very good at using impromptu fortifications to his advantage, but at the end of the day he's a human who knows early 19th century close-fighting technology and that's it. Whether River or Trowa comes out ahead depends on what specialty we're talking about. River's much better at unarmed and improvised-arms combat, and probably has the edge in close-range firearms; Trowa's better at military tactics and piloting and giant robot combat. Trowa was a child soldier and River was a teenage experiment, so. Again, they're both basically human, though, and vulnerable as such. Thor and Clare (at least later-canon Clare) are also in the same general category, although Thor probably has the edge. Thor has a lot more sheer firepower at his disposal, but Clare has speed, and a special ability that somewhat negates other people's greater power by allowing her to read it and sidestep. Either way, they're both in the "get the humans far away, I'm gonna take on this hurricane solo and win" category.
Edited 2013-10-09 18:12 (UTC)
ceitfianna: (my muses)

[personal profile] ceitfianna 2013-10-09 06:39 pm (UTC)(link)
Oh this is an interesting way to break it all down.

I currently play nine pups with one in a guest star position: Will Scarlett, Charles Xavier, Moist von Lipwig, William Evans, Sameth, Jane Austen, Tumnus, Demeter, the Pirate King.

Race-wise: All the human ones are white, the goddess is Greek, the Faun is Narnian. Ones that are a little more than human-Charles is a mutant, Sameth is a Charter Mage.

Gender-wise: All men but for Jane and Demeter, Tumnus is male but not as male as a satyr might be.

Sexuality-wise: Will, William, Sameth and Jane are all heterosexual. Demeter is a goddess of fertility so somehow even more straight due to how she works. Moist, Charles and the Pirate King are bi. Tumnus, I prefer to not think of in terms of sex.

Education-wise: Will couldn't read before coming to Milliways and has a bare education. William has the equivalent of not quite finishing high school in the 1860s but does some self educating through his reading. Sameth has an odd education due to almost graduating from an Eton equivalent plus a royal education. Jane is mainly self-educated or through her father or tutors, so good for her class in her era. Moist has the equivalent of a high school education from Uberwald and then is constantly learning to assist with his conjobs. Tumnus is mainly self-educated as the education system in Narnia fell apart with the Witch's rule. Charles has a PhD from Oxford, attended some rather fancy prep school in Westchester and a good college but I don't know which one. Demeter is a goddess so doesn't quite fit. The Pirate King was raised as a lord's son so has a basic Victorian education, I imagine he ran away from somewhere like Harrow.

Profession-wise: Three criminals-Will, Moist and the PK, one author-Jane, one rancher-William, one educator/activist-Charles, one goddess-Demeter, two within royal courts-Prince Sameth and Tumnus

Socioeconomic class-wise: Scraping by-Will, William, Solid middle class or fake middle class-Jane, Moist, Rich/Noble/Upper class-Charles, Sameth, Tumnus, Don't easily fit-Demeter, the Pirate King

D&D alignment-wise: Lawful Good: Sameth, Tumnus Chaotic Good: Will, Charles, William, Jane Chaotic Neutral-Demeter, Moist, the Pirate King

Temperament-wise: I play a lot of friendly and nice characters, it takes a lot to make most of them truly lose their temper. The main exceptions are Will, William and Jane. Moist will get bored and annoyed but its important to him to be liked so won't push things.

Combat-wise: Mine are either defined by their fighting or badass in different realms. Will is a human who is adept with bow, blade and hand to hand combat. William is a good shot and a scrappy hand to hand fighter. Sameth is adept with bow and blade as well as being a powerful Charter Mage. The Pirate King is a wonderful swordsman and good in a fight.

Charles knows some fighting techniques, I imagine he's had boxing lessons, played rugby, but he's truly dangerous with his telepathy. He can alter what someone thinks they're seeing, erase your memory, target pain centers, send you to sleep, basically he could kill someone with his brain without much trouble. Moist avoids all violence, he's good at disappearing in a crowd and knowing when to run. Jane's main weapon is her wit though I'm sure her brothers taught her a little bit of how to fight back if she needed to. Demeter is a Greek goddess who can control plants and the weather. Tumnus probably knows a little about how to fight but its not his strength.

ETA, I forgot Age-wise: William-17, Sameth-about nineteen or twenty, Will early twenties, Jane-18 or 19, Moist-late twenties, Charles-late twenties/early thirties, the Pirate King-late thirties, Tumnus-possibly fifty or so, I have no idea of Faun ages but he grew up during the Witch's reign, Demeter-a couple millennia.

Looking through this, I have a few clusters in terms of education, lots in alignment but overall a range.
Edited 2013-10-09 22:33 (UTC)
lady_bols: (pic#3639253)

[personal profile] lady_bols 2013-10-09 06:52 pm (UTC)(link)
Here's the rubric if anyone needs it:

Race-wise:
Gender-wise:
Age-wise:
Sexuality-wise:
Education-wise:
Profession-wise:
Socioeconomic class-wise:
D&D Alignment-wise:
Temperament-wise:
Combat-wise:
12goingon113: (Lurking)

[personal profile] 12goingon113 2013-10-09 06:52 pm (UTC)(link)
The more I look at my characters the more I realize how lacking in diversity they are.

The list: Commander Bumi, Aang, Splinter, Raphael, Michaelangelo, The Oompa Loompas, Ida.

For example, all but Ida are guys.
Age wise they go from 12 (Aang) to ??? (Ida).

Raph, The Loompas, and Ida actually get a kick out of causing people physical/emotional harm.

They all have martial capabilities of one form another, with the Loompas and Ida not having what could traditionally called "Martial Arts." Ida's really a big gun with a nuclear reactor core, and the Loompas are like little Special Forces dudes with a propensity to burst into song.

I have a great love of the existential crisis trope, and so...that kind of covers...most of them. Save for maybe Ida.

If I ever had the head for it, I'd love to some day do an ALL IN post where Aang, Mike, Raph, Splinter, and Bumi play a game of Apple...imighthavetodothis.
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[personal profile] inlovewithwords 2013-10-09 11:35 pm (UTC)(link)
Mine are-- sadly pretty consistent in what I go for. Teal deers live below:

Race-wise: All except Eriond are human, and he's a God. For whatever reason they're all white, although Tavi at least is descended from Romans and Germans both, so a hint of Mediterranean somewhere in his background.

Education-wise: Henry's gotten through... what, about fifth grade? Sixth? Something like that. Eriond grew up with Polgara--which is not a guarantee of getting an education (because not teaching a future king to read made sense?) but in his case, he did. Nothing specific, though. Lois got through high school--barely--and got kicked out of MetU in her second semester; she never went back. Tavi's probably the most educated on a relative scale, though Lois being from modern era might skew that and Eriond's a special case anyway. Tavi was taught by his aunt and uncle and/or taught himself most things through equivalent of early high school. Then he got higher education, the advanced version no really; he's easily one of the best educated people in Alera (FOR A GOOD REASON) and has a lot of versatility in his knowledge.

Age-wise: Henry's the youngest at 11-ish, give or take. The others are all hovering in their early twenties, though Eriond's age is a little vague because that's just physical form: in some way he existed starting with the Accident that split the Purpose into two.

Sexuality-wise: Henry is too young for me to feel comfortable; Eriond is asexual (not quite an Out of Cheese Error, but close). Lois is most definitely a heterosexual female, with rather predictable taste in guys. Tavi is technically heterosexual, but really he's arguably Kitaisexual as no-one else even registers.

Socio-economic-wise: Henry is upper middle-class by raising (Regina may rule that town but that is not upper class); he's descended from royalty, but that hasn't really done much in his life. Lois is solidly professional middle class. Eriond is Out of Cheese Error.

Tavi's situation is an increasing curve in a crayzee way, especially given that Aleran socio-economics works differently than ours and is partly crafting-based. There's slaves, freemen, and Citizens; within the last there's tons of nuances of rank. His family is well-to-do freemen farmers, but as Tavi had no crafting some people would regard him as lower than slaves. They kind of bordered on lowest-ranking Citizens. Ish. Then he's a freeman plain-and-simple... except sponsored/employed by the First Lord very personally, which is really weird place to be (and again, the crafting issue). He's probably approximately middle-class-ish-kind-of most of his life. Current canon-point he's functionally a comfortable-run-of-the-mill Citizen--army commander on a war front notwithstanding. So basically middle-class-ish with weird nuances of rank most of his life. Until, y'know, he's the Princeps/First Lord. Talk about social climbing.

Profession-wise: Eriond is Out of Cheese Error (I don't think being a God necessarily counts). Henry's a kid and a student, but he did a lot of poking and prodding at secrets. Lois has done many things, but settles on investigative reporting--prodding at secrets and writing. Tavi is a spy, politician, and commander (though he'd've been a scholar if he hadn't had other commitments). So lots of poking at secrets from mine, a lot of military families, a lot of being-in-charge in some way.

Combat-wise: Eriond is Out of Cheese Error (no training, but I... don't think it applies to him). Henry has zero training. Lois is actually a black belt in unspecified form of martial arts (probably karate or close variant)--maybe even third degree? But she's very out of practice. Still, she's capable of handling herself until superpowers get involved. She's also reasonable with a gun (pistol mainly). Tavi is currently a quite competent swordsman (he prefers longsword and also pretty competent at Alera's form of martial arts, and well-trained in a few other things. Most of his combat dangerousness comes from his strategic and tactical talent. Furycrafting wise, he's not yet useful but will have some soon. End of/post-canon, of course, he's even better with a sword and a walking natural disaster waiting to happen.

D&D Alignment-wise: I think arguably all mine are Neutral-to-mildly-Chaotic Good. They don't go out of their ways to break laws, and actually would love to be Lawful if only there were a perfect world to be so in. Henry's only that far on the Neutral/Chaotic scale because at first the 'law' is, y'know. Evil. Lois is definitely Neutral-leaning-Chaotic because she will break into places, cut corners, whatever. Tavi is basically Lawful when possible: at the start and end of the series he is basically by default (the latter by being the Law, which is certainly one way of doing it). In-between he bounces around: technically he's committed on-paper treason in the name of saving Alera, and will do so again. And he has a moment or two of not-so-nice-person. I think he averages out to Neutral Good. More or less.

Temperament-wise: Eriond is easily the outlier in being just fundamentally forgiving and friendly to just about everyone, and mostly cheerful and serene. The other three are all snarky, reckless, passionate, intelligent, curious, and manipulative to one degree or another. They're also all devoted to their families. Henry's the more forgiving and friendly one, and while manipulative is new at it and not yet great. Lois is more prickly, and while she can sort of manipulate to get answers in interviews and things, she's usually way more blunt and even tactless than the others. They're the two who want to find out secrets to share them with other people. All three have some level of ambition, though Lois and Tavi much more so and Lois mostly to be the best in her field, whereas Tavi is... special.

Tavi also likes finding out secrets, but not necessarily to share. He's also particularly manipulative and not very nice, which the others are. Also unlike the others, he's good at hiding his real feelings. In that way he's almost an outlier. The biggest weird thing about him is the particular resolve and devotion to Alera his father's family has. The three humans are all varying levels of nutty, Henry in a kid kind of way, and the other two--sometimes I can't define them except by going "Lois is Lois, Tavi is Tavi." Also being Lois or Tavi is reason enough for some of their actions. Oh yeah, and both Henry and Tavi are geeks.

And wheeee I should go post Eriond later tonight. Shiny.
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[personal profile] aberration 2013-10-10 06:33 am (UTC)(link)
Race/Ethnicity/Nationality: Only one, Marceline, is not human. Even before becoming a vampire, she was half-demon. It's sort of suggested, but not confirmed, that her mother was human, but I haven't really built on that. I consider Manny human even though he's a skeleton, as that's just how humans are in the Land of the Dead. And I've semi-headcannoned that he's Mexican of European and indigenous ancestry. Asami and Katara are from a different world, with Asami being from the United Republic and of Fire Nation and Earth Kingdom heritage, and Katara from the Southern Water Tribe (though her grandmother emigrated from the North). At a very, very broad level, the Fire Nation has influences including Chinese, Japanese, and Thai, and the Earth Kingdom Chinese and Korean. I chose a Japanese actress as Asami's RL reference because hers and her father's names are Japanese. The Water Tribes are influenced by Inuit peoples, which would be a closest reference for Katara. Elle and Leslie are white and from the U.S., and I've headcannoned Scandinavian heritage on her mother's side. Hiccup is white fictional Nordic.

Age: All except Manny and Leslie range from their early teens to mid-twenties. Leslie is 38, and Manny was in his early thirties when he died. Marceline is technically over 1000, but she looks and acts like she's 17.

Gender: Five ladies, two guys. I've definitely got a preference for the ladies.

Socioeconomic: Asami is the most extreme of this, being very wealthy. I don't know if she's quite on a Bruce Wayne/Tony Stark level, but if her world had a Bruce Wayne or Tony Stark, it would be her and not Varrick :P. Elle is also very wealthy, as her father personally financed the Company through his ability, and Elle.... stole his money after his death. Marceline is sort of equivalent to well-off, in that she simply doesn't have any issue maintaining/obtaining what she wants. Leslie was not wealthy, but grew up comfortably middle class in Pawnee, Indiana. Manny I headcannoned as growing up a lot closer to poor, but was approaching securely middle class when he died, and now is roughly there in death, but that matters less in the Land of the Dead. Hiccup is the Chief's son, though that status at the moment is more of a bane than a benefit. But he's comfortable in that his village generally harvests and hunts and raises what it needs, even if outside raids interfere. Katara also grew up in a small village, but for her, outside raids had a much more destructive effect, to the point that while the village survived, its population dwindled and she the others had to work especially hard to ensure survival. People from other places also sometimes called her and Sokka "peasants," but as she hadn't left the South Pole before she was fourteen, it wasn't something that was really... in her scope of experience before. So... roughly a spectrum?

Education: Asami and Leslie would be the only ones with any extensive formal education. Asami attended a fancy academy for rich people's kids until she was 18, and has also received extensive skills training from her father, as well as the opportunity to teach herself. Leslie attended public schools in Pawnee and went to Indiana University for college. (And took ice skating!) Mann is probably next in terms of formal education, as he attended local schools until running off at sixteen, and teaching himself sales. Elle attended kindergarten and part of first grade at public schools in Ithaca, and after being taken into the Company had various tutors and instructors. Katara and Hiccup have both been trained by their local communities. Hiccup in particular became a blacksmith's apprentice, while Katara... did most things? I think the South probably had formal schools before and after the Hundred Years War (as the North did during it), but that was disrupted due to the raids. Both of their educations apparently included reading and writing, as well as various skill sets. Katara is also fairly knowledgeable about world history and the Spirit World, whereas Sokka knows a lot about science, which mostly makes me think they may have respectively listened more to certain adults in their lives than others. Marceline grew up during an apocalypse, though she probably learned a bit from Simon. I imagine her ability to play guitar is self-taught.

Profession: Pretty much all over the place! Elle is a freelance ... person .... who does things; Asami is essentially apprenticing at her father's company; Katara is.... helping the Avatar!; Leslie is Pawnee City Councilwoman and Deputy Director of the Department of Parks and Recreation; Manny is a salesman/travel agent/Grim Reaper with the Department of Death; Marceline is a musician-Queen?; Hiccup .... is a Viking. And blacksmith apprentice. But Viking.

Temperament: I think most of them tend to be sort of even-tempered, albeit with potential for... not so even. Asami's the most honestly reserved and emotionally contained – she very rarely loses her cool in almost any situation. Elle can come off as emotionally detached or distant, but it's really because she can only connect to emotions in ... specific ways, and doesn't really know how to express them. Katara tends to make an effort to be the Mature One of the group, though that often means when she is angry or upset, she kind of explodes. Marceline can be similar in some ways, though less because she wants to come off as mature and more just wants to seem cool. Manny genuinely is pretty easy-going, but also often either denies his true feelings or holds them close to his... rib cage? Hiccup is similarly pretty dry and sardonic, though also a lot less self-assured than Manny is. ... and then Leslie is ALL EMOTION AND EXUBERANCE ALL THE TIME WHOOO :D :D :D But she's definitely the exception to the rule.

Combat: Elle, Asami, Katara, and Marceline all themselves have combat skills, with Elle, Asami, and Katara having been specifically trained, and Elle, Katara, and Marceline being significantly aided by supernatural abilities. Hiccup can also hold his own in a fight, but is much more dependent on the contraptions he builds to help him wield weapons, and, well, his dragon. Manny and Leslie have zero combat abilities. Both are capable of shooting guns, and Leslie is even good at hunting with them, but it's nothing resembling weapons training. And a lot of Grim Fandango is dedicated to allowing Manny to avoid direct combat, because he's terrible at it.

Sexuality: Katara, Leslie, and Manny are straight; Elle, Mareline, and Asami are bi-pan; and Hiccup likes girls but I haven't decided if there's an "only" on that.

So aside from age and gender, I don't know if there are too many consistencies.
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[personal profile] cameoflage 2013-10-10 12:47 pm (UTC)(link)
Er, well, Thurlow and Aradia are both archaeologists. I didn't see that similarity coming, it's not really one of my major interests. And they're both sort of... spooky. Which is much more predictable for me. Also neither one of them is from modern-era Earth.

Oh, and they're both polysexual.

One stark difference between the two is that Thurlow's more or less just a baseline human except for the shark teeth and access to the Correspondence with its ability to set fire to the scenery and damage onlookers' sanity, whereas Aradia had incredibly powerful telekinesis even before becoming a time goddess. (After her death, at least; it seems to have been a more modest power level before that.)
Edited 2013-10-10 12:58 (UTC)