For Felix, the best places to live are probably Vale (except at the end of canon, whoops) and Kalay. Possibly also Imil, once they've got the healing water available. Worst would be... Lunpa, ruled by an evil thief; Tolbi, ruled by a despotic empire-builder (and, by extension, the places around Tolbi would be pretty bad, too); Champa, with no place to do agriculture and poor fishing lately; and Prox, above the local equivalent to an Arctic circle and in danger of plunging off the edge of the world.
For Fluttershy, I really don't know. Ponyville apparently has a reputation for peace and quiet, which is somewhat unsettling when you realize Pinkie lives there and it's been under serious threat (or worse) at least seven times in 79 episodes, including at least one instance in each season. I imagine the Hollow Shades (map canon only so far) to be unpleasant, though.
For Kain, it really helps if Golbez isn't on the rampage, but if you take out his influence everywhere looks pretty good. Mysidia's probably top of the list, and I imagine the dwarf kingdoms underground would be unpleasant for a lot of humans.
Within the Fallout 3 setting only, probably Rivet City or the Citadel are best. Oasis comes third, as while it's green and lovely it's mostly populated by the Treeminders, who eschew most technology other than basic firearms and who insist on worshipping Harold even though he keeps telling them to quit it. In terms of the Fallout canon in general, probably somewhere in the NCR; it's civilized country with actual farms and universities, but government corruption issues. A case can be made for Zion, which used to be Zion National Park in Utah, but the problem with that is that even if you don't have the White Legs tribe trying to kill you, you've still got giant mantises and carnivorous plants and fire breathing geckoes and extra-large yao guai to contend with. If you're good with killer wildlife and you play a version of canon where the White Legs have been destroyed and Caesar is no longer pushing anyone after you, Zion moves up the list a good ways, but it depends on how much of your own survival you're willing to take responsibility for.
Worst: The Pitt. Hands down. The grounds of the Sierra Madre Casino post-Dead Money come a distant second; the Cloud may be poisonous and the area may be populated by mysteriously replenishing Ghost People (seriously, you kill them by the score and they never seem to drop in numbers, wtf), but at least no one is lying to you about slavery and the vending machines can reassemble matter into tolerable food rather than having to eat trog. I'm not counting the setting of Lonesome Road because no one is actually trying to live there other than the Marked Men, who are basically feral ghouls who remember how to use armor and weapons instead of clawing at your face. (Ulysses doesn't count.)
I am leaving The Commonwealth and The Institute out of the picture until we know for certain about what's coming in Fallout 4.
I am restraining myself from theorizing on how pleasant it would be to live in/around The Institvte because all theories would be highly biased and have nothing to do with Fallout.
According to the jerkface doctor who comes to the Capital Wasteland from the Institute in pursuit of his android prototype, "The Commonwealth itself is nothing but a war-ravaged quagmire of violence and despair. Inside the sealed environment of the Institute, however..."
Which is about all we know of the Institute, except that apparently Mr. House from Fallout New Vegas attended the school before the War. So basically it sounds like Dorchester got bigger.
If the rumors are wrong and FO4 is set somewhere else I'm going to ping you for help with my ideas about the Institute in Millicanon. 'Course that's a pretty big if, but I'll let you know.
"Inside the sealed environment of the Institute, however, is a SCIENCE!-ravaged quagmire of compulsive behavior and despair."
...Was that too bitter?
When is FO4 even coming out? I have decided if it really is set here then I'm going to save it for my first Fallout game, just out of a bizarre, Stockholm-like sense of loyalty.
Unfortunately, we have no release date. We only have a handful of rumors and a lot of people faking stuff about the game. Kotaku turned up what we think is a genuine script piece used for the voice acting casting call, which may indicate the possibility of FO4 being something of a prequel game- it's the script for the initial voiceover, though, and that kind of thing can always change.
As soon as I hear anything legitimate I'll let you know.
As far as worst place goes, there are a lot of contenders. My personal vote is for Taris, home of hordes of rhakghouls who can infect you and turn you into one of them with a scratch. Tattoine is hot and sandy, Hoth is cold and icy, Nar Shaddaa is run by organized crime, but none of THEM offer a very good chance of becoming a zombie equivalent.
Henry: Anywhere connected with the plot will get unpleasant sooner or later, I expect.
Eriond: Hmm. Sendaria is 'civilized' but Eddings has some horrifying ideas; the capitals of Mallorea or Melcene are probably the most cosmopolitan places in that world. The Vale is nice if you want to be one of Aldur's Disciples and live near no one else in the world. Depends on your style of living, I guess. Boktor's a freaking swamp, though, so it's definitely on the list of worst places along with Cthol Mishrak and most of the Western Angarak kingdoms, which more or less universally suck.
Lois Lane: Smallville is the worst place to live, you might turn into a radiated psychotic nutjob or else your building will probably get destroyed in a freak accident AKA probably by Clark Kent's impermeable head or something. After Smallville, let's face it, Gotham's the worst. It exists, ergo Rogues Gallery, ergo no. Best place to live? Somewhere no superheroes are connected to.
Tavi: Ahahahaha um. "Don't live there." Alera Imperia's probably the nicest if you're into city life... until book five. After that, well, Antillus and Phrygia never see the ZergVord, but spent most of the time under near-constant attack from the yeti Icemen, plus they're the northernmost cities and Alera's got a wall o' ice just like Westeros, with the corresponding climate. By late canon, just about anywhere in Alera sucks, honestly.
Marvel wise, if you are a super hero, New York City seems to be the place to be. If you are not, I'd imagine it may not be the best city. Still Madripoor gets top billing for the worst place in the world, although I imagine Genosha isn't a shiny place either.
For Quin, Coruscant is both. It is best if you are in the upper levels and the worse if if can't afford to get to those higher levels. The duplicity of this always bothered him to be honest.
Atlanta is the best place for now according to Andrea. I don't know about the worse as the rest of the world, heck, the rest of the country, isn't really talked about. I know Texas would be her personal hell hole due to past memories.
I can never decide if New York City is the best or the worst place to live in Marvel. Do the superheroes all live their cause it always gets attacked, or does it always get attacked because all the superheroes live there?
The best place to live? Probably Bhujerba. Gorgeous city, extremely wealthy due to having one of the largest magicite mines in Ivalice, and the entire chain of islands it's on floats. The only problem is there are no handrails - but apparently nobody ever dies from falling off it, they just land in an Archadian ocean and have to swim to the Phon Coast.
You can meet someone this happened to.
The worst place to live is - well, apart from Nabudis, where nobody lives anymore, probably Rozarria. We never see it, but it's apparently a warlike military dictatorship, and based on what little evidence we have it seems to be based on Francoist Spain.
Archades, the capital city of the Archadian Empire, is presented as pretty awful too if you're not wealthy. Old Archades, where the impoverished citizens live, is basically a slum patrolled by the Archadian army, and New Archades, while bright and shiny and wealthy, is explicitly noted to be highly unfriendly to newcomers trying to set up there - it's explicitly noted that the rich and powerful of Archades have a tendency to latch onto newcomers and drain the money out of them, and a woman setting up a bakery (or it might be a flower shop?) notes that it's nearly impossible because of all the fees imposed upon her and problems finding customers who will buy from someone of a low social class.
hmmm... For humans, the worst place is likely the massive slums/blood farms of Meiyerditch. Blood tithes are collected at least once a week I think, but then it's not like those taxes go toward improving living conditions in the city. Plus, it's not always the vyrewatch that do the blood collecting; some humans do work for the vampyres.
There is some speculation that through haemalchemy an acceptable blood substitute was found but the upper echelons of vampyre society are keeping the results of the research suppressed and stop haemalchemical research altogether in the interests of maintaining order. So, it really sucks to be human. You are livestock and the tech that would make you obsolete is being held back and hidden away. Yay, less death, more suffering!
On the otherhand, Meiyerditch is pretty sweet if you are a vampire, and Darkmeyer, the city just to the north, is even sweeter. There is that undying Blisterwood tree eeking out life in the middle of the city though, with its odd counter-psychic presence looming and terrorizing.
The research laboratories in Meiyerditch dump a lot of toxins into the air and swamps outside of Meiyerditch, which causes all sorts of nasty stuff, like causing (human) people to turn into ghouls, etc. Life in Morytania is pretty bad for humans in general, but it is the only place where werewolves and vampires won't be hunted down by angry mobs, so it's great for them. Not like an angry mob can do much to a full fledged vampyre. At the same time, I am sure they feel trapped into living there. It is a big country, but still.
The poison wastes created by the research and industry at Arposandra would be worse, but no one lives there except for the gnomes that live in Arposandra itself, and that is underground and isolated from the poison waste above.
West Ardougne is pretty bad too, but because of a quarantine over a completely false plague. In the future, Sophanem and Menaphos will become similarly quarantined because of Amascut.
Best place to live? Mmmm... The big cities in the kingdoms of Misthalin and Kandarin are pretty nice unless you end up in the slums. Life in the countryside is pretty nice too, but goblins and in the case of southern Kandarin, ogres and followers of Khazard. And maybe brainslugs in Witchaven.
Carol: Avengers Mansion is really awesome, when it's not getting destroyed. Ditto for Stark Tower. But Carol's new apartment is INSIDE THE TOP OF STATUE OF LIBERTY. Best place to live in the Marvel Universe, accept no substitutes.
Stiles: The worst is Beacon Hills. Seriously, that place is a double secret post-apocalyptic wasteland. For such a small town, it attracts way more than it's share of monsters and serial murderers. DO NOT GO TO BEACON HILLS HIGH SCHOOL FOR ANY REASON. You will probably die.
The best is literally anywhere else.
Mary: When one is in the city, one always wishes to be in the country. When one is in the country, one always wishes to be in the city.
(Poor people live somewhere. That is the worst place.)
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For Felix, the best places to live are probably Vale (except at the end of canon, whoops) and Kalay. Possibly also Imil, once they've got the healing water available. Worst would be... Lunpa, ruled by an evil thief; Tolbi, ruled by a despotic empire-builder (and, by extension, the places around Tolbi would be pretty bad, too); Champa, with no place to do agriculture and poor fishing lately; and Prox, above the local equivalent to an Arctic circle and in danger of plunging off the edge of the world.
For Fluttershy, I really don't know. Ponyville apparently has a reputation for peace and quiet, which is somewhat unsettling when you realize Pinkie lives there and it's been under serious threat (or worse) at least seven times in 79 episodes, including at least one instance in each season. I imagine the Hollow Shades (map canon only so far) to be unpleasant, though.
For Kain, it really helps if Golbez isn't on the rampage, but if you take out his influence everywhere looks pretty good. Mysidia's probably top of the list, and I imagine the dwarf kingdoms underground would be unpleasant for a lot of humans.
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Worst: The Pitt. Hands down. The grounds of the Sierra Madre Casino post-Dead Money come a distant second; the Cloud may be poisonous and the area may be populated by mysteriously replenishing Ghost People (seriously, you kill them by the score and they never seem to drop in numbers, wtf), but at least no one is lying to you about slavery and the vending machines can reassemble matter into tolerable food rather than having to eat trog. I'm not counting the setting of Lonesome Road because no one is actually trying to live there other than the Marked Men, who are basically feral ghouls who remember how to use armor and weapons instead of clawing at your face. (Ulysses doesn't count.)
I am leaving The Commonwealth and The Institute out of the picture until we know for certain about what's coming in Fallout 4.
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I should get an MIT icon.
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Which is about all we know of the Institute, except that apparently Mr. House from Fallout New Vegas attended the school before the War. So basically it sounds like Dorchester got bigger.
If the rumors are wrong and FO4 is set somewhere else I'm going to ping you for help with my ideas about the Institute in Millicanon. 'Course that's a pretty big if, but I'll let you know.
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...Was that too bitter?
When is FO4 even coming out? I have decided if it really is set here then I'm going to save it for my first Fallout game, just out of a bizarre, Stockholm-like sense of loyalty.
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As soon as I hear anything legitimate I'll let you know.
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As far as worst place goes, there are a lot of contenders. My personal vote is for Taris, home of hordes of rhakghouls who can infect you and turn you into one of them with a scratch. Tattoine is hot and sandy, Hoth is cold and icy, Nar Shaddaa is run by organized crime, but none of THEM offer a very good chance of becoming a zombie equivalent.
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Eriond: Hmm. Sendaria is 'civilized' but Eddings has some horrifying ideas; the capitals of Mallorea or Melcene are probably the most cosmopolitan places in that world. The Vale is nice if you want to be one of Aldur's Disciples and live near no one else in the world. Depends on your style of living, I guess. Boktor's a freaking swamp, though, so it's definitely on the list of worst places along with Cthol Mishrak and most of the Western Angarak kingdoms, which more or less universally suck.
Lois Lane: Smallville is the worst place to live, you might turn into a radiated psychotic nutjob or else your building will probably get destroyed in a freak accident AKA probably by Clark Kent's impermeable head or something. After Smallville, let's face it, Gotham's the worst. It exists, ergo Rogues Gallery, ergo no. Best place to live? Somewhere no superheroes are connected to.
Tavi: Ahahahaha um. "Don't live there." Alera Imperia's probably the nicest if you're into city life... until book five. After that, well, Antillus and Phrygia never see the
ZergVord, but spent most of the time under near-constant attack from theyetiIcemen, plus they're the northernmost cities and Alera's got a wall o' ice just like Westeros, with the corresponding climate. By late canon, just about anywhere in Alera sucks, honestly.no subject
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For Quin, Coruscant is both. It is best if you are in the upper levels and the worse if if can't afford to get to those higher levels. The duplicity of this always bothered him to be honest.
Atlanta is the best place for now according to Andrea. I don't know about the worse as the rest of the world, heck, the rest of the country, isn't really talked about. I know Texas would be her personal hell hole due to past memories.
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You can meet someone this happened to.
The worst place to live is - well, apart from Nabudis, where nobody lives anymore, probably Rozarria. We never see it, but it's apparently a warlike military dictatorship, and based on what little evidence we have it seems to be based on Francoist Spain.
Archades, the capital city of the Archadian Empire, is presented as pretty awful too if you're not wealthy. Old Archades, where the impoverished citizens live, is basically a slum patrolled by the Archadian army, and New Archades, while bright and shiny and wealthy, is explicitly noted to be highly unfriendly to newcomers trying to set up there - it's explicitly noted that the rich and powerful of Archades have a tendency to latch onto newcomers and drain the money out of them, and a woman setting up a bakery (or it might be a flower shop?) notes that it's nearly impossible because of all the fees imposed upon her and problems finding customers who will buy from someone of a low social class.
Still probably not as bad as Rozarria, though.
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There is some speculation that through haemalchemy an acceptable blood substitute was found but the upper echelons of vampyre society are keeping the results of the research suppressed and stop haemalchemical research altogether in the interests of maintaining order. So, it really sucks to be human. You are livestock and the tech that would make you obsolete is being held back and hidden away. Yay, less death, more suffering!
On the otherhand, Meiyerditch is pretty sweet if you are a vampire, and Darkmeyer, the city just to the north, is even sweeter. There is that undying Blisterwood tree eeking out life in the middle of the city though, with its odd counter-psychic presence looming and terrorizing.
The research laboratories in Meiyerditch dump a lot of toxins into the air and swamps outside of Meiyerditch, which causes all sorts of nasty stuff, like causing (human) people to turn into ghouls, etc. Life in Morytania is pretty bad for humans in general, but it is the only place where werewolves and vampires won't be hunted down by angry mobs, so it's great for them. Not like an angry mob can do much to a full fledged vampyre. At the same time, I am sure they feel trapped into living there. It is a big country, but still.
The poison wastes created by the research and industry at Arposandra would be worse, but no one lives there except for the gnomes that live in Arposandra itself, and that is underground and isolated from the poison waste above.
West Ardougne is pretty bad too, but because of a quarantine over a completely false plague. In the future, Sophanem and Menaphos will become similarly quarantined because of Amascut.
Best place to live? Mmmm... The big cities in the kingdoms of Misthalin and Kandarin are pretty nice unless you end up in the slums. Life in the countryside is pretty nice too, but goblins and in the case of southern Kandarin, ogres and followers of Khazard. And maybe brainslugs in Witchaven.
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Stiles: The worst is Beacon Hills. Seriously, that place is a double secret post-apocalyptic wasteland. For such a small town, it attracts way more than it's share of monsters and serial murderers. DO NOT GO TO BEACON HILLS HIGH SCHOOL FOR ANY REASON. You will probably die.
The best is literally anywhere else.
Mary: When one is in the city, one always wishes to be in the country. When one is in the country, one always wishes to be in the city.
(Poor people live somewhere. That is the worst place.)