bjornwilde: (Quinlan: Happy Jedi Master)
bjornwilde ([personal profile] bjornwilde) wrote in [community profile] ways_back_room2014-09-22 07:29 am
Entry tags:

DE: You'll love the place

So, what does Milliways need? A new pup you're dying to interact with? A new feature? A new room or service? A pachinko arcade?
tire_moi_mes_bottes: (Working hard)

[personal profile] tire_moi_mes_bottes 2014-09-22 02:57 pm (UTC)(link)
Well, Lesgle is mumbling something about a representative civil committee of residents and frequent regulars, possibly modeled along the lines of the Paris sections established in 1789, but that's just him.

Actually, though--I know the infirmary crowd pulled together an updated list of characters that work there. Is there a recentish post listing Security pups? Characters with more-or-less official or at least well-established jobs? I'm still new and still getting surprised by exciting "Oh also there's a greenhouse and stables and someone's building a church" discoveries. (I mean, I know these things come and go and get semi-abandoned and are super handwavey and open to very loose interpretation. Should I just put up an OOC post saying hey anyone want to list stuff they've sort-of-established as being at Milliways?)
tire_moi_mes_bottes: (Default)

[personal profile] tire_moi_mes_bottes 2014-09-22 03:29 pm (UTC)(link)
Yes! Yes, thank you, that's exactly the kind of post I was wondering about. Maybe we need an update of what's still being used, unless there's been one in the last few months that I missed?

death_gone_mad: Shhh (Default)

[personal profile] death_gone_mad 2014-09-22 04:04 pm (UTC)(link)
Cacao trees.

Which Amascut and her newly acquired band of pirates may be bringing in soon. Heehee

Other than that, my mind is drawing a blank. Things brought into Milliways tend to fall into disuse, so it is hard to think of sommething that will actually stick. Pups, though? We could always use more pups!
sdelmonte: (Default)

[personal profile] sdelmonte 2014-09-22 04:41 pm (UTC)(link)
Waaay back at the beginning, I was sure that since we were seeing the elements of a broader community develop - the infirmary, security, a school, even the brothel - that the game was going to be about building the actual community. It didn't go in that direction. But I would love to see a few pups push for that. I have one who would find that interesting.
yakalskovich: (Medieval)

[personal profile] yakalskovich 2014-09-22 05:00 pm (UTC)(link)
At least recently, it's been established that the garage is huge, as are the library and the greenhouse.
Edited 2014-09-22 17:00 (UTC)
tire_moi_mes_bottes: (Default)

[personal profile] tire_moi_mes_bottes 2014-09-22 06:01 pm (UTC)(link)
I mean, that's the sort of thing Bossuet is into, being who he is. But of course there are a lot of OOC constraints, since characters get dropped and cycle in and out of use.
vance_prime: (Default)

[personal profile] vance_prime 2014-09-22 06:38 pm (UTC)(link)
Some pamphlets at the door explaining the place to first-time patrons.
fluffiest_archadian: (Default)

[personal profile] fluffiest_archadian 2014-09-22 06:52 pm (UTC)(link)
This is a really great idea. Going through the process of being explained the place is - not my favourite part of bringing a new pup into the bar.

[personal profile] herr_bookman 2014-09-22 06:54 pm (UTC)(link)
Autor volunteered to write a guide once. I should get on that.

[personal profile] herr_bookman 2014-09-22 07:01 pm (UTC)(link)
I'm not sure. I've never seen it, but I'll try to find that thread.
herr_bookman: (lean)

[personal profile] herr_bookman 2014-09-22 07:07 pm (UTC)(link)
Aha! Thank you, I appreciate that. :) He'd work hard on it, and maybe even start drawing up some maps of the grounds.
lazy_but_loyal: (Default)

[personal profile] lazy_but_loyal 2014-09-22 07:21 pm (UTC)(link)
Or like a video screen that drops down with a cheerful automated voice.
lazy_but_loyal: (Default)

[personal profile] lazy_but_loyal 2014-09-22 07:29 pm (UTC)(link)
And of course that isn't to say that there can't be pamphlets, guide books, and maps available at the Bar for everyone. The place has got to be more user friendly!
genarti: Knees-down view of woman on tiptoe next to bookshelves (Default)

[personal profile] genarti 2014-09-23 12:47 pm (UTC)(link)
Ava Wilson was drafting versions of an introductory pamphlet at one point too, IIRC, but... Ava. They were full of exclamation points and most helpful if you had a certain sense of sarcastic-and-pop-culture-y humor.
genarti: Knees-down view of woman on tiptoe next to bookshelves (Default)

[personal profile] genarti 2014-09-23 01:01 pm (UTC)(link)
Yeah, every so often a post like that comes around (and it's probably time again)! Super useful.

The other thing is that when we moved from LJ to DW, there was an "Allpocalypse" where the bar basically got invaded by monsters and earthquakes and doom and disaster and more or less fell apart and got recreated, because why just do a journal move when you can make an Event out of it? Anyway, we took that as an excuse to sort of do a bit of housecleaning, and have some of the physical alterations that nobody'd used in years not recreated in the new version. Anything people still in Milliways actually cared about and/or used stayed, of course. But that means that there are probably still a few things in the nebulous limbo of "Do we still have this? I don't care if we do, but does anyone else...?"
hey35andholding: (Default)

[personal profile] hey35andholding 2014-09-23 01:11 pm (UTC)(link)
I'd love to see more of the larger world within Milliways, versus anything new. I feel like we get lots of lakeside eps, some cell/infirmary Eps when needed (of course), and the occasional library, garage or stable EP. There are so many neat areas at Milliways that I'd like to see get explored more.
hey35andholding: (Default)

[personal profile] hey35andholding 2014-09-23 01:13 pm (UTC)(link)
I can sort of see this kind of thing evolving into Milliwaysian town hall meetings!