bjornwilde (
bjornwilde) wrote in
ways_back_room2015-02-24 07:24 am
Entry tags:
DE: Inspired by the Milli Scouts
Oh noes, tabs have become due! Bar is being nice though and allowing your pup to volunteer to teach a badge for the Milli Scouts in exchange. What badge do they teach?
ETA: Here's a list of current badges and current criteria for creating them. Thanks Genarti!
ETA: Here's a list of current badges and current criteria for creating them. Thanks Genarti!

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Ellen would probably offer first aid. Maybe practical needlework- she can't do embroidery but she can cover how to patch things, hem things, repair things, etc.
Santo would teach one in basic wrestling and self defense. He canonically does stuff like that, at least in El Santo Vs. the Martian Invasion.
Edward Kenway would probably steal some horses from the stables and find somebody clueless to sell them to rather than teach anything. Pirate, after all.
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Piracy
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Hank: Chemistry?
Ahsoka: Meditation maybe? Not sure.
Asajj: Would just pay the credits. She doesn't do youngling...yet.
Sam: Knitting, basic wildness survival, basic first aid, knife safety, and many more i am sure.
Quin: Card games or negotiation.
Ethan: Sharp shooting? I don't know, I'm having trouble seeing him with children.
Tybalt: Hunting, open fire cooking, fashion, Shakespearian witticisms.
Selina is a kid and so is exempt.
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Chemistry Badge :)
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Bossuet is qualified through personal experience to mentor students through the Safety--first aid, risk assessment, fire badge. He would also happily eat anything produced during cooking badge attempts.
Feuilly is still sort of confused about the Scouts (and I haven't really gotten him involved with stuff because I'm, uh, not sure if there's more adults than kids at this point) but he would be thrilled to teach French for a Polylinguist badge or superintend Art badge work.
The Chief is not sure why there isn't a badge for solving crimes through geographical knowledge, gosh darn it.
Aaaand Gredya and her kids are pretty definitely excluded from scouting under the "non-predatory" rule.
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Possibly the most innocuous thing Emcee could teach would be applying stage makeup.
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How to hunt game and skin it. How to handle a knife or a sword. How to wrestle Viking style. Navigation without a compass.
Double book keeping.
Yeah.
He does like kids though.
Little teacup humans. Funny and delicious.
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We may do navigation without a compass later... but would a compass work in Milliways?
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Cosette could do a lot of domestic stuff: sewing (practical and embroidery both), lots of gardening-related stuff, pressing flowers and mosses, singing, piano, etc. She probably helped the younger girls at the convent with things; she likes children, and she's still young enough herself that she'd probably seem cool and approachable even aside from the poofy princess dresses. (Which are nothing fancy, in her era, but I bet a modern kid would be impressed.)
Thor loves kids, and would have great fun with it! Basic weather stuff, like how to know when a storm is coming? Basic survival skills, after he consulted with Bar and/or skilled humans a bit to make sure he was calibrating their needs right? Basic stuff about animals of various sorts? Basic diplomacy/cultural sensitivity skills, and/or teaching about the history of any of the Nine Worlds? Uh, now that I've skimmed the list of badges, he would also be a dab hand at supervising the Demolition badge.
Clare is staring at you blankly, but she could also teach basic survival skills like starting a fire, not getting lost in the woods, etc. Or some stuff about cultures and history on her world, I suppose? She knows a lot about that (with some significant omissions in the history that she doesn't know about) even if she doesn't usually display the knowledge.
Trowa can do... a lot. Like Enjolras, he's not great at childcare but would be a perfectly fine teacher for a session or two, and wouldn't be as awkward about it as Enjolras. Riflery, orienteering, history, survival skills, simple words/phrases in a few different languages, horsemanship, acrobatics and other circus skills, learning about big cats or other animals, basic mending, information about basically any kind of motor vehicle his world has, etc.
River would do better with something hands-on than something more abstract/verbal, just because she has an easier time demonstrating things than explaining them. Something to do with dance is probably easiest. Very simple cooking or art is also an option.
Regan would have fun with this! It'd remind her of when her kids were little. Very basic cooking, history, language stuff, etiquette of various situations, and anything that basically includes guiding the kids' play in a specific setting rather than requiring expertise she'd be good at. Computer stuff if it was calibrated to her tech level, but that's way ahead of a lot of Milliways. Uh. I'm sure there's other stuff too.
...If anybody who plays a kid or a Milli Scouts leader wants to actually arrange any of these, by the way, I'm open to it! Some of my characters would take a little more figuring out than others to get them to actually do it, but I think it'd be fun.
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William is going to be doing a riding badge at some point, and we already have a couple of gardening ones.
Since now is the time of year to start planting all of the things, and a couple of people have said they could teach gardening, I may see if I can pull something together towards the end of March.
I am thinking of something survival/camping around summer time.
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Fairy Fixit could teach carving. Maybe toothbeast farming if there is someone responsible enough to not raise up a toothbeast army against anyone. Without cause anyhow. Her true neutral D&Dish alignment might allow for kids with not-so-good causes.
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Maybe not. Will Milliways really need a bunch of spartoi running about when someone decides to plant dragon teeth?
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Raph: The art of fighting WITH fighting.
(shamelessly stolen from "Wolverine and the X-Men")
Aang: Jewelry weaving, also knots.
Bumi: Chemistry.
...what? Knowing how to turn anything into a still so counts as chemistry! Heck, it's a duel chemistry/engineering merit badge at least!
Splinter: Meditation
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You're the second person who suggested chemistry, I may have to take that as a challenge.
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You don't need to wait for tabs recall, I am more than willing to make actual badges for the vast majority of the above if it's just the badge-making-process stopping anyone from guest leading.
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Charles would teach conflict resolution and better communication or something like how to make a kinder world badge.
Quentin, I'm not sure which of his skills would work for a badge maybe investigation or etiquette.
Sameth would teach a forge badge.
Demeter would teach a baking and/or farming badge.
Jane would teach a writing badge.
Ivan would teach about the technology of his world.
William would teach riding and roping.
Moist probably wouldn't be allowed but he would teach calligraphy or a craft that uses his forgery skills. That or about the power of the right outfit, fashion is important.
Tumnus would teach baking and how to best research history.
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Riding Badge
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Kim is canonically not a great teacher because she lacks patience, but she could teach lock-picking! And pick-pocketing! She's a great role model.
Beverly ... Could teach marksmanship to kids, but wouldn't. Far more likely that she'd do something criminology related, like those Usborne books on detective-ing for kids.
I have no idea what Nita's teachable skills are. Gardening, possibly?
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Gene could teach driving. As long as the kids are old enough to reach the pedals, he'd consider that a useful skill. Also, marksmanship (small arms only), undercover work, basic police procedures. Probably some sort of Army-based survival techniques, though they'd be years out of date. Darts, snooker, football.
Javert ....DO NOT LET HIM ANYWHERE NEAR KIDS. He canonically doesn't care if they die, and drags them around by their ears when it suits him. (He knows building, now, and drawing. Also, policing/the legal code. When he learns English, he could then teach French. But srsly, do not let him anywhere near kids.)
Valjean....is wonderful with kids! And he, also canonically, is stuffed full of countryside knowledge that he would happily impart for free. He was a tree pruner, and a gardener; he can fix crops and come up with remedies for various blights, and whatnot. He is a perfect marksman. He invented a cheap kind of resin to make beads, and made himself a millionaire from it, so he knows business and could teach it. He knows about being a mayor, and he knows about being a prisoner - he's basically a walking history lesson in so many ways. He can climb like a monkey, requiring no safety harness; he can teach kids how to scale walls using only angles and the positioning of their own bodies. Disguise. Concealment (of money, and of self). Ingenious methods of hiding tools within coins. The Bible. (He could teach so much, but whether he ever would is another question.)
Courfeyrac: see Amis answers above. :D
Bruce Wayne: gadgets! Gadget design. Climbing, flying, gliding....actually, name an extreme sport, and you've got it. Martial arts, particularly ninja skills. Concealment, subterfuge, the application of black eye make-up. Costume design. How to pull hot women. How to learn not to fear Fear. Think of a Bat skill, there you go. (Whether he should ever be allowed to pass on this knowledge is another thing entirely.)
Bruce Banner: physics! Chemistry. Lasers. Build-your-own nuclear device. Radiation and its uses around the home! Anger management.
Jim Moriarty: NO. DO NOT. JUST NO. (Manipulation. Custom-design crime. Megalomania.)
Pearly Soames: EVEN MORE NO. Just...no. I'm not even going to think of joke ones. He hates kids. They wouldn't survive a class with him.
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Gene: We have a car maintenance badge but not a driving one yet. However I could make one if you know where they could drive it.
Snooker Badge I was already thinking of, so here you go :)
Valjean: You're the fourth person who suggested gardening, which we have a badge for and I hope to do something with towards the end of the month when it's time to plant things IRL.
Burce: There is now a Chemistry badge.
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Dixie: Music and/or voice. The class'd end with the kids having to perform their own routine to get a badge.
Juliet: Weapons training! Or perhaps something to do with fitness. Completing an obstacle course = badge awarding.
Pinkie: DEFINITELY a baking badge (It'd be a big pink cupcake on a blue background in a yellow circle, I can see it clear as day in my mind). After Pinkie demonstrates baking techniques, scouts are trusted to make one yummy treat. If it passes muster (IE: don't poison Pinkie the Judge and tastes good), then they get badges!
Eponine: Stealth. Kids will be tasked with sneaking into either room y or x (the treehouse, the library) and retrieving something without being noticed. Older scouts are encouraged to climb into the rafters and learn one piece of 'secret' information and report it back to Eponine.