bjornwilde (
bjornwilde) wrote in
ways_back_room2016-06-13 05:35 am
Entry tags:
Monday DE
Let's talk about the muns today. I've been listening to several podcasts on writing and they have me thinking a lot about writing styles. With this in mind, are you an outliner or pantser (I.e. Writing stories by the seat of your pants without making an outline or planning very much). Do you spend time making notes about characters, complete character sheets, etc., or do you let them develop as you write?
ETA: I know we may not all consider ourselves writers, and that we come here to have fun, but I figure the above questions apply to fanfic and OOMs as well as original works.
ETA: I know we may not all consider ourselves writers, and that we come here to have fun, but I figure the above questions apply to fanfic and OOMs as well as original works.

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So then I write whichever scene refuses to leave me alone the most. It's usually the opening. And then it just goes from there, and the plot develops as I write. Things present themselves, connections click in, character dynamics sort themselves out. I find if I plan anything in detail - and I have tried - it lets all the air out and I feel like I'm ticking off boxes.
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For RP, I do initial characterization/canon notes when I'm first apping a character. This often involves either typing up some particularly key sections of canon (if it's a book) or transcribing some key conversations (if it's an audiovisual canon) to make sure I have them to refer to. How much I do varies depending on the character and the canon. For example, Enjolras has at least a dozen locked posts on his journal with transcribed scenes from canon or compiled links to reference sites I was using when I first started writing him, because I knew I was going to want to refer to them a lot (and I still do). Kazul, on the other hand, has no locked reference posts at all, although my copy of Dealing With Dragons has some colored post-it flags marking things like descriptions and the described route from her cave to the Enchanted Forest. Thor has a lot of locked transcriptions of movie scenes because I was using them as reference for when I wrote OOMs of those scenes, but I don't generally refer to them for normal Milliways play. A lot of the time, part of my motivation for these initial notes is nailing down the character's voice; I find it very helpful to actually type out their canonical lines, because typing them forces me to absorb those syntax patterns word by word instead of skimming over them as a reader. Once I've been playing them for a bit, I don't go back and take more notes, unless I'm going to OOM them through more canon or something.
In terms of an outline of character arc in RP, though, I'm mostly a pantser. I have a very broad general idea of what I want to do with a character, which is sometimes get them to a position of greater happiness in life post-canon and sometimes play around with post-canon with Milliways opportunities and see where they go and sometimes just have a silly crack character to toss at people, but I never have a detailed outline. I believe firmly that it's more fun for me to see what develops organically.
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I find it hugely helpful for pastiche too. Anything where I want to really slow down and make sure I'm internalizing the right kind of syntax patterns. Any time I'm doing canon notes, it's likely to be half outliney facts at most, and at least half just straight-up quotes typed out.
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So, yeah, I think I use the pantser strategy to get the initial connection to form, and then gradually swap to more of an outliner strategy as the connection deepens.
Also, I take so many notes when I'm first apping a character. Gaeta's initial note file was nine pages long. Alistair's is about seven and still growing. It gets a bit ridiculous, but it also helps me get in character, so! Whatever works. :D
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I find it really helpful in RP to have plot points I am steering towards and to keep throwing out stuff that could lead that way, and let things gradually coalesce around it. If I have a long-range plan in mind, I can notice when the perfect opportunity to dovetail two different storylines comes up or to lay down foreshadowing/exposition that will support what is eventually coming. That's why I kind of stalled out on Karkat until we knew where Homestuck was going and what would or wouldn't be revealed in the end.
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Sometimes I'll think I have a complete character profile, and then they'll surprise me with unintended character development which requires a change in how I play them. That unexpected growth is often the most fun part. :D
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Blodwen and Raven's arc cracks me up for that reason, because ahahahaha. Ha.
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As for characters, I tend to get them pretty clearly in my head and let them evolve as they story goes. I have noticed I will ask them questions though and that tends to be how they get fleshed out.
As for RP characters, I'm kind of like Genarti above but less organized. Like i will make notes of important info I think might come up or book mark important bits from the canon, but I don't transcribe often enough. It's also more details rather than character scenes. I think I might be changing this though.
As to RP and plotting, totally by the seat of my pants, although I've noticed lately I've been meaning to plan stuff a bit better, though it's more of how much time to I leave the pup in a certain stage of their canon vs real time.
ETA: Oh, and I am also a big fan of beat sheets, or lists of scenes I want to do. These scenes don't always make it into the thing I am writing but I find they are a good way for me to not forget the cool ideas.
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For example, I have a general plan for YT's life over the next few years. It's not a plot, but a consistent thread that will help me track what's going on with her at a given time, how her experiences inside and outside of Milliways might affect each other, etc.
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Once I have that initial set-up, though, in clockmaker fashion, I just let it run and see what happens. I enjoy, though, when a scene is happing and a conversation stemming from it allows some dots to be connected in advance, and to plan things out maybe a step or two ahead of the characters-- but even that comes from and is subject to change based on what rises up organically from scenes.
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Also whenever I bring a character in, I tend to have a general idea of where I want to take them. Sometimes that changes if I didn't pick a big enough arc, that's why Ivan's in younger so I can do more with him.
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With RP, I have kind of a larger arc in mind, but I like to be surprised along the way and make adjustments accordingly. Still, there are some things that have to happen (like the Fall for Sherlock or Ultron for Steve); but I can play with things that come up (like 'ships. Oh, the 'ships. BET YOU WEREN'T EXPECTING THAT, WERE YOU, SELF.)
With fic and original fiction, I start with a general idea of where I want to go, but again, allow for surprises along the way. I usually think of it as, I know I want to get from point A to point Z, but I don't always know what point L, M, and N are. That's in rough drafts anyway; in subsequent drafts it's usually a matter of tightening things up, filling in the plot holes, and making things make sense. I can't remember who said it now, but somebody who knows what he's talking about said the rough draft is just you telling yourself the story. I like that approach. It's worked well for me lately.
...she said after 300, 000 words of drafts in the last thing. *cough*
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I'm obsessive about characterization, but don't really plan plot for characters in RP. I sort of go back and forth between pantsing and plotting for fic but I never really go beyond the roughest of outlines.
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Writing Excuses. I love these guys because each episode is 15 minutes and they get into the nitty gritty. Topics range but it is very much deconstructing the writing process into usable tools. Currently hosted by Brandon Sanderson, Mary Robinette Kowal, Howard Tayler and Dan Wells. Chatter can happen but they are very good about staying on topic.
The Roundtable. THis one I am still warming up to. I love the concept, two hosts who write with a more famous author as guest take a story pitch an aspiring author presents them and they hash out ways to improve the story and/or polish it up. The only issue I have with this one is the main host loves to talk and, for me, rambles too much. Seriously, he spent ten minutes introducing the guest author. I've gotten in to the habit of FF past the first ten minutes because of this. This podcast runs longer, like an hour at least.
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