Maru (
yakalskovich) wrote in
ways_back_room2016-09-07 02:16 pm
Entry tags:
DE: Seen, not heard?
In the world where your character comes from, are children supposed to be loud and boisterous, or quiet and well-behaved? Or what else is expected of them?

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Children outside Vault 101 mostly get expected to be part of community survival from a very young age. Depends on where they live- there are a few visible children in Megaton and no discernible school, but no specific sign that the kids are doing work. The kids in Andale, um.... Andale is weird and I'm not counting that as representative. There is some indication of education in Rivet City, where things are considered safe and people have 'normal' jobs, but no indication of what the parents consider acceptable from their children. Children in the Brotherhood of Steel are trained up fairly young, including the ten-year-old last direct descendant of Roger Maxson, who's a Squire with a few training missions under his belt (although he's not allowed to go on any more for a while because he accidentally shot one of the older Brotherhood members in the shoulder last time). In New Vegas they have street kids running around chasing giant rat creatures. I can't tell if they're hunting the rats for food or if they're doing it for fun. I know in parts of New Vegas they pay children to stand on street corners and yell advertising slogans. In the Commonwealth, there's a school in Diamond City, complete with a human teacher and a robot assistant- however, not all children go there; the town's water purification plant is operated by a ten year old boy named Sheng Kowalski, who appears to do all the work of the plant unaided. Outside of Diamond City, kids are expected to work, and contribute to family survival.
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Kylo's father is Han Solo. I think loud and boisterous was a requirement.
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The horror genre is a weird place to live.
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