needsmoreresearch (
needsmoreresearch) wrote in
ways_back_room2016-10-06 06:57 am
Entry tags:
Thursday DE: the Maltese Falcon
While the Yard Sale is still on, is there anything you'd like your character to find? I bet someone can hook you up!
And if not: Does your character or their canon have a quest object? MacGuffin? Some special talismanic object or device? (Or person--of course people are plot devices all the time. Maybe your character is the McGuffin?)
And if not: Does your character or their canon have a quest object? MacGuffin? Some special talismanic object or device? (Or person--of course people are plot devices all the time. Maybe your character is the McGuffin?)

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Amelia: She actually is a mix of MacGuffin, Red-herring, and walking exposition.
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The Crests in particular also serve as quest objects during the Etemon and Vamdemon arcs. The individual Crests also tend to serve as emblems for the character they belong to, and as Unpredictable Magic Wish Objects for whatever deus ex machina the plot requires.
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And speaking of special magic books, a Book of Thoth is a pretty popular idea--I'm not sure how much currency it had before the Ptolemaic era, but there's a story that dates at least that far back. Superduper magic book of divine knowledge, written by Thoth, not meant for humans. The idea got picked up by medieval alchemists...Aleister Crowley...lots of fantasy/science fiction novels, computer games... So I guess Djehuty is the guy that makes the MacGuffins.
Harry Monmouth and William Douglas both come from canons that scrutinize kingship and power. You have a lot of talk in the Shakespeare history plays about the English crown--the literal physical one, the one that Richard II hands over to Henry IV with so much drama, the one Henry IV keeps with him on his deathbed and Hal takes when he mistakenly thinks his father is dead. (Ask Hal how he feels about obnoxious little Irish thieves stealing English crowns.) There's less crown talk in the James plays--it's the child-kings themselves, James I and James II, who are the symbolic objects sought and controlled by power-seekers.