Danny is so skilled that he makes fighting look boring. He doesn't do the cinematic kung fu, he is deliberate and doesn't do flashy unless he's sure it will intimidate the opponent. Or if he's stalling. (This might be my way of accepting the poor fight choreography in the earlier episodes of the show, when they didn't give FInn much time to learn the moves.)
Ahsoka is very acrobatic and moves with a fluid grace. Lots of spiral and circular motions. She's also very confident in her moves and she just *knows* where things are about her. (Let's hear it for passive sonar!)
Sabine is like the poster child for parkour. She's direct with punches and such, be prefers to step back and fight with her blasters or explosives.
Sam is brutal and direct. He is trained to end the fight as quickly and quietly as possible and that is still with him. He is also becoming very acrobatic and learning to fight more in three dimensions since he can fly now...or close to it.
Izana is pretty much a technical fighter. They are not used to fighting with their body and while they've trained with it to know what fighting feels like, they have never been in a fight outside of the cockpit.
Hank is actually loosening up and learning to keep his mind busy so his body can do its thing. At present he relies on punches and blocks, moving about the opponent. Eventually I want to have him develop his own martial art which will be a mix of wrestling and karate, but with allowances for his feet to punch or grab, since he can.
Tybalt is all tooth and claw when the fur flies. He's had centuries of fighting to keep his position and so he is good at it. As good as he is though, he's better at intimidation and using his gravitas to browbeat the other person. He's also not adverse to using the Shadow roads to teleport about if there is need, though I think you'd have to really piss him off for him to grab you and pull you into the shadows and leave you there.
Fairly straightforward and fast. Ellen got her original hand to hand training from Master Chief John-117, who was a seven foot tall augmented supersoldier; her only real chance of handling him one on one, or even just keeping up with him, was to be ridiculously fast. She's short, even compared to ordinary humans rather than Master Chief- I haven't mentioned this in any of her posts lately but Ellen is around 5'2". She's taken what she learned from Master Chief and from her later teachers (mostly other male human soldiers considerably taller than her) and run with it. There's no grace of any kind to it, because it wasn't a martial art, just a means of getting the other guy or the space monster or the whatever it was on the ground as fast as humanly possible so that a gun could be pressed to its head instead.
ETA: the icon I'm using here is one of several icons of Ellen's that are all of the same woman, a Thai actress named Jeeja Yanin, whom I first saw in a martial arts movie called Chocolate. Jeeja Yanin played Zen, a young woman on the autism spectrum somewhere who basically learned martial arts by watching the monks in the next yard over (her mother lived next to a monastery, I think) practice for hours on end, and imitating their movements day in and day out for years. Ellen does not have those moves, but they're probably closer to what she does have than most cinematic martial artists; the Thai fighting movies I've seen have been brutal compared to Japanese and Chinese styles.
Pam...um, is evisceration a style? She actually has been trained by Eric to handle vampires who are older or just as strong as she is. In those cases she uses her speed, weapons, and dirty, ruthless tactics to her advantage.
I read a comment somewhere that in a team fight, Cassidy is the tank, the one who strikes first, fucks shit up, and sustains the most damage but keeps on going until he can't, and I think that's pretty accurate. He makes it possible for more skilled fighters like Jesse and Tulip to do their thing. Also, he gets kind of bitey. You don't want that.
Floki lacks the bulk of his Viking brothers, but he does serve a tactical purpose behind the shield wall, as he pounces on any enemy who manages to get past their defenses. On the open field, he fights two-handed with a bearded axe and a seax, no shield. He's quicker and more agile than most, and his reach is long. Vicious, stabby, light on his feet.
Lois is a scrapper and mostly knows some self-defense and, like, a throw or two. Probably very basic aikido or judo in general.
Evelyn is a mage. She mostly throws ice. She will one day go semi-melee Knight-Enchanter.
R2 very rarely goes electrocuting folks or nudging them off the omnipresent catwalks.
Anakin: While he definitely goes for acrobatics and speed, he also has this interesting thing where while he can be flashy, his fighting is utterly economical (especially true in the animated series as opposed to movies). There is never too much in a movement, everything's precisely what it needs to be. Complex, sometimes, but economical. It makes him fairly brutally efficient. Oh, right, and sometimes he throws his lightsaber a bit. Vader: Cannot go for acrobatics and speed, so instead, he goes for as much sheer power as he can put into everything. He's still quick, but like, only as much as someone as encumbered as he is can be. But the economy of movement that Anakin had prior to mutilation is even stronger, with the addition of far less mobility. Instead he just goes for absolutely no movement that isn't necessary, and incredible power packed into every swing. Oh, and throwing objects around with the Force. He still likes throwing his lightsaber.
Tavi: Depends very heavily on when in his life he is. Ooof.
Through early teenage years: He didn't know much about fighting, not really, but he was really, really good with a sling. Like, accurate-enough-to-kill-a-person good. Mostly he relied on running away.
Late teen years: He was finally getting training, and a lot of his style relied on being utterly underestimated, both due to size and lack of furycrafting. He went for speed and precision/accuracy in strikes when fighting unarmed. Also, being hard to get hold of works really well for him. He also started picking up various other weapons, gravitating to longsword as his preferred. The other thing he starts doing, largely out of self-preservation, is thinking of ways around furycrafters' powers, i.e., an earthcrafter needs to be touching the ground to use their superstrength, so do a hold/throw that gets them off it long enough to leverage and hit them. He's very fond of and good at turning an opponent's strengths against them--and his weaknesses into advantages.
Early twenties: Having gone from tiny undersized to one of the three tallest human/totally-not-elf people in the series, his style has changed a lot--but also not always, because he's often fighting, like, nine-foot wolfmen so he's still much smaller and can use the old tactics just fine. That said, he relies more than he used to on his size and weight for power, and also on his internal furycrafting to boost his strength and speed (and, uh, cutting power of his sword). He still prefers longsword, though he's started having to fight dual more often (prefers longsword and gladius, does have to do two gladii sometimes). One thing that comes up in his training eventually is to deliberately learn things that aren't his strengths, that require more speed and are tactics more likely to be used to someone smaller, because it's unexpected enough that he can turn one of his weaknesses into a strength--again, standard tactic for him--and catch opponents off-guard.
Mid-twenties on: ha ha ha okay everything that applied in his early twenties still applies, with the addition of oh by the way massive magical power. So now his fighting involves flinging fire around, lightning if he has to, flying, hurling rocks or bringing up a wall of earth as a shield, the occasional lunacy with water or trapping people (well, Vord mostly) in plants... yeah um. His ability to use his surroundings skyrockets, as does how much sheer damage he can do. So... yeah. "And if necessary as a last resort just wake up the nearest monster."
He also, quite consistently, likes to play mind games with his opponents because if they're thrown off-guard or having trouble thinking, well, that just gives him all the more time to do something surprising. He likes doing surprising things.
Eden, like Roxas and Ventus who I've based his fighting style on (and kind of like Sora, although Sora's a bit more of a bruiser than any of those three), primarily fights by just overwhelming his enemies with speed, hitting them constantly from as many different angles as possible, and liberally combining his swordplay with magic and kicks. He has speed, and variety, and he hits like a tank, basically.
His other main fighting Thing is being absurdly adaptable. If he can pull off an enemy's move, he will do it as soon as he's seen it performed, and if he can't, he'll figure out a way to make it moot.
Yamato and Garurumon, Gabumon's evolved form, fight pretty similarly to each other. Garurumon is the nimblest and quickest of the Chosen's Adult-levels (with the exception of Tailmon, who mostly fights as Angewomon anyway), and is literally covered in sharp blades to dissuade people from getting close, and he tends to attack by wearing his opponents down at range with opportunistic attacks, and then jumping in to finish them off. It's pretty common for Garurumon to team up with the slower but more powerful Greymon, Taichi's partner, so that while Greymon attacks head on, Garurumon circles around and flanks them.
And Yamato, when he does fight, does kind of the same thing: He'll use footwork and speed to keep himself at range and wear his opponent down, and then either when they're tired or when he's too tired to evade them, he moves in and turns it into an endurance match.
Addendum: WereGarurumon, Gabumon's Perfect form, is a lot more direct and punchy than Garurumon, and meanwhile MetalGarurumon is covered in missile launchers and lasers, and basically just carpet bombs his enemies into oblivion. Neither WereGarurumon nor MetalGarurumon are subtle.
The Judge is a methodical fighter. Being more resilient than he looks, he can usually afford to take a few moments to measure the situation and the opposition at the start of a fight.
On the offensive, since his job involves fighting the undead and those tend to ignore damage to vital organs and the like, he usually goes for massive tissue damage, a task for which the Long Arm is well-suited between its broad heavy blade and the three pistol barrels in its knuckle guard. To some observers his fighting may seem brutal and perhaps crude but it's not really a lack of finesse, but a style optimised for causing horrible amounts of physical destruction.
On the defensive, he's all about sheer will and staying power. He has above-average mental fortitude and can shrug off minor forms of mental influence, as well as environmental extremes and pain that would be debilitating to most people.
He's also very much a team player, using his tactical knowledge and modest supernatural abilities to keep enemies in place for an ally's strike or force them out of position at a critical moment.
Hera prefers combat in the sky or with her blaster, but she can also hold her own in a fist fight. She grew up sparring with her father's followers, and developed a style of fighting that focuses on speed and agility. My headcanon is that Twi'leks and often especially Twi'lek women are capable of moving faster and with more agility than typical humans, as well as having a slightly higher sense of touch/perception for motion (most of this related to avoiding predators on Ryloth), and so often use a fighting style that involves keeping out of their opponent's reach and using their force against them. This is an example of Hera's hand-to-hand combat.
Kanan was trained in the Jedi Temple and then occasionally got into bar fights while out on his own, and generally tends to be a little more direct and workmanlike in combat than the acrobatics sometimes seen from Jedi. His Master Depa Billaba had favored lightsaber combat Form III, which focuses more on defense than attack, which Kanan in turn has relied on very heavily when using a lightsaber, especially since he never formally completed his training. He has recently used his holocron to study other forms and devoted time to practicing his technique, something he hadn't done in a very long time.
Sunshine is what you call a glass cannon. Her magic allows her to hit very hard, but the nature of her enemies generally means that allowing them to strike at her would mean relatively certain death a split second later. So naturally, she spends most encounters entirely on the defensive, seeking to keep from being hit while destabilizing her opponent, and only ever switches to the offensive when she finds an opportunity to exploit a weakness or a hole in the opponent's defense. She is pretty agile and quick on her feet, augmenting her physical abilities with her magic to avoid being hit or lingering too long within reach.
Yrael goes for the throat. He isn't concerned at all with defense.
Amascut prefers sending minions to die. Otherwise most fights against her would be massively unfair/unadvisable. However she does spend a lot of time pretending to be a mortal, so there are occasions when she gets into a fight and has to pull her punches. In such situations she prefers lobbing fire spells at opponents, or crumble undead/accelerated decomposition spells if it is appropriate.
She does teach hand-to-hand combat and combat using various (medievalish) weaponry in addition to combat magic, so she has options in most any situation. She is the patron goddess of monster slaying after all, though most slayers outright deny her.
Fairy Fixit is extremely reluctant to fight. She prefers flying away or causing her pursuer to injure themselves. She's squishy. However she does carry some extremely nasty strains of fungal spores with her just in case. Her species is part Cordyceps symbiont according to lore.
Enjolras's style is brutally efficient, not showy. Not even showy in the way of "we're trying to show that he's brutally efficient but also this is Hollywood and it's got to look good on camera," just pure pragmatism. In sparring he's good, but it's in a real fight (especially a life-or-death one) that he shines, because his greatest strength is that he goes straight for whatever will end the fight fast, however lethally that needs to be. Stylistically, he's from 19th century France -- he's good with sword, he's good with canes/sticks, he's good with feet and hands (the dirty street/dock fighting that became savate, which goes for slaps and elbows rather than punching for reasons of legal loopholes), and he's good with inaccurate muzzle-loader weapons that become blunt instruments after one shot unless you've got several seconds of reloading time. He's learned some more since coming to Milliways, but that's the core of where he's coming from.
Thor uses his strength a lot. He's got a lot to back it up, but what I mean is that his style is based on meeting things head-on, assuming he can bull through most things and shake off anything he can't. Somewhat ironically, it's a fairly grounded style -- lots of setting his weight, not much fancy footwork, even if he launches himself into the air to move around the battlefield or to do a high dive of a piledriver strike. Obviously, he also uses Mjölnir a lot as a default weapon, both as a hammer and for lightning and concussive power. His style is showy, partly because Hollywood and partly because Thor is a cheerfully performative guy who's well aware of image.
Cosette doesn't have a fighting style. Like, not even verbal, really -- it might be healthier for her to be better at that, but as it stands some exasperated and brittle teasing and cajoling is about as close as she gets. If she had to fight physically, it would be, uh... desperate and completely unskilled?
Kazul is a dragon. She breathes fire and eats people and can swoop down from the sky. Aside from a little bit of planning for advantageous use of terrain, further tricks are not usually required! (We don't really see dragon vs dragon fighting in canon, and I get the impression it's something they strenuously avoid as a usual thing, in the way most of us probably don't have physical fights very often outside of maybe a martial arts class. Anyway, if she had to it would depend a lot on the circumstances and the other dragon, I think.)
Doctor Dinosaur likes using his teeth, claws, and rear claws, with his tail for counterbalance. He's very good at leaping towards someone with all pointy bits brought to bear. Basically, picture the velociraptors from Jurassic Park without any "what can the people in raptor suits do" constraints, and you'll have it. However, he also is very fond of bazookas, grenades, rocket launchers, etc. And mind-controlled minions, preferably massive reptilian ones. The attack comes not from the front, not from the side, but from the crystal-studded remote-controlled Futuresaurus Rex you didn't even know was there!!1!
Shooting things, mostly, and shooting them harder with more powerful weaponry if it doesn't work the first time. Bastion isn't particularly skilled in nonlethal combat beyond using their non-gun arm to throw a punch or grab/shove their opponent, and thinks of fistfighting mostly as a way to discourage enemies from escalating to lethal force. They also sometimes use warning shots for the same purpose. It works pretty well to scare away dangerous animals.
They can dodge attacks, if they aren't in sentry configuration, but they're not terribly acrobatic about it. A lot of attacks glance off their armour anyway, and their self-repair function can fix most things that get through.
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Ahsoka is very acrobatic and moves with a fluid grace. Lots of spiral and circular motions. She's also very confident in her moves and she just *knows* where things are about her. (Let's hear it for passive sonar!)
Sabine is like the poster child for parkour. She's direct with punches and such, be prefers to step back and fight with her blasters or explosives.
Sam is brutal and direct. He is trained to end the fight as quickly and quietly as possible and that is still with him. He is also becoming very acrobatic and learning to fight more in three dimensions since he can fly now...or close to it.
Izana is pretty much a technical fighter. They are not used to fighting with their body and while they've trained with it to know what fighting feels like, they have never been in a fight outside of the cockpit.
Hank is actually loosening up and learning to keep his mind busy so his body can do its thing. At present he relies on punches and blocks, moving about the opponent. Eventually I want to have him develop his own martial art which will be a mix of wrestling and karate, but with allowances for his feet to punch or grab, since he can.
Tybalt is all tooth and claw when the fur flies. He's had centuries of fighting to keep his position and so he is good at it. As good as he is though, he's better at intimidation and using his gravitas to browbeat the other person. He's also not adverse to using the Shadow roads to teleport about if there is need, though I think you'd have to really piss him off for him to grab you and pull you into the shadows and leave you there.
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ETA: the icon I'm using here is one of several icons of Ellen's that are all of the same woman, a Thai actress named Jeeja Yanin, whom I first saw in a martial arts movie called Chocolate. Jeeja Yanin played Zen, a young woman on the autism spectrum somewhere who basically learned martial arts by watching the monks in the next yard over (her mother lived next to a monastery, I think) practice for hours on end, and imitating their movements day in and day out for years. Ellen does not have those moves, but they're probably closer to what she does have than most cinematic martial artists; the Thai fighting movies I've seen have been brutal compared to Japanese and Chinese styles.
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Pam...um, is evisceration a style? She actually has been trained by Eric to handle vampires who are older or just as strong as she is. In those cases she uses her speed, weapons, and dirty, ruthless tactics to her advantage.
I read a comment somewhere that in a team fight, Cassidy is the tank, the one who strikes first, fucks shit up, and sustains the most damage but keeps on going until he can't, and I think that's pretty accurate. He makes it possible for more skilled fighters like Jesse and Tulip to do their thing. Also, he gets kind of bitey. You don't want that.
Floki lacks the bulk of his Viking brothers, but he does serve a tactical purpose behind the shield wall, as he pounces on any enemy who manages to get past their defenses. On the open field, he fights two-handed with a bearded axe and a seax, no shield. He's quicker and more agile than most, and his reach is long. Vicious, stabby, light on his feet.
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Lois is a scrapper and mostly knows some self-defense and, like, a throw or two. Probably very basic aikido or judo in general.
Evelyn is a mage. She mostly throws ice. She will one day go semi-melee Knight-Enchanter.
R2 very rarely goes electrocuting folks or nudging them off the omnipresent catwalks.
Anakin: While he definitely goes for acrobatics and speed, he also has this interesting thing where while he can be flashy, his fighting is utterly economical (especially true in the animated series as opposed to movies). There is never too much in a movement, everything's precisely what it needs to be. Complex, sometimes, but economical. It makes him fairly brutally efficient. Oh, right, and sometimes he throws his lightsaber a bit.
Vader: Cannot go for acrobatics and speed, so instead, he goes for as much sheer power as he can put into everything. He's still quick, but like, only as much as someone as encumbered as he is can be. But the economy of movement that Anakin had prior to mutilation is even stronger, with the addition of far less mobility. Instead he just goes for absolutely no movement that isn't necessary, and incredible power packed into every swing. Oh, and throwing objects around with the Force. He still likes throwing his lightsaber.
Tavi: Depends very heavily on when in his life he is. Ooof.
Through early teenage years: He didn't know much about fighting, not really, but he was really, really good with a sling. Like, accurate-enough-to-kill-a-person good. Mostly he relied on running away.
Late teen years: He was finally getting training, and a lot of his style relied on being utterly underestimated, both due to size and lack of furycrafting. He went for speed and precision/accuracy in strikes when fighting unarmed. Also, being hard to get hold of works really well for him. He also started picking up various other weapons, gravitating to longsword as his preferred. The other thing he starts doing, largely out of self-preservation, is thinking of ways around furycrafters' powers, i.e., an earthcrafter needs to be touching the ground to use their superstrength, so do a hold/throw that gets them off it long enough to leverage and hit them. He's very fond of and good at turning an opponent's strengths against them--and his weaknesses into advantages.
Early twenties: Having gone from tiny undersized to one of the three tallest human/totally-not-elf people in the series, his style has changed a lot--but also not always, because he's often fighting, like, nine-foot wolfmen so he's still much smaller and can use the old tactics just fine. That said, he relies more than he used to on his size and weight for power, and also on his internal furycrafting to boost his strength and speed (and, uh, cutting power of his sword). He still prefers longsword, though he's started having to fight dual more often (prefers longsword and gladius, does have to do two gladii sometimes). One thing that comes up in his training eventually is to deliberately learn things that aren't his strengths, that require more speed and are tactics more likely to be used to someone smaller, because it's unexpected enough that he can turn one of his weaknesses into a strength--again, standard tactic for him--and catch opponents off-guard.
Mid-twenties on: ha ha ha okay everything that applied in his early twenties still applies, with the addition of oh by the way massive magical power. So now his fighting involves flinging fire around, lightning if he has to, flying, hurling rocks or bringing up a wall of earth as a shield, the occasional lunacy with water or trapping people (well, Vord mostly) in plants... yeah um. His ability to use his surroundings skyrockets, as does how much sheer damage he can do. So... yeah. "And if necessary as a last resort just wake up the nearest monster."
He also, quite consistently, likes to play mind games with his opponents because if they're thrown off-guard or having trouble thinking, well, that just gives him all the more time to do something surprising. He likes doing surprising things.
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His other main fighting Thing is being absurdly adaptable. If he can pull off an enemy's move, he will do it as soon as he's seen it performed, and if he can't, he'll figure out a way to make it moot.
Yamato and Garurumon, Gabumon's evolved form, fight pretty similarly to each other. Garurumon is the nimblest and quickest of the Chosen's Adult-levels (with the exception of Tailmon, who mostly fights as Angewomon anyway), and is literally covered in sharp blades to dissuade people from getting close, and he tends to attack by wearing his opponents down at range with opportunistic attacks, and then jumping in to finish them off. It's pretty common for Garurumon to team up with the slower but more powerful Greymon, Taichi's partner, so that while Greymon attacks head on, Garurumon circles around and flanks them.
And Yamato, when he does fight, does kind of the same thing: He'll use footwork and speed to keep himself at range and wear his opponent down, and then either when they're tired or when he's too tired to evade them, he moves in and turns it into an endurance match.
Addendum: WereGarurumon, Gabumon's Perfect form, is a lot more direct and punchy than Garurumon, and meanwhile MetalGarurumon is covered in missile launchers and lasers, and basically just carpet bombs his enemies into oblivion. Neither WereGarurumon nor MetalGarurumon are subtle.
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On the offensive, since his job involves fighting the undead and those tend to ignore damage to vital organs and the like, he usually goes for massive tissue damage, a task for which the Long Arm is well-suited between its broad heavy blade and the three pistol barrels in its knuckle guard. To some observers his fighting may seem brutal and perhaps crude but it's not really a lack of finesse, but a style optimised for causing horrible amounts of physical destruction.
On the defensive, he's all about sheer will and staying power. He has above-average mental fortitude and can shrug off minor forms of mental influence, as well as environmental extremes and pain that would be debilitating to most people.
He's also very much a team player, using his tactical knowledge and modest supernatural abilities to keep enemies in place for an ally's strike or force them out of position at a critical moment.
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Kanan was trained in the Jedi Temple and then occasionally got into bar fights while out on his own, and generally tends to be a little more direct and workmanlike in combat than the acrobatics sometimes seen from Jedi. His Master Depa Billaba had favored lightsaber combat Form III, which focuses more on defense than attack, which Kanan in turn has relied on very heavily when using a lightsaber, especially since he never formally completed his training. He has recently used his holocron to study other forms and devoted time to practicing his technique, something he hadn't done in a very long time.
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Yrael goes for the throat. He isn't concerned at all with defense.
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She does teach hand-to-hand combat and combat using various (medievalish) weaponry in addition to combat magic, so she has options in most any situation. She is the patron goddess of monster slaying after all, though most slayers outright deny her.
Fairy Fixit is extremely reluctant to fight. She prefers flying away or causing her pursuer to injure themselves. She's squishy. However she does carry some extremely nasty strains of fungal spores with her just in case. Her species is part Cordyceps symbiont according to lore.
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Eowyn relies on her speed and size. She's smaller and lighter than the riders, and she can usually wear out a heavier opponent.
Or there's the "say something dramatic and stab" method that works with the Witch King.
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Thor uses his strength a lot. He's got a lot to back it up, but what I mean is that his style is based on meeting things head-on, assuming he can bull through most things and shake off anything he can't. Somewhat ironically, it's a fairly grounded style -- lots of setting his weight, not much fancy footwork, even if he launches himself into the air to move around the battlefield or to do a high dive of a piledriver strike. Obviously, he also uses Mjölnir a lot as a default weapon, both as a hammer and for lightning and concussive power. His style is showy, partly because Hollywood and partly because Thor is a cheerfully performative guy who's well aware of image.
Cosette doesn't have a fighting style. Like, not even verbal, really -- it might be healthier for her to be better at that, but as it stands some exasperated and brittle teasing and cajoling is about as close as she gets. If she had to fight physically, it would be, uh... desperate and completely unskilled?
Kazul is a dragon. She breathes fire and eats people and can swoop down from the sky. Aside from a little bit of planning for advantageous use of terrain, further tricks are not usually required! (We don't really see dragon vs dragon fighting in canon, and I get the impression it's something they strenuously avoid as a usual thing, in the way most of us probably don't have physical fights very often outside of maybe a martial arts class. Anyway, if she had to it would depend a lot on the circumstances and the other dragon, I think.)
Doctor Dinosaur likes using his teeth, claws, and rear claws, with his tail for counterbalance. He's very good at leaping towards someone with all pointy bits brought to bear. Basically, picture the velociraptors from Jurassic Park without any "what can the people in raptor suits do" constraints, and you'll have it. However, he also is very fond of bazookas, grenades, rocket launchers, etc. And mind-controlled minions, preferably massive reptilian ones. The attack comes not from the front, not from the side, but from the crystal-studded remote-controlled Futuresaurus Rex you didn't even know was there!!1!
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They can dodge attacks, if they aren't in sentry configuration, but they're not terribly acrobatic about it. A lot of attacks glance off their armour anyway, and their self-repair function can fix most things that get through.