inlovewithwords: (Default)
Lee ([personal profile] inlovewithwords) wrote in [community profile] ways_back_room2018-06-19 09:31 am
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What form of writing have you found best suits telling your character's story? Drabbles, 1-sentence, short-fic, extended epics, OOMs specifically for length/style, scripting, first vs. third person...?
bjornwilde: (01: ahsoka CWs1)

[personal profile] bjornwilde 2018-06-19 08:00 pm (UTC)(link)
For me, it depends on the character. Some of mine want me to tell their stories, some don't. I think a lot of it also depends on how much of the character's story is part of canon or if they're a side/support character and not the main focus of the narrative.

Ahsoka: It's interesting, because with her it depends on what age she is. CW-era, I just want to make gestures at canon or allusions to events in the EP text, or very brief OOMs. This is more to do with my feeling like I can't really improve on Clone Wars than anything else, though part of it is the fact there is so much canon for CWs. I also struggle with the question of why writing canon OOMs when people can watch the show?
Post-CWs Ahsoka and Fulcrum are more interesting to me since there is little that is shown in canon. I have room to play and she's a "new" character in a sense, with lots of wiggle room, so she tends to get longer OOMs; or at least would if I'd make the time.

With Sabine, I am having a similar challenge as padawan Ahsoka, but also I really need to rewatch canon for details and I freely admit the work Hera and Kanan-muns are doing is so amazing it's intimidating. In the past, I'd make beat sheets of events or scenes I wanted to do with Sabine and then refer to it from time to time and see what fit with what I was writing or in the mood for.

Hank should be a more scripted narrative as I've a lot of ideas I want to put him through. Again, time is my antagonist. Also research. There are things I'd like him to learn and events and people I'd like him to encounter, but I don't know the 60s well enough to make sure I get the facts straight. I was also being held up by worry that my plans would make him too out of character to the narrow view of Hank that Singer seems to have, but I've decided to say screw it and work with my plans and see how I can later fit the changes to Hank within Singer's narrative.

Sam is another with vague waves towards canon. Civil War might change this, but at present I have a vague idea of where he is and what's happening and maybe he'll bring it up in conversations in bar.

Tybalt is wordy and loves being a center of attention, which means he gets long canon OOMs which usually end up longer than I'd intended. I usually will refer to a canon scene, then let it sit for a while in the back of my min while I try and shift the perspective to how the same scene might look from Tybalt's POV. Liek what events are going on in Tybalt's life that we are not seeing from Toby's POV.

Izana is another who gets longer OOMS. The show's narrative has them as a support character with very little focus on them aside from when they interact with Nagate. The manga has more Izana centric scenes that don't involve Nagate, which I mean to weave into the anime's narrative. So I guess another with a beat sheet, though I wonder if an outline might not work better so I can get the timeline right.

With Danny, I haven't really started canon yet. He's had vague waves at canon in posts and conversations, but I think he'll get short OOMs with in between scenes or reactions to canon scenes. I don't want to just rewrite what the show did, though digging deeper into Danny's psyche is tempting.



ETA: Oh, and I usually write in at least a limited omniscient third person. Sometime I should try some first person, but not yet.
Edited (last one) 2018-06-19 22:18 (UTC)
angry_friendship_wolf: (Default)

[personal profile] angry_friendship_wolf 2018-06-19 11:28 pm (UTC)(link)
For both Yamato and Eden, I actually have a lot of fun working their canons into OOMs that cover most of canon and most of their stories. But the reasons I started doing that are different for each (apart from just generally liking writing them).

For Yamato, 01 is kind of scattershot over several different mediums. The TV series covers the essential story, but a lot of the deeper worldbuilding details are embedded in the novels, which don't adhere as strictly to the same 'we're only showing the story from these eight kids' point of view' philosophy that often makes the television show's story a little murky (like, the major plot detail of 'all the villains are pieces of Apocalymon' never comes up in 01, and is instead buried somewhere in the second novel). And the PSP game has a lot of character moments that are basically 'cutting room floor' stuff from the show. So, I get a kick out of drawing from the television show, the novels, and the PSP game, and combining them together for OOMs.

(Although it's worth noting that even with all three of those, Digimon's storytelling can still sometimes be, er ... a little impenetrable. It's been twenty years, and we still don't know what that black orb Piedmon shoved in Gennai's back is.)

Tri, meanwhile, is a complete entity in its own right, but it's also riddled with problems that I really want to fix. So, fixing them I am, expanding the story in places and simplifying elements in others.

For Eden, meanwhile -- his canon's actually probably even more awkward to navigate than Yamato's. Even taking out how it sits within a wider story that is itself bordering on grotesquely convoluted, it has an even bigger problem of dealing principally in implication, and atmosphere, and imagery, and the format of 'sixteen hundred missions and then you might unlock a two minute scene of Gula reading some cryptic text' means that its narrative is incoherent.

Which is great for me, because I love taking incoherent narratives and trying to piece together a cohesive story out of them, so I'm having a whale of a time there.