bjornwilde (
bjornwilde) wrote in
ways_back_room2019-01-28 07:42 am
Entry tags:
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Pulling from the Suggestion box today, and topic presented by
moisturewave_aesthetic :
If your character was in a team-based fighting game, would they be a support (as in healing or buffing teammates or debuffing enemies), tank (as in absorbing or deflecting lots of damage to protect the team), or damage dealer class? Would they be something else entirely, like a summonable ally or the game's announcer?
If your character was in a team-based fighting game, would they be a support (as in healing or buffing teammates or debuffing enemies), tank (as in absorbing or deflecting lots of damage to protect the team), or damage dealer class? Would they be something else entirely, like a summonable ally or the game's announcer?

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Ahsoka: Attacker. Clone Wars-era - Melee with a nice special attack that heals her allies as well. Rebels - Melee with some nice personal buff abilities.
Sabine: Attacker with a nice area attack, as well as blasters and a melee attack; thank you Darksaber.
Sam: Support. Not sure if he buffs or heals. And he was this in Avengers Academy as well. =)
Jessica: Attacker with brawling and an energy attack.
Danny: Attacker with brawling and an armor piercing energy attack.
Hank: Support, I'd say, likely with a healing abilities.
Viv: Support, though I'm guessing since Avengers Academy cut her from being a combat character.
Tybalt: Total attacker, but he also can teleport allies away from combat or behind an enemy to out flank them.
Dog/Kibeth: Totally a summonable alley, ala Final Fantasy uber spells.
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Or in Yrael's case, that he may decide the player isn't in dire enough straits for him to bother. 😁
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Enzo... is either a damage dealer or a tank? Protecting others is his raison d'etre, but one of the main ways he does that is by whupping bitmap, so...
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Kanan is a Tank, with abilities leaning toward absorbing damage and protecting others, which is also very correct.
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Cassian is support who can bluff and has powerful attacks since he's a good shot.
Quentin is attack and support for Toby with his illusion ability probably translating as something.
Charles is another that's all about support with his telepathy probably adding to bluffing and stealth abilities.
Sameth is a combination of an attacker while also being a provider of magical items.
Moist has absolutely nothing useful for any kind of combat but he's all about speed and evasion.
Demeter isn't a player character but one that you don't want to lightly call upon since she can heal and damage.
Ivan's a tank, so much a tank as he tends to absorb many things.
Will S. is an attacker and support which is I think the roles that all the Merry Men fall into with slight variations.
William is attack and support, he's got lots of speed but can't take a lot of damage.
Tumnus isn't anywhere near combat but he's an NPC that provides information and healing tea and scones.
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Cassidy and Pam would both be tanks and damage dealers. Cassidy is slightly harder to kill, since wooden stakes and silver don't affect him like they do Pam, but he lacks Pam's supernatural strength and instead relies on a kind of deep feral rage. But they're both tough and won't stay down and can inflict serious harm and murder.
Floki is an attacker. I think his role changed through the seasons, as he started out being the one behind the shield wall who picked off anyone who broke through, and then moved up to being on the front lines.
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Gabumon would be essentially the same, unless he was a summonable ally for Yamato, in which case expect to see him dropping down onto the field as Garurumon and proceeding to function exactly like Yamato except, like. Huge and four-legged. And doing damage to anyone who touches him.
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Fairy Fixit is a support, setting up teleporter entrances and exits and summoning/building simplistic allies or traps.
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Bastion is, canonically, in the Damage category. I would expand on that to say they're an off-tank, because they have the highest HP of all Damage characters and a third of it is armour, plus their self-repair function is quite potent. The main reasons they aren't a tank are that with their damage output as high as it is in turret form, they're better off plonking themself down behind the protection of their team and pouring out bullets than running around in recon mode trying to be Roadhog. (He has a similar self-healing ability and is about as big of a target, but his HP cap is twice Bastion's and he doesn't have to stand completely still to unleash his main offensive abilities.)
Wilson, in the Forge event for Don't Starve Together, canonically has the stats to play almost any role but is geared towards support. Official art depicts him as the wielder of the healing staff, and his perk in that gamemode is that he excels at reviving dead teammates. However, he also makes a perfectly fine ranged damage dealer and a slightly sub-par melee or magic one. (There isn't much difference between a tank and a melee damage character in the Forge. It's mostly just about whether or not you have to be in the bosses' slapping radius.) There are other characters who work at least as well as the healer and only one player per team can do so; damage!Wilson and healer!Wickerbottom was a pretty common lineup during the event, with Wilson stepping in whenever someone went down.
Thurlow likes to play Knife & Candle, which is a stabbing-based Neath sport. I didn't really understand the mechanics of the PvP version well enough to remember them at this point, but the point is that they'd probably be either a damage character or a support/damage hybrid with a playstyle based on hit-and-run tactics and/or striking from out of reach because they can't really take a punch. At least, not many times.
Cirava doesn't like physical fighting, isn't particularly good at it, and has generally preferred ruining people's reputations over punching them out. They had modest psionics originally and now barely have any, so that won't help either. They'd rather supply the game's soundtrack or commentate.
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Gabriel is a damage dealer, specifically a tactical damage dealer? I mean to say that he's very targeted in his attacks, taking things out quickly and efficiently. Reaper is similar except that he has some light tanking abilities in that he heals/regenerates for damage done and can therefore take more punishment than he could as Gabriel.