bjornwilde: (Default)
bjornwilde ([personal profile] bjornwilde) wrote in [community profile] ways_back_room2019-01-28 07:42 am
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Pulling from the Suggestion box today, and topic presented by [personal profile] moisturewave_aesthetic :

If your character was in a team-based fighting game, would they be a support (as in healing or buffing teammates or debuffing enemies), tank (as in absorbing or deflecting lots of damage to protect the team), or damage dealer class? Would they be something else entirely, like a summonable ally or the game's announcer?
sunbaked_baker: (blazing smile)

[personal profile] sunbaked_baker 2019-01-28 05:46 pm (UTC)(link)
Dog and Yrael are totally summons. I have briefly talked up the idea of an Old Kingdom rpg before, where Free Magic creatures are summons available to the Free Magic Sorcerer job class, but they have to be defeated in battle/bent to the summoner's will before they'll be allied. There would likely be some heavy downside to using most of them, like every summoning involving a risk that they break free and turn on the caster.

Or in Yrael's case, that he may decide the player isn't in dire enough straits for him to bother. 😁
sunbaked_baker: (Default)

[personal profile] sunbaked_baker 2019-01-28 06:10 pm (UTC)(link)
Absolutely required. 🐈💥
shinyhappygoth: (Milliways)

[personal profile] shinyhappygoth 2019-01-28 03:58 pm (UTC)(link)
Zecora is very definitely support, with all the potions.

Enzo... is either a damage dealer or a tank? Protecting others is his raison d'etre, but one of the main ways he does that is by whupping bitmap, so...
Edited 2019-01-28 17:29 (UTC)
moisturewave_aesthetic: Cirava doing double peace sign hand gestures on a background of bright pink and green clouds (pose)

[personal profile] moisturewave_aesthetic 2019-01-29 12:36 am (UTC)(link)
In Overwatch that mission statement is basically what Damage characters are for, but it also describes many of the tanks. It'd probably come down to specific mechanics, like whether he had a shieldy thing to cover teammates with.
shinyhappygoth: (Milliways)

[personal profile] shinyhappygoth 2019-01-29 12:39 am (UTC)(link)
He's got a personal forcefield generator (a gift from Jordan Kennedy back when she was around), but it's, well, personal. He could jump in front of someone or get them close enough to him to be covered, but it's not going to cover the whole team. Between that and the fact that it's not exactly his main deal, I'm gonna go with Damage.
for_everyone: (kanan)

[personal profile] for_everyone 2019-01-28 04:34 pm (UTC)(link)
In Galaxy of Heroes, Hera is Support, which is pretty correct, with abilities leaning toward directing/helping others. Though she's also the only Spectre/Phoenix character with a Leader ability, which is... surprisingly correct, surprising because Kanan's usually called the team's "leader."

Kanan is a Tank, with abilities leaning toward absorbing damage and protecting others, which is also very correct.
cottoncandypink: (Default)

[personal profile] cottoncandypink 2019-01-28 05:33 pm (UTC)(link)
In games where different characters get different stats, Wilford tends to skirt the line between tank and damage dealer. Even in games where everybody's the same, I kind of default to that play style anyway. So, that I guess.
ceitfianna: (pooka illustration)

[personal profile] ceitfianna 2019-01-28 06:41 pm (UTC)(link)
I'm sure that X-men games exist but at this point the only one I have to pull from is Cassian.

Cassian is support who can bluff and has powerful attacks since he's a good shot.

Quentin is attack and support for Toby with his illusion ability probably translating as something.

Charles is another that's all about support with his telepathy probably adding to bluffing and stealth abilities.

Sameth is a combination of an attacker while also being a provider of magical items.

Moist has absolutely nothing useful for any kind of combat but he's all about speed and evasion.

Demeter isn't a player character but one that you don't want to lightly call upon since she can heal and damage.

Ivan's a tank, so much a tank as he tends to absorb many things.

Will S. is an attacker and support which is I think the roles that all the Merry Men fall into with slight variations.

William is attack and support, he's got lots of speed but can't take a lot of damage.

Tumnus isn't anywhere near combat but he's an NPC that provides information and healing tea and scones.
shinyhappygoth: photo of me reading Understanding Comics on Shakespeare's lap, http://www.flickr.com/photos/rabbitdance/3066976113/ (Default)

[personal profile] shinyhappygoth 2019-01-28 06:59 pm (UTC)(link)
I feel like Moist would have a Charm ability or something of the kind.
childofrebellion: (laugh)

[personal profile] childofrebellion 2019-01-28 08:21 pm (UTC)(link)
Oh yes, if he was in something like D&D, his charisma stat would be huge.
i_am_your_host: (intense)

[personal profile] i_am_your_host 2019-01-28 07:00 pm (UTC)(link)
Emcee is totally the game's announcer XD He's useless in a physical fight but will gladly provide color commentary. Also, I don't know if this is just me projecting onto him what I want him to be capable of, but he could be a good strategist. A battle needs choreography.

Cassidy and Pam would both be tanks and damage dealers. Cassidy is slightly harder to kill, since wooden stakes and silver don't affect him like they do Pam, but he lacks Pam's supernatural strength and instead relies on a kind of deep feral rage. But they're both tough and won't stay down and can inflict serious harm and murder.

Floki is an attacker. I think his role changed through the seasons, as he started out being the one behind the shield wall who picked off anyone who broke through, and then moved up to being on the front lines.
angry_friendship_wolf: (Default)

[personal profile] angry_friendship_wolf 2019-01-28 07:05 pm (UTC)(link)
Yamato would be some kind of fast-moving damage-dealer class. In an Overwatch-style system with character abilities, he'd probably have abilities for boosting his movement speed and slowing down or impeding other people, with some kind of ice theme to them.

Gabumon would be essentially the same, unless he was a summonable ally for Yamato, in which case expect to see him dropping down onto the field as Garurumon and proceeding to function exactly like Yamato except, like. Huge and four-legged. And doing damage to anyone who touches him.
Edited 2019-01-28 19:05 (UTC)
death_gone_mad: Shhh (Default)

[personal profile] death_gone_mad 2019-01-29 12:54 am (UTC)(link)
Being Amascut in a game other than a game with a pretense like SMITE's would be cheating, so I think she is pretty much a summon. She could be an announcer, following the example of TF2.

Fairy Fixit is a support, setting up teleporter entrances and exits and summoning/building simplistic allies or traps.
moisturewave_aesthetic: Cirava doing double peace sign hand gestures on a background of bright pink and green clouds (pose)

[personal profile] moisturewave_aesthetic 2019-01-29 02:02 am (UTC)(link)
Aradia established herself as a tank in Sgrub, although this mainly comes down to her ability to gather time-clones of herself and she hasn't done that since she was resurrected. It does help that she can come back from the majority of possible deaths now, too. Without the Skaia-granted powers she'd be a damage dealer, since I estimate with her psionics she's the fourth or fifth heaviest hitter out of the beta trolls after Gamzee, Vriska, Sollux, and (thanks to his legendary ancestral laser rifle) possibly Eridan.

Bastion is, canonically, in the Damage category. I would expand on that to say they're an off-tank, because they have the highest HP of all Damage characters and a third of it is armour, plus their self-repair function is quite potent. The main reasons they aren't a tank are that with their damage output as high as it is in turret form, they're better off plonking themself down behind the protection of their team and pouring out bullets than running around in recon mode trying to be Roadhog. (He has a similar self-healing ability and is about as big of a target, but his HP cap is twice Bastion's and he doesn't have to stand completely still to unleash his main offensive abilities.)

Wilson, in the Forge event for Don't Starve Together, canonically has the stats to play almost any role but is geared towards support. Official art depicts him as the wielder of the healing staff, and his perk in that gamemode is that he excels at reviving dead teammates. However, he also makes a perfectly fine ranged damage dealer and a slightly sub-par melee or magic one. (There isn't much difference between a tank and a melee damage character in the Forge. It's mostly just about whether or not you have to be in the bosses' slapping radius.) There are other characters who work at least as well as the healer and only one player per team can do so; damage!Wilson and healer!Wickerbottom was a pretty common lineup during the event, with Wilson stepping in whenever someone went down.

Thurlow likes to play Knife & Candle, which is a stabbing-based Neath sport. I didn't really understand the mechanics of the PvP version well enough to remember them at this point, but the point is that they'd probably be either a damage character or a support/damage hybrid with a playstyle based on hit-and-run tactics and/or striking from out of reach because they can't really take a punch. At least, not many times.

Cirava doesn't like physical fighting, isn't particularly good at it, and has generally preferred ruining people's reputations over punching them out. They had modest psionics originally and now barely have any, so that won't help either. They'd rather supply the game's soundtrack or commentate.
archmagetrust: Khadgar looking slightly up with determination (Default)

[personal profile] archmagetrust 2019-01-29 06:12 am (UTC)(link)
If we're talking straight game mechanics, Khadgar is a mage and therefore a damage dealer. Storywise he's powerful enough that he can also magetank, aka he's got hella good shields and is damn good at distracting things (gamewise, magetanks haven't been a thing for almost ten years). He also has some utility (portals, intellect buff) and buffing capabilities, though that mostly consists of Time Warp, a potent (and exhausting) ability that slows enemies and speeds up allies. In theory he could do some healing by reversing wounds with time magic but only dragons are actually powerful enough use arcane that way.

Gabriel is a damage dealer, specifically a tactical damage dealer? I mean to say that he's very targeted in his attacks, taking things out quickly and efficiently. Reaper is similar except that he has some light tanking abilities in that he heals/regenerates for damage done and can therefore take more punishment than he could as Gabriel.
Edited 2019-01-29 06:14 (UTC)