bjornwilde (
bjornwilde) wrote in
ways_back_room2020-02-14 06:19 am
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Blame Eric for all the WoD topics and making me all nostalgic for my favorite game, Mage: The Ascension. Rather than being primarily personality based, the "classes" or types of mages character could play were more philosophic or world view based. There were nine traditions available to play and they were:
So if your character were sucked into an AU world of Mage: The Ascension--or perhaps someone in bar set up a game and they're playing--what tradition would appeal to them most?
Akashic Brotherhood are ascetics, martial artists, and monks, largely drawing from Buddhism, Taoism, Shinto, Hinduism and other such religions. They are masters of the sphere of Mind.
Celestial Chorus are pious believers in a supreme being that encompasses all Gods ever worshipped. They are masters of the sphere of Prime, the raw essence that fuels magic itself.
Cult of Ecstasy are intuitive seers using sensory stimulation, consciousness-expanding techniques, and meditation. They are masters of the sphere of Time.
Dreamspeakers are shamanistic emissaries to the spirit world. They are masters of Spirit magic, such as summoning or binding spirits, necromancy, creating fetishes and travelling to the Umbra.
Euthanatos are Thanatoic willworkers and killers drawing from a legacy of death-cults in India, Greece, and the cultures of the Arabs and Celts. They are masters of the sphere of Entropy.
Order of Hermes are formalized sorcerers, alchemists, and mystics drawing from classical occult practices. They are masters of the sphere of Forces.
Sons of Ether are inspiration-oriented scientists dedicated to fringe theories and alternative science. They are masters of the sphere of Matter.
Verbena are blood-shamans, healers, primordial witches and warlocks. They are masters of the sphere of Life.
Virtual Adepts are technological adepts capable of informational wizardry. They are masters of the sphere of Correspondence, magic dealing with three-dimensional location, space, and communications.
Celestial Chorus are pious believers in a supreme being that encompasses all Gods ever worshipped. They are masters of the sphere of Prime, the raw essence that fuels magic itself.
Cult of Ecstasy are intuitive seers using sensory stimulation, consciousness-expanding techniques, and meditation. They are masters of the sphere of Time.
Dreamspeakers are shamanistic emissaries to the spirit world. They are masters of Spirit magic, such as summoning or binding spirits, necromancy, creating fetishes and travelling to the Umbra.
Euthanatos are Thanatoic willworkers and killers drawing from a legacy of death-cults in India, Greece, and the cultures of the Arabs and Celts. They are masters of the sphere of Entropy.
Order of Hermes are formalized sorcerers, alchemists, and mystics drawing from classical occult practices. They are masters of the sphere of Forces.
Sons of Ether are inspiration-oriented scientists dedicated to fringe theories and alternative science. They are masters of the sphere of Matter.
Verbena are blood-shamans, healers, primordial witches and warlocks. They are masters of the sphere of Life.
Virtual Adepts are technological adepts capable of informational wizardry. They are masters of the sphere of Correspondence, magic dealing with three-dimensional location, space, and communications.
So if your character were sucked into an AU world of Mage: The Ascension--or perhaps someone in bar set up a game and they're playing--what tradition would appeal to them most?

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R2-D2 is also definitely Virtual Adept. I'm not sure he could be anything else, really.
Anakin is either Akashic Brotherhood or Cult of Ecstasy, obviously. He's pretty much the intersection of them. Because he's Anakin and Very Stabby, I'd say the first.
Desiderius, possibly oddly, is Celestial Chorus. He picked up mono-pan-solar-theistic beliefs from his mother.
Tavi... I'm not entirely sure. Sons of Ether, maybe.
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Sabine would be a Virtual Adapt. Girl loves her tech.
Jessica could be either an Euthanatos or Akashic. Euthanatos for the whole trained as an assassin for HYDRA origin and Akashic for her strong martial arts skills and empathy.
Sucy is totes a Verbena.
Viv would be a
SonDaughter of Ether. She'd have been the creation of another creation that gained sentience.Ben Hargreeves was likely a cursed Dreamspeaker, and now his spirit is tied to his brother, Klaus.
Tybault doesn't really fit this, but if it were a game, I can see him picking a Cult of Ecstasy character.
Dog is another that does not fit, but I think she'd have fun messing about with a member of the Celestial Chorus.
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Max, though she would likely blush to think of it, would belong to the Cult of Ecstasy. Her powers are centered on Time, and the littlest photog is always seeking new things to photograph and desires to see the world and expand her horizons.
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Fairy Fixit lands in Virtual Adepts so hard because she's not just interested in any technology, she works with communication technology. It's just that physical matter and living things are communicated over the network she maintains. And spells dealing with locations and space? Pretty much teleportation right?
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Eden, meanwhile, is absolutely Cult of Ecstasy. Kid is already a seer of sorts, and he's got a vested interest in using knowledge of the future to shape or prepare for how things are going to go.
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Urania would probably be Order of Hermes (though she probably wouldn't be too keen on the name).
Phoenix doesn't really fit any of these, though he hangs with Maya and Pearl, who are spirit mediums, and received his Magatama from them, so maybe he'd be a Dreamspeaker by proxy?
Snufkin would probably be a Verbena, since it's the closest to his own aesthetic.