Bethan (
splash_of_blue) wrote in
ways_back_room2020-09-21 02:36 pm
Entry tags:
Monday DE: Mine! Mine! Mine! Mine!
I am so sorry, Milliways, but once again Monday has befallen us.
And so I ask of you...
Your character is an enemy in a video game. What items do they drop when defeated?
And so I ask of you...
Your character is an enemy in a video game. What items do they drop when defeated?

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Murderbot might drop a weapon or ammo. It feels obligated to point out that it would not be a video game boss: SecUnits are always portrayed as minions, not bosses.
Abe no Seimei would simply not be an enemy in a video game. Seriously, he has a hard time with the concept. He’s a good guy!
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Max Caulfield [LV11 encounter]: Drops one (1) Camera, single-use item utilized to save one's game.
Yrael, the Eighth [LV99 optional super-boss]: Drops nothing, the asshole.
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Fives drops ammo. Like Murderbot, he's just a minion you have to get past in random encounters.
Gamora IS a level boss. But she can't be defeated you need to consult the walkthrough to figure out how to persuade her to let you win. If you've taken the right choices so far she joins your party and you gain a new PC.
Simba drops a crown. Congratulations, you're now King.
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Zenigata drops a handcuff accessory that gives the monk class a powerful grapple ability.
Lan Zhan is nearly impossible to kill side boss, you have to do a fuck ton of stuff to unlock him for a fight, and of course he drops his guqin, Wangji. It's an epic level musical weapon for a specific class. HOWEVER, if you kill him, the Yiling Patriarch will dog your steps for the rest of the game and it is unlikely you'll get to the end game after that.
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Quentin would drop a sword, food but has the risk of for killing him, you've now got Toby chasing after you.
Sameth would drop crafting materials, a magical sword and magic arrows.
Moist doesn't actually drop anything, instead he's a dialogue option who can provide information and also steal from you. If you do kill him, all you get are a few coins.
Charles is a dialogue that turns into a boss with the wrong answer and ends up dropping money, knowledge, something to help you up a skill tree and a map.
Will along with Little John is a level boss that you need to get past to reach Robin. He would drop weapons, healing and some kind of survival stuff.
William is lower level and would probably make more sense as a dialogue option who would drop a gun.
Demeter is a higher level boss who if you can win would drop things that allow you to grow your own food or somehow replenish your food quickly.
Ivan's a boss you have to pass to get to Miles and he would drop weapons, med packs and some intel.
Tumnus would work better as as dialogue option but would drop a warming potion and intel.
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Looking back at the quests that she is involved in, the rewards all tend to be experience points in combat, agilty, and theiving oddly enough. And access to dungeons full of dangerous critters. Agilty and theiving helps you to avoid the traps in those dungeons, though. There is one quest where the reward is that she's obligated to be your slayer master, though, which leads to more time spent in dungeons killing dangerous critters.
Fairy Fixit is a lot less complicated since she is a lot more mortal. I am thinking gems, a fungal spore wand that has a chance of zombifying its target, and a holy hand wrench that damages mechanical creations and electronics very hard. The player doesn't know the proper way to use either item so they turn from creative tools to destructive chaotic weapons ;)
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Cirava: Low-level enemy. Drops a vape-bug, which works kind of like the drug consumables from Fallout (a small boost to Charisma at the expense of a small debuff to Perception/Wisdom and Intelligence, probably) but if you feed the bug and wait out a cooldown you can reuse it.
Wormwood: 3 Living Logs, a Green Gem Fragment, and Leafy Meat. You encounter Wormwood among a bunch of stronger but more predictable plant enemies; he's weak to fire but taking too much fire damage will burn the Living Logs.
Wilson: Drops the weapon he was wielding, such as the iconic Ham Bat or the very sciencey-looking Morning Star, and an amount of Beard Hair that varies depending on how long his beard was. (This sounds like a joke item but it's a valuable crafting ingredient in Don't Starve for one of the ways to resurrect yourself.) If you fight him in winter his beard is enormous and makes him resistant to cold damage.
Thurlow: Miniboss who uses ranged attacks and hit-and-run melee. Drops a unique bowler hat, a gun, and a rare extra drop of one of several talking rat companions such as the Disgraced Rattus Faber Bandit-Chief.
Bastion: You know how sometimes there's a super frustrating "minion" that's a miniboss in all but name? They're that. At first you run into Bastion units in big groups, then later on there's just one Bastion unit with a unique reskin but its moveset is way more complex now so you're still frustrated. They drop their self-repair arm, which can fix your equipment up until its charge is depleted, and birdseed that can be used once to summon Ganymede.
You can talk to them for a pacifist resolution, but unless you've got a cybernetic upgrade for your character or you're playing a robot, you need a walkthrough to get through the dialogue tree successfully because all of their responses are beepy noises. And you don't get the self-repair arm that way.
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Look, I don't make the rules.
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